Imagus, The Undying Constellationist: Wither, Rot, and Revive
Overview
Imagus is a 5-star Legendary Dark hero from the Wild Cat family, released in July 2025. He enters the arena not with claws bared for damage, but with a lantern of cosmic energy designed to cripple the enemy team's ability to fight back. As a Sorcerer, he’s already annoying with his Delay talent, but throw in a passive that lets him revive up to nine times, and you have a hero that is the definition of "persistence."
Unlike the typical "hit-all" nukers, Imagus plays the long game. He is a pure utility hero—a disruptor who ensures that while he might not kill you instantly, you certainly won't be killing his team anytime soon. If you've ever wanted a hero that looks like a cat possessed by a galaxy, this is your guy.

Hero Art & Visuals
Imagus features a truly bizarre and captivating design. He appears to be a Pallas's cat (Manul) that has ascended to a higher plane of existence, complete with glowing purple eyes and a backpack structure that looks like a portable observatory. It’s a fun, mystical departure from the usual armored warriors or terrifying beasts. He looks less like he wants to eat you and more like he wants to tell you your horoscope... right before cursing your entire lineage.
General Info
Hero data missing
Hero Stats
With 1227 Attack, 1312 Defense, and 2142 Health, Imagus boasts a stat line that was cutting-edge in mid-2025. However, compared to the monsters of late 2025 (like the Astral Demons pushing 2200+ HP and 1300+ stats across the board), he is starting to show just a hint of age. That said, his bulk is still significant, especially for a utility hero. His high health pool pairs perfectly with his passives, ensuring he stays alive (and comes back to life) long enough to cast his debilitating special multiple times. He is built to endure, not to burst.
Special Skill: Feline Constellation
Analysis: The Feline Constellation is a fascinating, non-damaging skill that acts as a supreme suffocator.
- Wither (-400 Attack): This is the star of the show. A flat -400 reduction is massive. Against a modern hero with ~1400 attack, this is a nearly 30% reduction. Against older heroes, it's crippling. It effectively turns heavy hitters into noodle-armed novices.
- Healing Nerf (-80%): This is practically a heal block, but nastier because it’s usually harder to resist or flip. Since it’s uncleansable, it forces the enemy to sit there and rot for 4 turns. It completely shuts down healer-heavy defenses.
- Ailment Redistribution & Cleanse: He cleanses one ailment immediately by throwing it back at the enemy (very "hot potato"), and then continues to cleanse all ailments at the end of every turn for 4 turns. This makes his team incredibly slippery and resistant to damage-over-time (DoT) effects.
The downside? He does zero direct damage. This scares away many players who prefer the "kill them fast" meta. Imagus is not for the impatient; he wins by making the enemy impotent.
By the Numbers
- Mana Speed: Average. He needs 10 tiles to fire (9 with a high-level mana troop).
- Damage Output: 0. Literally zero.
- Effective Healing Reduction: -80%. If an enemy healer would normally restore 1000 HP, they now restore 200. This is game-changing in attrition battles.
- Wither Value: -400 Attack. This isn't a percentage; it's a flat deduction from the stat before damage calculation, which is often more potent than a % debuff against high-attack enemies.
Family Bonus, Passives, Aether Power & Unique Abilities
Family Bonus
The Wild Cat family bonus offers a chance to dodge special skills (5/10/15%) and deal damage back. While a 5% chance for a solo Imagus is negligible (don't bank your strategy on it), it’s a nice little "freebie" when it happens.
Passives
Nine Lives is arguably his best feature. An 80% chance to revive with 80% mana is terrifying. It means killing him is often just the beginning of your problems. He can die, come back, and almost immediately fire his special again, refreshing that nasty Wither and Healing nerf. Lithe Frame is his unique trait. He is immune to defense changes—both good and bad.
- The Good: He ignores Defense Down, Elemental Defense Down, and Wither (Defense). He is a rock.
- The Bad: You cannot buff his defense. No Turtle Banners, no defense-up supports. What you see is what you get.
Aether Power
Boosted Regen gives him a steady stream of health at the start of the battle. Since he plays a survivalist role, this fits his kit well, keeping him topped up until his healers can fire.
Legacy & Modern Relevance
- Historical Context: Upon release, Imagus was viewed with skepticism due to his lack of damage. However, high-level players quickly realized the value of his Wither and uncleansable healing reduction in long, grindy wars.
- Power Creep Analysis: While his raw stats have been slightly eclipsed by the December 2025 wave, his utility is timeless. -400 Attack is still -400 Attack, and -80% Healing is still a death sentence for sustain teams.
- Modern Viability: He remains Very Viable, particularly as a defensive tank or flank in Rush wars, or as an offensive tool against heavy healer teams. He is less effective in "speed kill" raid attacks where you need to remove a threat instantly.
Emblem Path Analysis
As a hero who deals no damage and relies on staying alive to keep his debuffs active, there is only one logical path.
The Undying Wall (Recommended)
- Path: Defense > Health > Attack
- Pros: Maximizes his bulk, making him harder to kill the first time (and the second, and the third...). Takes advantage of his high base defense.
- Cons: Wasted nodes on attack (which he doesn't use for specials), but necessary for pathing.
Final Recommendation
Go Defense/Health. His job is to exist, annoy, and cast Wither. The longer he lives, the more miserable the enemy becomes.
Strengths
- Massive Mitigation: -400 Attack Wither cripples enemy damage output permanently (until cured/overwritten).
- Healer Nightmare: Uncleansable -80% healing reduction shuts down sustainability.
- Revive King: Nine Lives passive forces the enemy to kill him multiple times, often wasting specials.
- Status Control: Constant cleansing keeps his team free of ailments.
- Defense Down Immunity: Cannot be defense-broken, making him a reliable tank.
Weaknesses
- Zero Offensive Pressure: Relies entirely on teammates to kill the enemy.
- Passive Playstyle: If the enemy cleanses the Wither or waits out the healing nerf, Imagus effectively did nothing that turn.
- Lithe Frame Downside: Cannot benefit from Defense Up buffs, making him softer against raw sniper damage than other tanks.
- Random Redistribution: Throwing back one ailment randomly is unreliable compared to a full cleanse-and-reflect.
Best Game Modes
- Rush Attack/Defense: With his speed set to Very Fast, he can permanently keep the enemy withered and heal-blocked.
- Bloody Battle: Paradoxically good here not for the healing nerf (which is useless), but for the massive Attack Wither and constant Cleanse, which are premium in a mode without healing.
- War Defense (Tank): His revive passive makes him a frustrating tile sink.
Advanced Strategy & Team Compositions
Imagus shines in "Attrition" or "Control" teams. He pairs best with heroes who can capitalize on the time he buys.
Sample Team Ideas
- The "You Shall Not Pass" Defense:
- Imagus (Tank) + 2 Healers + 2 Counter-attackers.
- Imagus reduces incoming damage, Healers keep everyone up, and Counter-attackers punish the enemy for trying to hit through the Wither.
- The Wither Stack:
- Imagus + Legendary Goblins (e.g., Acidfire/Darkfeather).
- Stacking Defense Wither from Goblins with Attack Wither from Imagus leaves the enemy with paper defenses and foam swords.
Counters & Anti-Synergies
- Counters: Garrison Guard heroes (who can remove Wither) are his hard counter. War Equalizer also removes his "Uncleansable" healing debuff.
- Anti-Synergy: Do not pair him with Defense-Up buffers like Krampus or Black Knight specifically to protect him, as he won't get the buff (though his team will).
Advice for New Players
If you pull Imagus early, he might feel underwhelming because he doesn't "one-shot" bosses. Be patient. Use him against hard map stages where bosses hit too hard; his Wither will make them manageable. He is a safety net, not a sword.
Advice for Veterans
Imagus is a luxury tool for your depth. He solves specific problems—namely, stall teams and heavy healers. If you face a lot of double-healer defenses in War, he is a golden ticket. Is he worth Alpha Aethers? Probably not, unless you use him as your main war tank. His stats are fine without the second break for offensive support use.
Community Corner: Hot Takes & History
The community was split on Imagus. Some players called him a "waste of a hero" because he does no damage, comparing him unfavorably to heroes like Dulla Fuller. However, more strategic players recognized his potential, with one YouTuber noting, "I would give him an 8.5 out of 10... he's popping back up, he's doing a lot of annoying things to slow down your opponents." Another common sentiment: "I hate the idea that you can't buff his defense... but at least it can't be debuffed."
Final Thoughts
Imagus is the cat that curiosity couldn't kill—mostly because he revived eight times. While he lacks the flashy "boom" of modern nukers, his ability to neuter the enemy's offense and completely shut down their recovery makes him a master of control. If you like playing chess while your opponent tries to play checkers, Imagus is your grandmaster.
Verdict: A unique, high-utility support hero who excels in prolonged battles. Not a must-have for everyone, but a nightmare to face when used correctly.
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