Frostsnout, The Lizardfolk Flagbearer: Morale Booster or Bench Warmer?
Overview
Frostsnout enters the arena as a member of the Garrison Guards family, a faction known for their defensive prowess and distinct visual style. Released in early 2025, he fits the archetype of a fast-speed support and damage hybrid. Unlike many of his Garrison brethren who hide behind massive Mega Minions, Frostsnout takes a more direct approach, acting as a morale officer who clears the air (literally, by reducing ailment durations) and hypes up his team with critical hit chances. While he is a 5-star Legendary Ice hero, his kit is surprisingly straightforward, harkening back to a simpler time in Empires & Puzzles history, which has left players divided on his overall utility in the modern era.

Hero Art & Visuals
Visually, Frostsnout is a treat for fans of high-fantasy creature design. He is a steadfast Lizardfolk clad in standard-issue Garrison armor, proudly hefting a massive banner. The artwork conveys a sense of duty and determination. The color palette is dominated by the cool blues of his scales and the warm, rallying reds of his flag, creating a nice contrast. It is worth noting that despite being a "snout," he looks far more dignified than his name might suggest. He looks like the guy who reminds the teacher that homework was due, but in a battlefield context where that homework is "winning the war."
General Info
Hero data missing
Hero Stats
When we look at Frostsnout's stats in the context of late 2025, the power creep is evident. With a Limit Break 2 (LB2) power of roughly 1397, he sits significantly below the cutting-edge heroes released in December 2025, who are pushing past 1520 power and boasting attack stats over 1600. His statsโapprox. 1437 Attack, 1432 Defense, and 2631 Health at LB2โare balanced but no longer elite. He falls into the "average" category for modern 5-stars, meaning he can still hold his own, but he won't stat-check the newest monsters on the block. He relies heavily on his Paladin class and defensive passives to stay relevant against the massive damage dealers of today.
Special Skill: Raising Morale
Frostsnout's special skill, Raising Morale, is a toolbox of useful effects bundled into a Fast mana package.
- Damage: Dealing 380% damage to the target and nearby enemies is respectable for Fast speed. It is enough to soften up a defense or finish off weakened foes, though it isn't a one-shot nuke.
- Ailment Reduction: Reducing the duration of active status ailments by 2 turns is his most unique mechanic. This acts as a pseudo-cleanse. For ailments that last 1 or 2 turns, this instantly removes them. For longer ailments, it brings relief sooner. Crucially, this affects uncleansable effects too, provided their duration can be modified (some specific effects resist this, but general duration reduction usually applies).
- Critical Chance: The +40% critical chance for 3 turns is a significant damage booster for tile play and Titans. It transforms a standard board cascade into a lethal barrage.
By the Numbers
Let's break down the math behind the lizard:
- Mana Speed Analysis: As a Fast hero, he charges in 8 tiles. With a level 29 mana troop or a combination of mana node and lower troop, he can easily reach the 7-tile breakpoint, making him very snappy in PvP.
- Damage Calculation: At roughly 1437 Attack (LB2), a 380% hit deals approximately 5460 raw damage distributed across three targets (1820 per target). After factoring in enemy defense (which is high these days), expect hits in the 600-900 range per hero depending on buffs/debuffs. It is solid chip damage but relies on follow-up.
- Crit Value: A +40% Crit chance is roughly a 20-30% overall increase in tile damage output on average, assuming a decent mix of tiles. Against Titans, this is invaluable.
Family Bonus, Passives, Aether Power & Unique Abilities
The Garrison family and Frostsnout's personal kit add layers of survivability that his base stats might lack.
Family Bonus
The Garrison Guards family bonus typically provides stat boosts (Attack/Defense/HP) for fielding multiple unique heroes. While helpful, Frostsnout is often played as a standalone support in color stacks rather than a full family team member, so don't feel pressured to force this synergy.
Passives
Frostsnout boasts two excellent passives:
- Resist Mana Reduction: In a meta filled with mana controllers and cutters, innate resistance to direct mana reduction keeps him ticking when others stall. This makes him a reliable counter to heroes like the various "Water Margin" mana cutters.
- Guard Rally: Every 4 turns, he removes all Wither effects from all allies. This is huge. Wither is a debilitating permanent stat reduction common in modern Goblin and construct heroes. Having a passive cleanse for this keeps your team's stats healthy without needing to fire a special skill.
Aether Power
Regen is a solid, utilitarian Aether power. It provides a steady stream of healing at the start of the battle, helping mitigate initial slash attacks or fast snipers. It synergizes well with his Paladin class, making him surprisingly durable for a hero without a damage reduction skill.
Legacy & Modern Relevance
Frostsnout occupies a strange place in history.
- Historical Context: Upon release, he was viewed as "safe" and perhaps a bit underwhelming compared to the game-breaking mechanics of his peers. He didn't summon a Mega Minion, which was the signature of his event, leading to disappointed sighs from players hoping for more meat shields.
- Power Creep Analysis: Fast forward to late 2025, and his direct damage has fallen off. 380% to three targets is now what some heroes do to all enemies at Average speed. However, his utility (ailment duration reduction and crit buff) scales well because it doesn't depend on his attack stat.
- Modern Viability Verdict: He is Situationally Viable. He is no longer a top-tier defense candidate. However, in attack teamsโparticularly mono-Blue or 3-2 stacksโhe remains a potent force multiplier. The ability to shorten burn/poison/defense-down durations while boosting tile damage makes him a tactical pick rather than a brute force one.
Costume & Costume Bonus
At the time of this writing, Frostsnout does not possess a costume. He is relying entirely on his base kit and the natural durability of his scales.
Emblem Path Analysis
As a Paladin, Frostsnout has access to the strong defensive talent tree.
The Team Player (Defense > Health > Attack)
- Path: Prioritize Defense and Health nodes.
- Pros: Maximizes his survival, allowing him to fire his buff/cleanse multiple times. Capitalizes on the Paladin class talent (defense boost on damage) effectively.
- Cons: His special skill damage becomes negligible against high-defense targets.
The Aggressive Lizard (Attack > Defense > Health)
- Path: Prioritize Attack nodes.
- Pros: Squeezes every drop of damage out of his 380% hit. Makes his tile damage higher, which pairs well with his crit buff.
- Cons: He becomes significantly squishier and may die before rallying the troops.
Final Recommendation
For most players, the Team Player (Defense/Health) path is recommended. Frostsnout's primary value is his buffs and utility. If he dies, your team loses the crit chance and the ailment protection. Keep the flagbearer alive!
Strengths
- Speed: Fast mana allows him to impact the board early.
- Titan Utility: High attack stat (for his era) plus a Critical Chance buff makes him a staple for Red Titans.
- Passive Cleanse: Automatically removing Wither effects is a specific but powerful counter to the Goblin meta.
- Soft Cleanse: Reducing ailment duration is often as good as a cleanse for short-duration effects and helps mitigate uncleansable ailments.
Weaknesses
- Jack of All Trades: He does damage, but not enough to wipe teams. He supports, but doesn't heal or fully cleanse. He buffers, but only crit.
- No Mega Minion: Lacking the signature defensive mechanic of his family makes him feel less "premium" than his Garrison peers.
- Aging Stats: He is starting to feel fragile against the newest generation of snipers.
Best Game Modes
- Titans: Without question his best role. The Crit buff is essential for high scores.
- War Attack: Useful in a blue stack to counter ailment-heavy defenses (like DOT or Blind dealers) and to push damage through with tiles.
- Buff Booster Tournaments: His Fast speed and multiple buffs (Crit, plus any potential elemental links if applicable in future) make him decent here.
Advanced Strategy & Team Compositions
Frostsnout works best when he isn't the primary carry. He is the glue that makes a blue stack faster and harder hitting.
Sample Team Ideas
- The Titan Crusher: Frida - Frostsnout - Miki - Bobo - Ariel.
- Why: Frida gives Elemental Defense Down, Bobo gives regular Defense Down, Miki boosts damage, and Frostsnout adds the Critical Chance. This covers almost all damage multipliers.
- The "Cleanse This" Stack: Frostsnout - Kiril (Costume) - Thorne (Costume).
- Why: Frostsnout reduces ailment durations, while Kiril heals and buffs. Frostsnout's crit buff helps finish enemies softened by Thorne's massive hit.
Counters & Anti-Synergies
- Counters: Heroes who block buffs (like Hipnos) ruin Frostsnout's day, as his Crit buff is his main contribution.
- Anti-Synergy: Don't pair him with other Crit buffers (like Gregorion or other similar effects) as the buffs overwrite each other rather than stack.
Advice for New Players
If you pulled Frostsnout early, congratulations! He is a fantastic flank or wing for your defense team until you get deeper into the game. Focus on his versatility. He hits hard enough for map stages and helps keep your team free of nagging poisons. Don't worry about his lack of a Mega Minion; his direct utility is easier to use for new rosters.
Advice for Veterans
Frostsnout is likely a niche tool for you. You aren't maxing him for your war defense. You are maxing him because you want to improve your Red Titan score or you need a specific counter to Wither-heavy defenses in War. Do not spend Alpha Aethers on him unless you are chasing Titan leaderboards or simply love the artwork. There are better recipients for those precious materials.
Community Corner: Hot Takes & History
The community reception to Frostsnout was... lukewarm.
- One forum user notably called him "The plainest hero SG has released in a year."
- Comparisons to Grimsteel were frequent and unfavorable, with players noting, "Grimsteel all the way. Incredible hero," effectively leaving Frostsnout in the shadow of his goblin rival.
- However, defenders of the lizard pointed out the "Jaded" nature of the forum, arguing that a Fast hit-3 with ailment reduction and crit buffs "has to have value."
- A common sentiment was the wish for a Mega Minion: "My issue is that Garrison heroes should have MM... I donโt like this one much, mainly because he summons no MM."
Final Thoughts
Frostsnout is the working class hero of the Garrison Guards. He doesn't have the flashy Mega Minions or the game-breaking gimmicks of the top 1% of heroes. What he does have is a reliable set of tools that work well in everyday gameplay and excel against Titans. He is a solid B+ student in a class of A+ overachievers. While he won't be the hero you brag about to your alliance mates, he might just be the one who quietly saves your war hit by making that burning DoT expire just in time.
Verdict: A solid utility pick, essential for Titans, but skippable if you are looking for a PVP game-changer.
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