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Empuzzled.comβ€’ Oct 9, 2023

Nova, the Fire Spirit Collector: Bringing the Heat and the Heal

Overview

Finally, a hero to answer the prayers of many players! Nova is a 4-star Epic Fire hero from the Super Elemental family, and she fills a long-vacant and highly coveted role: a red cleanser. At an average mana speed, she provides a solid heal that scales with the number of fire tiles on the board and, most importantly, cleanses status ailments from all allies. For a color that has been desperately short on accessible cleansing options, Nova's arrival is a big deal. She might look like she's just here to light some lanterns, but she's actually here to extinguish your team's pesky ailments.

Hero Art & Visuals

Nova has a warm and inviting presence, with a friendly expression and vibrant attire. She holds a staff in one hand and what appears to be a large, ornate paper lantern in the other, with small, glowing fire spirits floating around her. The color palette is rich with reds and purples, fitting her Fire element and the mystical theme of the Super Elementals. She looks less like a fierce warrior and more like a kindly guide, ready to light the way and tend to her allies' wounds. That paddle-like lantern also looks like she could bake a mean pizza, giving Chef Boldtusk a run for his money.

General Info

Hero data missing

Hero Stats

Nova's stats are impressively defense-oriented for a 4-star healer. Her high defense and solid health pool make her quite durable on the battlefield, which is exactly what you want from a support hero. Her attack stat is low, but that's irrelevant for her role. Her job is to survive and cast her special skill, and her stats are perfectly aligned for that purpose. Comparing her to modern powerhouses, her bulk is still respectable for an Epic hero, allowing her to take a hit or two before going down, which is crucial for getting that cleanse off.

Special Skill: Healing Fire Spirits

"Healing Fire Spirits" is a straightforward yet highly effective support skill.

  • Conditional Healing: Nova starts with a base heal of 25% for all allies. This is modest, but it increases by 2% for every Fire shield on the board, capping out at a very respectable 45% total heal. This requires 10 Fire tiles to maximize, but even with 5-6 tiles, you're looking at a solid 35-37% heal, which is on par with many other average-speed healers.
  • Cleanse All: This is the main event. Nova cleanses all status ailments from all allies. This is an incredibly rare and valuable skill in the Fire element, especially at the 4-star level. It's a direct counter to defense down, attack down, damage-over-time, and other crippling ailments.

The cleanse happens after the heal, which is a slight drawback as it won't remove healing-related ailments beforehand. However, having a reliable cleanse in red is a game-changer that far outweighs this minor sequencing issue.

By the Numbers

Let's break down the math behind Nova's kit to see how she really performs.

  • Mana Speed Analysis:
    • Base Speed: Average (10 tiles).
    • With Class (Druid) +4% Node: She needs a level 17 Mana Troop (or level 5 Magic/Styx/Cyclops) to shave 1 tile, bringing her to 9 tiles. This is fairly accessible and makes her functionally Fast in many scenarios.
    • Bard Bonus: If paired with a Bard hero, she gets another 5% mana generation, making the break point even easier to reach.
  • Healing Potential:
    • Base Heal: 25% HP. For a hero with 1500 HP (LB1/Emblemed), that's ~375 HP.
    • Average Scenario (6 Fire Tiles): 25% + (6 * 2%) = 37% Heal. That's ~555 HP.
    • Max Scenario (10+ Fire Tiles): 45% Heal. That's ~675 HP.
    • Conclusion: Her floor is low (heals like a vanilla 4-star), but her ceiling rivals 5-star healers. In a red stack where you manipulate the board for red tiles, you will often hit the higher end of this range.
  • Key Passives Impact:
    • Troop Mastery: +100% extra elemental damage against Nature. This means her tile damage against Green tanks will be surprisingly high despite her low attack stat, almost doubling the effectiveness of her troops.

Family Bonus, Passives, Aether Power & Unique Abilities

Family Bonus

The Super Elemental Family bonus spawns Power Gems on the board. These gems deal damage to random enemies each turn and hit all enemies when matched. While Nova isn't a damage dealer, this bonus adds chip damage that can soften up enemies or finish off low-health targets. It's a nice "set and forget" bonus that adds pressure without you doing anything extra.

Passives

The Troop Mastery passive is excellent.

  1. Offensive: +100% damage vs. weaker element. This makes her tiles hit surprisingly hard against Green heroes, compensating for her low base attack.
  2. Defensive: -10% damage from stronger element. Taking less damage from Blue tiles or specials helps her survive against her natural counter, which is vital for a healer.

Aether Power

Defense Up gives her +20% defense for the first 6 turns. This is arguably the best Aether Power for a healer. It ensures she is tanky right out of the gate, protecting her from being sniped before she can charge her mana. It synergizes perfectly with her defense-heavy stats.

Legacy & Modern Relevance

  • Historical Context: Upon release, Nova was hailed as the "Red Rigard" and immediately became a must-have for 4-star tournaments and events. Red cleansers have historically been scarce (Kong is a 5-star, Zimkitha is rare/old), so a 4-star option was revolutionary.
  • Power Creep Analysis: Compared to modern 2025 monsters with 1300+ power, Nova's stats are humble. However, utility ages better than damage. A cleanse is always useful, regardless of the stats. Her healing percentage scales, which helps her keep up with larger health pools to some degree.
  • Modern Viability Verdict: Still Highly Viable. While she won't tank in top-tier wars, she remains a staple for:
    • 4-Star Tournaments: Essential for Bloody Battle (for the cleanse/gems) and Buff Booster (for the cleanse).
    • Alliance Wars: A key support hero for depth teams, especially against Green tanks or heavy ailment defenses.
    • Challenge Events: Invaluable when Purple is reflected or restricted.

Emblem Path Analysis

Nova is a pure support hero. Her only job is to stay alive long enough to press the button.

  • Path: Defense > Health > Attack
  • Pros: Maximizes her survivability. Makes her tough enough to withstand slashes and snipes from stronger heroes.
  • Cons: Low tile damage (mitigated by her passive vs Green).
  • Path: Attack > Health > Defense
  • Pros: Slightly better tile damage.
  • Cons: She becomes squishy and dies before she can heal. Not worth it for a healer.

Final Recommendation

For almost every player, the Guardian path (Defense/Health) is the correct choice. You pick Nova to clean ailments, not to deal damage. Keep her alive.

Strengths

  • Red Cleanser: Fills a massive gap in the element utility.
  • Scalable Healing: Can reach 5-star healing percentages with a good board.
  • High Survivability: Good defensive stats, Defensive passive, and Defense Up Aether power.
  • Family Bonus: Power Gems provide free passive damage.

Weaknesses

  • Board Dependent: Healing is weak (25%) if you have no red tiles.
  • Average Speed: Can be too slow to save a team from fast DoT or defense down.
  • Cleanse Sequencing: Cleanses after healing, which is suboptimal against healing-block ailments.

Best Game Modes

  • 4-Star Tournaments: An absolute MVP, especially when Red is allowed and Purple is not.
  • War Attacks: Essential for cleansing heavy ailment defenses (like those with dot/defense down).
  • Contest of Elements: You need 5 red teams; Nova is a premium healer for one of them.
  • Titans: Useful for cleansing attack down or accuracy debuffs if you lack a better option like Garnet or Vanda.

Advanced Strategy & Team Compositions

Nova allows you to bring a Red stack against ailment-heavy teams without relying on off-color cleansers.

Sample Team Ideas

  1. The "Red Wall" (4-Star Tourney): Nova - Boldtusk - Colen - Kelile (C) - Wilbur.
    • Why: Double healer (one cleanse, one buff), shared damage, and massive burn/AoE. Extremely hard to kill and deals passive damage while surviving.
  2. The "Anti-Green" Strike Team: Nova - Alucard - Khufu.
    • Why: Nova keeps the heavy hitters clean. Her passive boosts tile damage against the Green tank. The other two destroy the team.
  3. The "Budget Cleanse": Nova - Gormek - Scarlett.
    • Why: The classic F2P/C2P trio. Defense down, Attack down, and Cleanse/Heal. Handles almost any map stage or moderate raid defense.

Counters & Anti-Synergies

  • Counters: Anti-Healers (like Perkin or vampires) can block her heal, and since she cleanses after, she won't fix it first (though she will remove the ailment for the future). Mana Controllers (Proteus, Hel) stop her from charging.
  • Anti-Synergy: Other "Heal on Tile" heroes if they compete for the same tiles, though usually, more red tiles help everyone in a red stack.

Advice for New Players

Level her immediately. A cleanser is often the difference between winning and losing. You will use her in Wars and Tournaments for years. She is cheaper to level than a 5-star and offers 80% of the utility.

Advice for Veterans

You likely have 5-star options like Garnet, Hathor, or Grazul. However, Nova is still the queen of 4-star tournaments. Don't feed her away. Limit breaking her once (LB1) is cheap and makes her stats war-ready for cleanup teams. She's a reliable backup when you run out of premium cleansers.

Community Corner: Hot Takes & History

  • The "Red Rigard" Debate: The community immediately dubbed her "Red Rigard." While some argued she is "worse" because her heal is conditional, the consensus was "Who cares? It's a RED CLEANSER."
  • Poll Results: In early polls, over 80% of players said she was "absolutely" worth summoning for, highlighting the starvation for this specific utility in the Fire element.
  • Visuals: Players loved the "lantern lady" vibe, with some joking about her paddle being a pizza peel.

Final Thoughts

Nova is the definition of a "bread and butter" hero. She doesn't have flashy animations or game-breaking new mechanics, but she provides the essential nutrientsβ€”healing and cleansingβ€”that keep your team healthy. In a game dominated by status ailments, Nova is the janitor you want on your payroll. She cleans up the mess so your hitters can do the rest.

Verdict: A solid, reliable, and necessary tool for any player's toolbox. Level her, emblem her, and let the fire spirits heal your woes.

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