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By Empuzzled.comPublished 10/15/2025Updated 12/17/2025

Helgi Costume: The Dwarven Replenisher Takes Charge

Overview

The Helgi Costume (C1) transforms the Dwarven Rage Runner into the "Dwarven Replenisher." Released in the Untold Tales 2 portal, this costume takes everything good about the base version—the random hits, the buff reset—and injects it with better stats and significantly stronger passives. As a Rare (3-star) Fire Paladin, he competes in a crowded field but distinguishes himself with a passive ability that makes him an absolute nightmare for Burn-based teams. If the base version is a shotgun, the costume is an automatic shotgun with a self-cleaning mechanism.

Hero Art & Visuals

In his costume, Helgi swaps the aggressive reds for a more composed, perhaps "replenished" look. He still retains the heavy dwarven armor and the impressive facial hair, but there is a sense of refinement here. The visual shift suggests a dwarf who has mastered his rage and is now channeling it into pure efficiency. The "Replenisher" title fits the blue/teal accents in his gear, hinting at the massive health boosts he provides to himself.

General Info

Hero not found.

Hero Stats

The costume provides a significant stat overhaul.

  • Power: 521 (Base) vs 499 (Original).
  • Attack: 579 (Base) - A noticeable bump over the original's 545.
  • Defense: 564.
  • Health: 688.

When fully maxed and Limit Broken (LB2), his stats are formidable for a 3-star:

  • LB2 Attack: ~812
  • LB2 Defense: ~791
  • LB2 Health: ~966 These stats put him well within the upper echelon of modern 3-star heroes, allowing him to tank effectively in 3-star tournaments or survive as a flank.

Special Skill: Dwarven Recharge

Analysis: "Dwarven Recharge" is a direct upgrade to the base skill.

  • Damage: increased to 150% (up from 130%). This 20% increase might seem small, but multiplied by 8 hits, that is an extra 160% total damage spread across the enemy team.
  • Effect: Still hits 8 random enemies.
  • Utility: Resets the duration of buffs for all allies. This remains a top-tier utility effect. Keeping a Defense Up or Attack Up buff active for the entire match can easily be the deciding factor in a war of attrition.

By the Numbers

  • Mana Speed: Slow.
  • Total Damage Output: 150% x 8 = 1200%. This is one of the highest total damage percentages available on a 3-star card.
  • Passive Healing: 600 Boosted Health per burn resist. This is the standout number. 600 HP is often 50-60% of a 3-star hero's total health pool.
  • Mana Gain: 10% Mana per burn resist.

Family Bonus, Passives, Aether Power & Unique Abilities

This is where the Costume truly shines over the base version.

Family Bonus

The Nidavellir family bonus ensures that his Molten Core is charging up as he takes damage, prepping a nasty surprise for when he casts.

Passives

  • Empowered Resist Burn (Upgraded): This is the game-changer. The base version gives 450 HP and 5% mana. The costume gives 600 Boosted Health and 10% Mana. If an enemy Toon Jahangir or Azlar hits him, Helgi gains a massive chunk of health and a significant mana boost. It effectively turns the enemy's offense into his battery.
  • Molten Core (Upgraded): The corrosive burn is slightly stronger (170 damage vs 147) and the defense down is slightly steeper (-13% vs -12%).

Aether Power

Special Boost gives him a mana generation bump at the start of the battle. For a Slow hero, this is arguably better than the Base version's Attack Up, as it helps him fire that first devastating volley sooner.

Legacy & Modern Relevance

  • Historical Context: 3-star tournaments have long been dominated by specific metas (Treevil, then Toons). Helgi Costume enters as a disruptive force, specifically designed to counter the heavy burn meta prevalent in red-heavy tournaments or against specific event bosses.
  • Power Creep Analysis: With 1200% total damage potential and nearly 1000 HP at LB2, he is at the cutting edge of 3-star power creep. He leaves older Season 1 and 2 heroes in the dust.
  • Modern Viability Verdict: He is a Must-Level for 3-star Rush tournaments. Outside of Rush, he is a niche counter-pick against burn teams, but within that niche, he is arguably the best in his rarity.

Costume & Costume Bonus

This review focuses on the Costume version.

  • Comparison to Base: The Costume is strictly better.
    • Health: +140 Boosted Health on passive trigger.
    • Mana: +5% Mana on passive trigger.
    • Damage: +20% damage per hit.
    • Stats: Higher base stats across the board.
  • Costume Bonus: The standard bonus applies, giving stat increases that make the base version irrelevant unless you specifically need the different Aether Power or look.
  • Verdict: Wear the costume. There is almost no scenario where the base version is superior.

Emblem Path Analysis

Helgi Costume remains a Paladin.

The Iron Dwarf (Defense/Health)

  • Path: Defense > Health > Attack
  • Pros: Maximizes survivability. With the Paladin talent and his high defense, he becomes very hard to kill, allowing him to abuse his burn-resist passive more often.
  • Cons: Lowers his damage ceiling.

The Sledgehammer (Attack/Health)

  • Path: Attack > Health > Defense
  • Pros: Pushes his attack stat to maximize the 1200% damage potential.
  • Cons: Makes him squishier, risking death before firing.

Final Recommendation

Go with Defense/Health. His passive healing is static (600 HP), so having high defense makes that health worth more effective HP. You want him alive to reset buffs and absorb burns.

Strengths

  • Anti-Burn: 600 Boosted Health makes him arguably the best anti-burn 3-star in the game.
  • Massive Damage: 1200% total damage can wipe teams.
  • Utility: Resetting buffs is a timelessly good ability.
  • Stats: Modern stats make him durable.

Weaknesses

  • Speed: He is still Slow.
  • Random Targeting: You cannot control who he hits, which can be frustrating when trying to snipe a specific threat.
  • Reflect Damage: Hitting a Boril or Cyprian 8 times is a quick way to commit suicide.

Best Game Modes

  • Rush Attack Tournaments: He is a monster here.
  • Bloody Battle: Interestingly, his passive gives Boosted Health, which generally does not work in Bloody Battle (healing is disabled). However, if the game codes it as a "gain" rather than a "heal" (like minions), it might work, but usually, it doesn't. Correction: Boosted Health is blocked in Bloody Battle. His value drops there.
  • Buff Booster: Excellent for maintaining buffs.

Advanced Strategy & Team Compositions

Sample Team Ideas

  • The Rush Defense: Helgi C - Treevil - Faiez. A classic "make the opponent cry" Rush defense. Faiez blocks ailments, Treevil breaks stats, Helgi resets Faiez's block duration.
  • The Anti-Fire Squad: Use him against red tanks in tournaments. Even if the tiles are bad, if they burn him, he heals.

Counters & Anti-Synergies

  • No Burn Teams: If the enemy has no burn, his best passive does nothing.
  • Cleanse: While he resets buffs, he doesn't cleanse ailments (unless he resists burn). A heavy poison/water damage team can wear him down.

Advice for New Players

This is a fantastic pull. Even as a slow hero, the sheer damage output will help you clear map stages and quests easily. The passive healing makes him very forgiving to play with.

Advice for Veterans

Limit Break him immediately for your Rush Defense and Offense. The 600 HP heal is absurd and can single-handedly win matches against Toon Jahangir or similar heroes. He replaces older slow hitters like Sudri in specific matchups where sustainability is keyed to resisting ailments.

Community Corner: Hot Takes & History

  • Players immediately noticed the upgrade: "600 boosted health and 10% Mana... that is naturally strong."
  • The comparison to the base version was stark: "Costume is better... simple comparisons show it."
  • The synergy with other Untold Tales heroes and the sheer stat stick nature of the costume was a highlight in discussions.
  • "Buff reset is his strength, high damage is a nice bonus," remains the core sentiment, but the costume makes that "bonus" much scarier.

Final Thoughts

Helgi Costume is the definition of a modern 3-star hero. He takes a classic archetype (the slow nuker) and layers on complex, high-value passives that interact with the meta. He doesn't just hit hard; he punishes the enemy for trying to play their game (using burns). He is a stout, fiery brick wall that resets your buffs and replenishes his own health bar. If you see him in a Rush tournament, bring a dispeller, and for the love of Odin, do not bring a flamethrower.


Tags
Hero ReviewHelgiUntold Tales 2FireRareCostumeChain & Random AttackersEffect Duration ResettersExtra Damage DealersMinions CountersDot AttackersDebuffers (Def)