Aderyn, The Raven's Apothecary: Healing Shadows and Stifling Recovery
Overview
Aderyn is a Rare (3-star) Dark hero belonging to the Raven Family, originally released during the Clash of Knights Alliance Quest in October 2021. Upon her release, she filled a massive void in the roster as the game's first dedicated 3-star Dark healer. While her "nun" aesthetic might suggest a Holy hero, she serves the shadows, bringing a medical bag full of potions to patch up her allies and poison the enemy's recovery efforts. She is a classic utility support hero, designed to sustain her team while providing a soft counter to enemy healers.

Hero Art & Visuals
Aderyn's design is deceptively simple but thematically strong. She is depicted as a medieval nun or apothecary, dressed in a habit with a large leather satchel—presumably her "Apothecary Kit"—slung over her shoulder. The visual irony here is palpable; despite the holy vestments, she is a Dark element hero, hinting at perhaps a more pragmatic or even grim approach to medicine in the Raven castle. The art style fits the Clash of Knights aesthetic perfectly: grounded, slightly gritty, and devoid of the high-fantasy glowing effects seen in newer families like the Astral Elves. It’s a very "down-to-earth" look for a hero who deals in life and death.
General Info
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Hero Stats
When we look at Aderyn's stats in the context of the 2026 meta, she shows her age. With a base power of 480 and stats of 451 Attack, 497 Defense, and 844 Health, she falls behind the modern 3-star "super heroes" from families like the Goblins or Astral Elves, who often boast stats that rival older 4-star heroes. However, her distribution is favorable for a healer; she leans towards defense and health, which is exactly what you want for a support character who needs to survive long enough to cast her skill. While not a tank by modern standards, she is sturdy enough for the 3-star arena, especially when emblemed and limit broken.
Special Skill: Apothecary Kit
Analysis: Aderyn’s special skill, Apothecary Kit, is a two-pronged tool.
- Healing: The 32% health recovery for all allies is a standard, reliable heal for an Average speed hero. In the 3-star tier, reliable team-wide healing is always valuable, and being Dark makes her essential for specific color-stacking strategies or tournaments where you cannot bring Yellow or Blue healers.
- Healing Reduction: The secondary effect applies a -50% decrease to any healing received by all enemies for 4 turns. This is a subtle but effective soft counter. It won't stop an enemy Faiez or Helo completely, but it significantly blunts their impact, turning a full recovery into a minor patch-up. This can be the difference between finishing off a low-health enemy and watching them bounce back to full strength.
By the Numbers
- Mana Speed: Average. She requires 10 tiles to charge. With a level 11+ mana troop (if available in your 3-star format) or mana bonuses, this can be shaved down to 9 tiles, but generally, she is not a "Rush" hero outside of Rush Attack tournaments.
- Healing Output: With a base health of roughly 844 (unemblemed), a 32% heal restores approximately 270 HP per ally. With emblems and Limit Break 1 (Health ~957), this jumps to over 300 HP. In a 3-star match where total health pools are often around 800-1100, restoring 30% of that is a significant swing.
- Healing Debuff: A standard 300 HP heal from an enemy would be reduced to just 150 HP under her ailment. Over the course of 4 turns, if an enemy relies on passive healing or regeneration, this debuff essentially negates half their sustainability.
Family Bonus, Passives, Aether Power & Unique Abilities
Family Bonus
The Raven Family bonus is quite potent. When paired with another Raven hero (like Bertulf or Rayne, though cross-rarity pairing is rare in restricted tournaments), Aderyn has a 35% (for 2 heroes) or 50% (for 3 heroes) chance to make her cast ailment uncleansable. This means her -50% healing generation debuff could become permanent for its duration. If this triggers, the enemy cannot cleanse the effect with a hero like Helo or a costume Tyrum, forcing them to suffer through reduced healing for the full 4 turns.
Passives
Aderyn does not possess additional passive skills, which is typical for heroes of her generation.
Aether Power
Her Limit Break 1 Aether Power is Defense Up. This passively increases her defense at the start of the battle for 6 turns. This is an excellent power for a healer, as it helps her survive the initial barrage of tiles and special skills, ensuring she lives long enough to fire her first heal.
Legacy & Modern Relevance
- Historical Context: When Aderyn arrived, she was a minor celebrity in the 3-star world. Players had been clamoring for a Dark 3-star healer for years to complete their mono-Dark teams for events and tournaments. She immediately found a home in 3-star Event teams and Rush Attack defenses.
- Power Creep Analysis: The game has evolved significantly. We now have 3-star heroes with complex passives, massive overhead stats, and skills that do three or four things at once. Compared to a modern powerhouse like a Toon Costume or a Goblin, Aderyn looks quaint. Her stats are low, and her skill is "fair."
- Modern Viability Verdict: Despite the stat creep, Aderyn remains Viable and arguably essential for deep rosters. The specific utility of being a Dark Healer is still her ace in the hole. In 3-star tournaments where Holy or Nature are banned, or in specific stages of the Covenant Quest, having a healer in the Dark element is crucial. She isn't the first name on the team sheet for raw power, but she is the first name on the sheet when you need purple sustain.
Costume & Costume Bonus
As of this review, Aderyn does not have a costume.
Emblem Path Analysis
As a healer, Aderyn's primary job is to stay alive. Dead nuns heal nobody.
The Survivor (Recommended)
- Path: Defense > Health > Attack
- Pros: Maximizes her survivability. The Cleric class talent (Manashield) gives her a chance to resist mana-reduction effects, which pairs beautifully with high defense to ensure she casts.
- Cons: Her tile damage will remain low, contributing little to the offensive output of a stack.
The Battle Medic
- Path: Attack > Defense > Health
- Pros: Increases tile damage, which can be useful if she is part of a Mono-Dark event team where tile damage is king.
- Cons: She becomes significantly squishier and may die before healing the team.
Final Recommendation
For most players, the Defense/Health path is recommended. Her role is utility and support; let your heavy hitters handle the damage.
Strengths
- Rarity of Role: She is one of the very few 3-star Dark healers available.
- Healing Mitigation: The -50% healing received ailment is excellent for attrition battles and neutralizing enemy healers.
- Class Utility: The Cleric class allows her to resist mana cuts (e.g., from Pixie or Gan Ju), ensuring her heal goes off when needed.
- Family Bonus: Chance to make her ailment uncleansable can be annoying for opponents in defense.
Weaknesses
- Outdated Stats: Her base stats are significantly lower than modern 3-star heroes.
- Passive Playstyle: She doesn't deal damage or boost offense (like an attack buff), making her slow to win matches.
- Competition: In non-restricted formats, other healers like Faiez (Overheal + Ailment block) or Goldie (Reflection) offer much more utility.
Best Game Modes
- Rush Attack Tournaments (3-Star): At Very Fast speed, she becomes a nuisance, constantly healing and debuffing enemy recovery.
- Buff Booster Tournaments: While she doesn't cast buffs herself, she keeps the buffers alive.
- Alliance Quests / Tower Events: Essential for stages where Dark heroes are required or favored, providing necessary sustain.
- Class Quests: A cheap and effective Cleric healer for the Trials of Fortitude.
Advanced Strategy & Team Compositions
Sample Team Ideas
- Mono-Dark 3-Star: Tyrum (C) - Bjorn - Aderyn - Maeve - Treevil.
- Why: This is a classic Rush tournament lineup. Aderyn keeps the tanky Treevil alive, while Maeve and Bjorn dish out damage. Tyrum provides the cleanse.
- The Sustain Grind: Faiez - Aderyn - Kvasir.
- Why: A dual-healer setup for defense. Faiez overheals and protects from ailments, while Aderyn provides burst healing and stops the enemy from healing back up. Kvasir provides minion meat shields.
Counters & Anti-Synergies
- Counters:
- Cleansers: Heroes like Helo or Costume Tyrum can wipe away her healing reduction ailment (unless the Raven bonus triggers).
- Anti-Healers: While she counters healing, she is also countered by it.
- Anti-Synergy:
- Bloody Battle: Do not use her in Bloody Battle tournaments. Healing is disabled (0 HP restored), making her primary skill useless. The healing debuff on enemies is also irrelevant since they can't heal anyway.
Advice for New Players
If you pull Aderyn early, level her up immediately. A healer is the most important role for progressing through the map and completing quests. As a 3-star, she is cheap to level and will serve you well in Alliance Wars as a depth healer for cleanup teams well into your mid-game.
Advice for Veterans
Aderyn is likely a niche tool for you now. She comes off the bench for 3-star Rush Tournaments or specific Elemental Quests. Do not prioritize Limit Breaking her heavily (LB2) unless you are extremely competitive in 3-star tournaments and lack other options. There are better recipients for Alpha Aethers in the modern era.
Community Corner: Hot Takes & History
The community's reaction to Aderyn was largely positive, centered around her unique role.
- The "Finally!" Moment: Players were relieved to finally have a healer for the Purple element in the 3-star rarity. One player noted, "Considering that she is the only 3 dark healer, she is worth ascending. Healers are always good to have."*
- The "Nun" Jokes: Her appearance drew immediate commentary. "So strange that the nun is the dark hero," remarked one user. Another joked, "Oh there’s a lot of dirty dark nuns out there."
- Tournament Viability: Many predicted her usefulness in defense: "I’m going to have 5 of HER on my defense. #monoaderyn4lyfe." (Note: We do not recommend this strategy!).
Final Thoughts
Aderyn is a working-class hero. She isn't flashy, she doesn't explode the board with crazy effects, and her stats are gathering a bit of dust. But she shows up, she does her job, and she fills a role that few others can. In the world of Empires & Puzzles, where "Dark Healer" is often synonymous with "Hard to Get 5-Star," having Aderyn in your pocket is a comfort. She is the reliable bandage in your roster's first-aid kit.
Verdict: Keep one copy maxed and emblemed. She is too unique to feed away, even if she isn't your daily driver anymore.
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