Regin: The Prince Who Disarms, Disrupts, and Destroys
Overview
Regin, the "Dwarven Fabled Prince," arrived with the second chapter of Untold Tales, representing the fiery depths of Nidavellir. As a 5-star Fire Rogue, he brings a utility-heavy kit that players of the Owl Tower will find eerily familiar. He is essentially a fast-speed Swiss Army knife for dealing with buff-heavy defenses. While he has since received a costume that turns his stats up to eleven, the base version remains a competent hero in his own right, especially for players who haven't landed the upgrade. He is the red answer to the question: "How do I get rid of these annoying buffs before I hit them?"

Hero Art & Visuals
Regin's design is distinctively dwarven but with a royal, perhaps slightly roguish flair. He stands accompanied by a magnificent, multi-eyed bird of prey, which ties into the "never miss" aspect of his special skill. The color palette is a warm mix of deep reds, browns, and golds, fitting his Fire element and royal status. Unlike the more armored look of his costume, the base version feels a bit more like a hunter or a scout, ready to execute a carefully laid "Master Plan."
General Info
Hero Stats
Regin's base stats are respectable but show signs of age when compared to the bleeding edge of the meta. With a power of 1165, he trails behind the newest 1250+ power creeps like the Aether Mimics or the latest Construct heroes. His attack stat of 1184 is solid, allowing him to hit hard, and his health pool of nearly 2200 ensures survivability. However, without the costume bonus or the costume itself, he is statistically a tier below the modern gods of Empires & Puzzles. He is balanced, leaning slightly towards offense, fitting his Rogue class.
Special Skill: Master Plan
"Master Plan" is a skill name that promises a lot, and for the most part, it delivers. It is a three-part harmony of destruction:
- Priority Dispel: This is the crown jewel. Dispelling before dealing damage is infinitely better than dispelling after. It ensures that defensive buffs, counterattacks, or damage shares are stripped away before the massive hit lands.
- Never-Miss Damage: Hitting three targets for up to 2000 damage (based on the mechanic, likely scaling with attack power relative to defense, similar to the Owls) is significant. The fact that it bypasses dodge makes him a hard counter to annoying Rogues or dodge-buffers like Costume Kadilen. The 40% bonus against Nature enemies is the cherry on top, making him a nightmare for green tanks.
- Buff Immunity: Blocking new buffs for 3 turns on three targets is a potent control tool. It shuts down healers who apply buffs, taunters, and buffers like Ludwig if timed correctly.
Compared to his costume, the base version's damage cap is lower (2000 vs 2220), but the utility remains identical. The core functionality—strip, hit, block—is what makes him valuable, and the base version does this just as well mechanically, if not statistically.
By the Numbers
- Mana Speed: Fast. With a level 29 mana troop or a combination of emblems and family bonus, he can fire in 7 tiles, making him extremely reliable.
- Damage Potential: The skill text mentions "up to 2000 damage." In practice, this works similarly to the Owl family mechanic (Moonbeam/Moonstrike), where damage scales based on the difference between Regin's attack and the enemy's defense. Against weaker defense heroes or with attack buffs, he hits like a truck. Against high-defense tanks, the damage might not reach that theoretical cap without help.
- Passives: The Molten Core adds a corrosive burn. If fully charged, it adds significant DoT (319 over 3 turns) and a defense down (-12% per turn). This essentially adds a "fourth" effect to his special skill.
Family Bonus, Passives, Aether Power & Unique Abilities
The Nidavellir family brings unique mechanics that heavily incentivize aggressive play and survivability against burns.
Family Bonus
The family bonus typically provides perks in the Untold Tales stages, but for general PvP, the real meat is in the passives.
Passives
Regin boasts two excellent passives:
- Empowered Resist Burn: Not only does he ignore burn damage (making him a great counter to heroes like Emilio or Gravemaker), but he gains health (450 boosted) and mana (5%) when he resists it. This turns an enemy's strength into a liability. Note that the Costume version improves these numbers significantly (600 HP / 10% Mana), which is a point against the base version.
- Molten Core: This charges when he takes damage. When he fires his special, he unleashes a Corrosive Burn. It deals damage and lowers defense. This defense down is particularly nasty because it stacks and refreshes, softening targets for your other heroes.
Aether Power
Counterattack: The base version receives the Counterattack Aether Power. For 6 turns at the start of battle, he reflects 60% of damage. This is... okay. It helps with survivability and chip damage, especially on defense. However, compared to the Ailment Immunity found on his costume (and many top-tier heroes), it feels underwhelming. In today's meta, avoiding ailments is generally far more valuable than reflecting a bit of damage.
Legacy & Modern Relevance
When Regin was released, he was immediately recognized as a "Red Timius"—a compliment, given how effective Timius is. The combination of priority dispel and fast damage is timelessly useful. However, the release of his costume almost immediately after (or relatively soon in the grand scheme) put a damper on the base version's legacy.
- Power Creep Verdict: Regin is still Viable. He isn't broken, and his stats are starting to show a gap against the 2025 monsters, but his utility is undeniable. A fast dispeller who prevents buffs will always have a place in war teams and raid attacks. He is not a "must-have" in the sense of game-breaking OP heroes, but he is a "glad I have him" hero for depth.
Costume & Costume Bonus
This is the elephant in the room. The Costume version is simply superior.
- Stats: The costume offers a massive stat boost.
- Passives: The costume's resist passive gives more health and double the mana.
- Aether Power: The costume swaps Counterattack for Ailment Immunity, which is a massive upgrade for a fast attacker who needs to ensure he fires.
- Damage: The costume has a higher damage ceiling. Verdict: If you have the costume, you use the costume. There is almost no scenario where the base version is mechanically better. The base version exists primarily for those who haven't pulled the costume yet or for specific class quest restrictions where you might need a specific emblem path (though both are Rogues, so even that is moot).
Emblem Path Analysis
As a Rogue, Regin benefits from the chance to dodge direct damage, which synergizes well with his role as a fast flank or wing.
The Punisher (Attack Path)
- Path: Attack > Defense > Health
- Pros: Maximizes the "Firestorm Strike" damage potential. Since the damage scales, you want his attack stat as high as possible to break through enemy defense thresholds.
- Cons: Slightly squishier, though Rogues are naturally slippery.
The Survivor (Defense/Health Path)
- Path: Defense > Health > Attack
- Pros: Keeps him alive longer to utilize his dispel and buff block more often.
- Cons: His damage might feel underwhelming against high-defense modern tanks.
Final Recommendation
Go Full Attack. Regin's primary job after the dispel is to hurt people. His damage mechanic relies on a high attack stat. If he hits like a wet noodle, his threat level drops significantly.
Strengths
- Priority Dispel: Removes defensive buffs before dealing damage.
- Never Miss: Ignores blind and dodge, ensuring consistency.
- Buff Immunity: Shuts down enemy support heroes.
- Passive Sustain: Heals and gains mana against burn-heavy teams.
Weaknesses
- Stat Deficit: Without the costume, his stats are average by modern standards.
- Aether Power: Counterattack is weak compared to modern Aether Powers.
- Conditional Damage: If his attack stat isn't high enough relative to the enemy, the damage can be inconsistent.
Best Game Modes
- PvP Offense: Excellent for dissecting teams that rely on buffs (taunt, dodge, defense up).
- War: A staple for red stacks against green tanks.
- Buff Booster Tournaments: He is a hard counter to the entire premise of the tournament.
Advanced Strategy & Team Compositions
Regin shines in a "Red Stack" designed to dismantle defenses quickly.
Sample Team Ideas
- The Anti-Green Hit Squad:
- Composition: Regin - Guardian Kong (Costume) - Khufu
- Why: Regin dispels first, ensuring Kong's reflect and damage land, followed by Khufu's chain hit. The dispel clears the way for the slower nukes.
- The Mana Control & Block:
- Composition: Regin - Tetisheri - Bubbles
- Why: A fast team that blocks buffs (Regin) and controls mana (Bubbles/Tetisheri), giving the enemy no room to breathe.
Counters & Anti-Synergies
- Counters: Heroes who resist ailments or cleanse (if they fire after him) can mitigate his buff block. However, his dispel happens first, so he counters them more than they counter him.
- Anti-Synergy: Don't pair him with other dispellers if you can avoid it; it's redundant.
Advice for New Players
If you pulled Regin, congratulations. Even without the costume, he is a top-tier utility hero. Prioritize leveling him. His fast speed and dispel will carry you through map stages and raids where annoying bosses use buffs.
Advice for Veterans
Base Regin is a bench warmer if you have the Costume. If you don't, he is still a serviceable war hero for your 3rd or 4th red team. He pairs well with other fast reds. Do not Alpha Limit Break the base version if you plan to chase the costume later; save the aethers.
Community Corner: Hot Takes & History
The community reaction to Regin was mixed, primarily due to the quick release of his costume.
- One player noted, "I don't know as well, I think they’re terribly designed too... Their firestorm strike can’t benefit from their corrosive burn." highlighting a synergy disconnect in the kit.
- Another user accurately described him: "This guy is basically Timius in red."
- Regarding the costume release timing, the sentiment was clear: "Do we really need these two heroes right now... I mean, there are so many more... I just don't understand it."
Final Thoughts
Regin is a prince who knows how to ruin an enemy's day. He strips them of their defenses, smacks them with fire, and forbids them from putting their armor back on. While the base version is undeniably the "lesser" prince compared to his costumed evolution, he remains a capable warrior in the wars of Empires & Puzzles. Use him to clear the path, and watch the green tanks crumble.
Verdict: A solid utility attacker who has been overshadowed by his own wardrobe change. Still worth a roster spot for the dispel alone.
