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By Empuzzled.comPublished 4/22/2024Updated 12/14/2025

Voidstar: The Unmissable Astral Sentinel

Overview

Voidstar is a 5-star Legendary hero from the Astral Elves family, originally released in April 2024. As a Dark (Purple) Paladin, she was designed to be a sturdy anchor for teams, combining a heavy sniper hit with team-wide support. She occupies a hybrid role: part executioner, part combat medic, and part defensive buffer.

In her prime, she was a direct answer to the "Dodge Meta," wielding a special skill that bypasses accuracy checks entirely. By late 2025 standards, she sits in an interesting spot—no longer a stat monster compared to the latest Temple Summon gods, but possessing utility that age cannot wither. She is a solid, reliable workhorse for players who need precision over raw chaos.

Hero Art & Visuals

Voidstar's design screams "cosmic guardian." She is clad in sleek, celestial plate armor that reflects the starry void of her origins. Unlike the more feral or mystical elves of typical fantasy, Voidstar looks like she commands a starship rather than a forest. She wields dual blades that glow with astral energy, and her expression is one of confident, perhaps even arrogant, amusement. It’s the look of someone who knows she’s about to land a critical hit you literally cannot dodge.

General Info

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Hero Stats

When Voidstar launched in early 2024, her stats were considered top-tier. However, the march of power creep in Empires & Puzzles is relentless.

Comparing her to a late 2025 hero like Devyani (Temple Summon):

  • Attack: Voidstar (~1003) vs. Devyani (~1303) - Voidstar is significantly behind in raw output.
  • Defense: Voidstar (~1114) vs. Devyani (~1229) - She holds up decent here, especially with her Paladin class, but is still softer than modern tanks.
  • Health: Voidstar (~1814) vs. Devyani (~2200) - This is the most glaring gap. A nearly 400 HP difference means she is much more vulnerable to the massive AoE hits of the current meta.

Verdict: Her stats are now Average to Low for a premium 5-star. She requires Limit Breaking (and ideally Alpha Aethers) to survive against modern defenses.

Special Skill: Paragon of Constellations

Analysis: Voidstar's special is a Swiss Army knife of utility, but its primary selling point is the first line: "This Special Skill never misses its targets."

  1. The Anti-Dodge/Anti-Blind: This makes her a hard counter to annoying heroes like Sha Wujing, Constance, or anyone relying on Rogue talents or Blind ailments. If she fires, she connects. Period.
  2. The Snipe (620%): A 620% multiplier is respectable, but at Average speed, it feels a bit sluggish in a world of Very Fast snipers. Because her attack stat has fallen behind, this hit won't one-shot modern overhealed heroes, but it will severely dent them.
  3. The Heal (40% of Damage): This is the trickiest part of her kit. Her healing is conditional. If she hits a target with high defense or damage reduction, her healing output drops. If she hits a defense-downed enemy, she heals the team significantly. It's a "win-more" mechanic—she heals best when you are already winning the damage war.
  4. Defense vs. Special Skills (+74%): This is massive. +74% is a huge damage mitigation number, often the difference between your team surviving a chain of enemy specials or being wiped out.

By the Numbers

Let's look at the math behind the elf.

  • Mana Speed: Average. She needs 10 tiles to charge. With a Level 23 Mana Troop, this drops to 9 tiles, which is the sweet spot for 3-matches. She doesn't have inherent mana boosting passives, so she feels "fair" (read: slow) compared to the frantic pace of 2025.
  • Damage Potential:
    • Base Attack (LB2): ~1236
    • Skill Multiplier: 620%
    • Raw Damage Value: ~7,663
    • Real World: Against a modern hero with ~1500 Defense, the damage formula (roughly 100 * (Att/Def)^1.35) puts her hit in the 800-1000 range.
  • Healing Output:
    • 40% of ~900 damage = 360 HP heal to all allies.
    • This is a "secondary healer" amount. It’s nice sustain, but it won't save you from the brink of death like a dedicated healer would.
  • Survivability: The +74% Defense against Specials essentially cuts incoming special damage by more than half for 4 turns. This is her strongest defensive asset.

Family Bonus, Passives, Aether Power & Unique Abilities

The Astral Elves family is built around disrupting the enemy rhythm and surviving the counter-attack.

Family Bonus

The Astral Elf Family Bonus is a defensive dispel. If an enemy hits Voidstar with a special skill, there is a 50% (or 75%/100% with more elves) chance to dispel a random buff from that enemy.

  • Analysis: This is an annoying deterrent. It often strips crucial buffs like Taunt or Attack Up right after the enemy fires, potentially ruining their synergy for subsequent turns.

Passives

  1. Resist Poison: Situational. Great against specific DoT heroes, but poison isn't the most prevalent threat in the current meta compared to Wither or Growth.
  2. Share Received Damage: Voidstar takes 20% less damage from hits, but shares that 20% with her allies.
    • Analysis: This makes her deceptively tanky. It spreads the pain, preventing her from being sniped out easily. However, it can be risky if your whole team is low on health, as hitting her will chip away at everyone else.

Aether Power

Defense Up: At the start of the battle, she gets a defense boost for 6 turns.

  • Analysis: Combined with her Paladin class and damage share passive, this makes her incredibly hard to kill in the opening phase of the match. It ensures she usually lives long enough to fire at least once.

Legacy & Modern Relevance

  • Historical Context: Upon release, Voidstar was seen as a "balanced" alternative to the chaos of Goblins. She was praised for her reliability and the anti-dodge niche. She was never the absolute #1 hero in the game, but she was a staple in top-tier wars for her survivability.
  • Power Creep Analysis: The biggest hit to Voidstar is her Average Speed combined with stats that haven't aged gracefully. Newer heroes do more damage at Fast speed or provide unconditional healing. Her healing relying on damage dealt is a liability against modern high-defense teams.
  • Modern Viability Verdict: B+ Tier. She has transitioned from a primary threat to a utility counter-pick. She is still excellent in Wars (especially Rush Attack or Equalizer) and remains a top-tier choice against Dodge-heavy teams (Bastet, Sha Wujing). She appeared in Soul Exchange in mid-2025, cementing her status as a "accessible premium" hero rather than a chase card.

Emblem Path Analysis

As a Paladin, Voidstar offers an interesting choice. Do you boost her survivability to keep the Defense buff active, or boost her Attack to maximize the Snipe and Heal?

  • Path: Defense > Health > Attack
  • Pros: Maximizes the Paladin talent (Def boost on damage). Makes her extremely difficult to remove, ensuring she keeps the +74% Special Defense buff up for your team.
  • Cons: Her damage output will feel lackluster, and consequently, her healing will be lower (likely in the 300 HP range).

The Vampiric Striker

  • Path: Attack > Defense > Health
  • Pros: Increases her snipe damage significantly. Because she heals based on damage dealt, this path actually improves her healing output.
  • Cons: She becomes softer. In the modern era of 3000+ damage hits, she might die before charging.

Final Recommendation

For the 2025 meta, the Defense/Health path is safer. Her primary role now is utility (Dispel passive, Def Buff, Anti-Dodge), not being your main damage dealer. Keep her alive to annoy the enemy.

Strengths

  • Accuracy: "Never Misses" is a timeless ability that bypasses Blind and Dodge.
  • Survivability: Paladin class + Damage Share Passive + Aether Defense + Special Skill Defense Buff makes her very durable.
  • Team Protection: +74% Defense against Special Skills is a massive mitigation tool.
  • Passive Dispel: Can strip buffs from attackers without using a turn.

Weaknesses

  • Conditional Healing: Healing is capped by the damage she deals. Hitting a target with Defense Up or high base stats results in negligible healing.
  • Average Speed: Too slow to be a primary sniper in the current Fast/Very Fast meta.
  • Stat Deficit: Her base stats are noticeably lower than the latest crop of heroes.

Best Game Modes

  • Alliance Wars: Great depth hero. Her survivability makes her a good flank or tank in lower-tier wars.
  • Rush Attack Tournaments: At Very Fast speed, she is a monster. The Defense buff and healing fire constantly.
  • PvP Attack (Counter-Pick): Bring her specifically when you see Sha Wujing, Constance, or Bastet.

Advanced Strategy & Team Compositions

Voidstar works best as a "stabilizer" in a 3-2 or 4-1 stack. She shouldn't be your only healer, nor your only hitter.

Sample Team Ideas

  1. The "Anti-Meta" Purple Stack:
    • Voidstar + Grimsteel (or any Attack Buffer) + Darkfeather
    • Why: Buffing Voidstar's attack before she fires drastically increases her healing. Pairing her with Goblins or other strong buffers allows her to hit hard enough to top off the team's health.
  2. The Sustain Wall:
    • Hathor + Voidstar + Arco
    • Why: Layering defenses. Hathor prevents ailments, Voidstar mitigates special damage, and Arco provides overheal. Voidstar's damage share works well with boosted health.

Counters & Anti-Synergies

  • Counters:
    • Defense Buffers: Hitting an enemy with Defense Up reduces Voidstar's damage, and thus her healing.
    • Taunt Heroes: Forced to hit a high-defense Taunter usually results in poor damage and poor healing.
  • Anti-Synergies:
    • Counter-Attackers (Riposte): While not strictly bad, Voidstar's Defense buff reduces the damage enemies deal, which reduces the damage reflected by Riposte. They work against each other slightly.

Advice for New Players

If you pulled Voidstar early, you have struck gold. She will carry you through Map Stages and Raids simply because she doesn't die. Prioritize her leveling, but pair her with a dedicated healer (like Rigard or Sabina) because her own healing isn't reliable enough to save you from a bad board.

Advice for Veterans

She is a luxury tool. Do not use Alpha Aethers on her unless you specifically lack a counter to Dodge teams or need a sturdy purple tank for Rush wars. If you picked her up from Soul Exchange, she is great for expanding your war bench, but she likely won't displace your primary raid attack team.

Community Corner: Hot Takes & History

  • The "Never Miss" Confusion: When she launched, many players were confused why she could still be "Blinded" (the icon appeared), even though her skill didn't miss. The community had to clarify that while tiles miss, the Special Skill ignores the accuracy check.
  • The Sha Wujing Comparison: She was often called the "Purple Sha Wujing" but defensive. While Sha offers offensive pressure with Dodge, Voidstar offers mitigation. The consensus is that while Sha is generally more annoying on defense, Voidstar is more reliable on offense.
  • Soul Exchange MVP: By May 2025, she was widely considered the "Best Value" pick in Soul Exchange, signaling her transition from "Must Have" to "Great Deal."

Final Thoughts

Voidstar is the reliable sedan of the Empires & Puzzles world. She isn't the flashy new sports car doing 0-60 in 2 seconds (looking at you, Construct heroes), but she has 5-star safety ratings and will get you to your destination rain or shine. In a game increasingly dominated by RNG (Dodge, Revive, Miss), having a button that simply says "I hit you, and we take less damage" is a comfort that shouldn't be underestimated.

Final Verdict: A solid, durable utility hero who has aged into a respectable niche. Keep her for the wars, love her for the accuracy.


Tags
Hero ReviewVoidstarAstral ElvesDarkLegendaryHit 1HealerSpecial Skill Defense Buff