Helgi: The Dwarven Rage Runner Who Loves to Reset the Clock
Overview
Helgi is a Rare (3-star) Fire hero from the Untold Tales 2 (Treasures of Flame and Frost) family, released in late 2024. He steps into the arena as a Paladin with a penchant for chaos, wielding a special skill that sprays damage across the battlefield like a loose fire hose. He is effectively a miniature version of the legendary hero Congalach, but sized down for the 3-star bracket. This review focuses on his base version, though it is impossible to ignore that his costume exists and offers a stat bump. However, even without the fancy new duds, Helgi brings a mechanicβbuff duration resetβthat is incredibly rare and potent at the Rare rarity level. He's a chaotic little dwarf who thrives on the unpredictability of battle.

Hero Art & Visuals
Visually, Helgi is a stout, heavily armored dwarf who looks like he just looted a treasury and decided to wear all of it at once. He sports a magnificent mustache that probably has its own defense stat and carries enough daggers to supply a small rogue guild. The red and gold color palette screams "Fire element," and his expression is one of grim determination mixed with the knowledge that he is about to hit eight random people in the face. Compared to his costume, which leans into a more blueish, perhaps "replenished" look, the base art feels more aggressive and "rage-y," fitting his title as the Rage Runner.
General Info
Helgi "Dwarven Rage Runner"
- Rarity



- Element
Fire - Class
Paladin - Mana SpeedSlow
- Skill Types
- SourceS7 - Treasures of Flame and Frost
- Family
Nidavellir Realm - Aether Power
Attack Up - Release DateDec 3, 2024
- AvailabilityCoach:Dec 3, 2026HA5:Dec 3, 2026
- Costume StatusAvailableOutfitter: Jun 5, 2026
Hero Stats
Base Stats (No Costume Bonus)
| Level | Attack | Defense | Health | πͺPower |
|---|---|---|---|---|
3/50 | 545 | 535 | 670 | 499 |
3/55lb1 | 618 | 606 | 760 | 557 |
3/60lb2 | 764 | 749 | 939 | 673 |
Looking at Helgi's stats, he enters the fray with a defensive lean, typical of a Paladin. His base power of 499 is respectable for a modern 3-star hero. When Limit Broken (LB1) and double Limit Broken (LB2), his stats balloon impressively, with his LB2 health reaching nearly 940. This makes him quite durable for a 3-star.
- Attack: 545 (Average to slightly low for a modern hitter)
- Defense: 535 (Solid)
- Health: 670 (Good)
Compared to the current meta of Toon costumes and Goblins, Helgi holds his own stat-wise, though he relies heavily on his passives and the sheer volume of hits in his special to make an impact rather than raw tile damage.
Special Skill: Dwarven Flourish

Dwarven Flourish
- Deals 130% damage to 8 random enemies.
- The duration of buffs is reset for all allies.
Analysis: "Dwarven Flourish" is a chaotic ability. It deals 130% damage to 8 random enemies. In a standard 5v5 raid, this means multiple enemies will likely be hit more than once. If only one enemy remains, they are eating all eight hits (1040% total damage), which is a guaranteed delete button. The secondary effect is the real tactical gem: "The duration of buffs is reset for all allies." This allows you to keep powerful buffs (like Taunt, Defense Up, or Attack Up) active indefinitely as long as Helgi keeps firing. It creates infinite loops of sustainability that are usually reserved for 5-star heroes.
By the Numbers
- Mana Speed: Slow. This is his biggest hurdle outside of Rush Attack tournaments.
- Damage Potential:
- Single Hit: 130%
- Total Potential Damage (8 hits): 1040%
- Against a full team of 5: 3 enemies take 260% (2 hits), 2 enemies take 130% (1 hit) - Scenario varies wildly due to RNG.
- Molten Core Output: With a fully charged core, he adds a DoT of roughly 147 Burn damage over 3 turns plus a -12% defense drop.
- Survivability: His passive grants 450 boosted health if he resists a burn. Against a burn-heavy team, he effectively heals himself for massive amounts passively.
Family Bonus, Passives, Aether Power & Unique Abilities
The Nidavellir family and passive set are what truly modernize Helgi.
Family Bonus

S7 - Nidavellir
- Members of this realm have a Molten Core.
- The Molten Core is charged each time this character receives damage from normal attacks or Special Skills.
- The members of this realm have additional perks in Untold Tales II: Treasures of Flame and Frost stages.
The Molten Core mechanic rewards Helgi for taking hits. In a slow hero, this is excellent synergy; he is likely to take damage before he fires, ensuring his core is charged when he finally unleashes his special.
Passives
Passive Skills
Empowered Resist BurnThis character is immune to status ailments that deal Burn damage and gains 450 boosted health and 5% mana each time they resist.- Molten CoreThe Molten Core activates each time this character's Special Skill is cast:
- All enemies receive Corrosive Burn for 3 turns. With fully charged Molten Core, the Corrosive Burn deals 147 Burn damage, and lowers the target's defense by -12% each turn. Deals extra damage against heroes with Minions or Mega Minions.
- The Burn damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.
- Empowered Resist Burn: This is a hard counter to heroes like Toon Jahangir or any standard burn dealer. Resisting a burn not only prevents damage but gives him 450 boosted health and 5% mana. In a 3-star tier rife with burn heroes, this makes him practically immortal against the right lineup.
- Molten Core: Adds Corrosive Burn and Defense Down. This softens targets up for subsequent hits or tile damage.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Attack Up is a simple but effective Aether Power for him. Since his special relies on multiple hits of % damage, increasing his base attack stat directly scales the total damage output significantly across all 8 hits.
Legacy & Modern Relevance
- Historical Context: 3-star heroes with multi-hit random attacks are rare. The most comparable is perhaps Morris (who digs holes and is generally disliked) or Sudri (who hits everyone). Helgi fills the "Mini-Congalach" niche.
- Power Creep Analysis: His stats are modern. His mechanics (Buff Reset) are advanced. He is not a rehash of a Season 1 hero; he brings complex mechanics to the rare tier.
- Modern Viability Verdict: Helgi is highly viable, specifically in Rush Attack formats. In standard speed tournaments, his Slow speed is a liability, but his passives can keep him alive long enough to turn the tide. He is a premier 3-star hero for specific niches.
Costume & Costume Bonus
This review focuses on the Base version. The Costume (Helgi C1) changes him to the "Dwarven Replenisher."
- Comparison: The costume is generally considered an upgrade. The damage per hit increases from 130% to 150%. The passive boosted health on burn resist increases from 450 to 600.
- Verdict: If you have the costume, you will likely use the costume for the stats and improved passive. However, the Base version's mechanics are fundamentally the same. The Base version is perfectly functional, but the Costume is the "Pro Max" version of the same phone.
Emblem Path Analysis
Helgi is a Paladin. You want him to survive to fire his slow skill.
The Survivor (Recommended)
- Path: Defense > Health > Attack
- Pros: Maximizes his Paladin class talent (defense boost on damage) and keeps him alive to charge his slow mana.
- Cons: Lowers the damage of his 8 hits slightly.
The Berzerker
- Path: Attack > Defense > Health
- Pros: Maximizes the damage of his 1040% total output.
- Cons: He might die before he casts.
Final Recommendation
For most players, the Survivor (Defense/Health) path is recommended because a dead Slow hero deals 0 damage. His job is to reset buffs and apply corrosive burn; the direct damage is secondary to the utility and chaos he brings.
Strengths
- Buff Reset: Keeps your defensive buffs up indefinitely.
- Total Damage Output: potentially 1040% damage is absurd for a 3-star.
- Burn Counter: Turns enemy burns into massive heals.
- Clean Up Crew: devastating against a lone remaining enemy.
Weaknesses
- Slow Speed: Without Rush Attack rules, he can be too slow to impact the match.
- RNG Factor: "8 random enemies" means he might hit the almost-dead hero once and the full-health tank 7 times, or spread the damage too thin to kill anyone.
- Minion/Fiend Vulnerability: While he does extra damage to minions, he doesn't inherently remove them before hitting, so shots can be absorbed.
Best Game Modes
- Rush Attack Tournaments: This is his home. He is an S-tier threat here.
- Events: Great for boss waves where there are fewer targets, concentrating his damage.
- Buff Booster Tournaments: The buff reset allows you to keep your buffs (and thus your attack boost) active forever.
Advanced Strategy & Team Compositions
Helgi works best when paired with heroes that provide strong buffs he can extend.
Sample Team Ideas
- The Eternal Wall: Shrubbear (Taunt) + Helgi. Shrubbear taunts, Helgi fires and resets the duration of the Taunt. You now have perma-taunt.
- The Burn Ward: Buster + Helgi. Buster increases damage taken, Helgi hits 8 times. The damage amplification on 8 hits is mathematically beautiful.
Counters & Anti-Synergies
- Mana Control: Proteus (if allowed), or any mana cutter stops him cold.
- Counterattack: If he hits a Rippling/Counterattacking team 8 times, he will likely kill himself instantly due to the reflected damage from multiple hits.
Advice for New Players
If you pull Helgi early, he is a great boss killer for map stages. His ability to hit a single boss 8 times makes him hit like a truck against stage bosses. Level him up, but be patient with his mana speed.
Advice for Veterans
He is a toy for Rush Tournaments. Level him for your 3-star Rush roster. If you have the costume, prioritize that, but the base version is a valid option if you need a Paladin specifically for class quests or trials, though the costume shares the class. Effectively, use him to counter heavy burn teams in 3-star tournaments.
Community Corner: Hot Takes & History
The community reaction to Helgi has been mixed but generally positive regarding his potential.
- One player noted, "This passive is a funny way to punish Toon Jahangir in Rush tournaments," highlighting his specific anti-meta role.
- Another observed, "Heβs also great partner to Shrub, as he can reset his taunt," confirming the "Eternal Wall" strategy.
- However, not everyone is convinced. A detractor mentioned, "This one is a joke... Instant death in every tournament," likely referring to his slow speed outside of Rush formats.
- The comparison to "3* Congalach" is a common theme, noting his chaotic multi-hit nature.
Final Thoughts
Helgi is a gambler's hero. When he fires, he changes the board state dramatically, either by wiping out a weakened team or by simply resetting your buffs to secure a long-term win. He hates fire (ironically), loves hitting people repeatedly, and brings a unique utility to the 3-star rarity. While his costume is technically superior, the base Helgi is still a frantic, fun, and furious addition to any roster. Just don't bring him against a Riposte team unless you want to see a dwarf evaporate.
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