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Empuzzled.comβ€’ Sep 11, 2023

Linus, The Carefree Convict: High Seas Hijinks or Dead Weight?

Overview

Linus is a 4-star Ice (Blue) hero from the Super Elemental family, originally released in September 2023 during the Contest of Elements. He arrived as the "Carefree Convict," a Fighter class hero who promised to bring the devastation of his 5-star counterpart, Roz, to the Epic arena. With a conditional Special Skill that scales from a sniper hit to a team-wiping AoE based on the number of Ice shields on the board, Linus is a high-risk, high-reward gambler.

While he doesn't have a costume, his base form offers a unique "mini-Roz" experience. However, in an era where 4-star Toons and Constructs are rewriting the stat books, Linus finds himself fighting an uphill battle to stay relevant.

Hero Art & Visuals

Let's address the elephant in the roomβ€”or rather, the pirate on the deck. Linus bears a striking, uncanny resemblance to a certain Hollywood heartthrob known for playing aquatic superheroes and Dothraki warlords. With his rugged good looks, long dark hair, and those "shackles" that seem more like fashion accessories than actual restraints, he definitely wins the award for "Best Hair in a 4-Star Category." The art is vibrant and full of character, capturing a swashbuckling vibe that screams "I'm only in prison until I decide I'm bored."

General Info

Hero data missing

Hero Stats

Stat Analysis: Here is where the "Carefree" attitude starts to become a problem. Linus's stats, while respectable in late 2023, are now showing their age.

  • Attack (692): Decent for an older 4-star, but modern attackers like Hotspin (816) or Toon snipers leave him in the dust.
  • Defense (677) & Health (1226): These survivability metrics are dangerously low by modern standards. New 4-star heroes regularly push 1400+ HP and 800+ Defense out of the box. Even some modern 3-star costumes (like Valen Glass) are creeping up on his power levels. To survive in today's tournaments, he absolutely requires Limit Breaking and full emblems.

Special Skill: Shackles of the Sea

Skill Analysis: "Shackles of the Sea" is a fascinating, if frustrating, ability. It's a direct copy of the mechanic used by the 5-star hero Roz.

  • Base (0-5 Blue Tiles): A 315% hit to a single target. At Fast speed, this is... okay. It's a standard sniper hit, but without any secondary effects like dispel or defense down, it feels underwhelming.
  • Tier 2 (6-11 Blue Tiles): A 315% hit to the Target and Nearby. This is the sweet spot. Hitting three enemies for over 300% damage at Fast speed is excellent and can swing a match. Achieving 6 tiles on the board is relatively common if you are playing a mono or heavy-blue stack.
  • Tier 3 (12+ Blue Tiles): A 315% hit to All Enemies. This is the dream scenarioβ€”a nuclear option that wipes the board. However, having 12 blue tiles on the board usually means you've already won, or you're holding back matches (which is dangerous).

The Verdict: Great on paper, tricky in practice. You are often forced to choose between firing him as a mediocre sniper or waiting for tiles that might never come.

By the Numbers

  • Mana Speed: Fast (requires 8 tiles). With a lvl 29 Mana troop or appropriate bonuses, he can charge in 7 tiles.
  • Damage Potential (Estimates):
    • Single Target: ~315% damage.
    • Tier 2 (3 Targets): ~945% total damage output.
    • Tier 3 (5 Targets): ~1575% total damage output.
  • Condition Probability:
    • 6+ Tiles: Moderately high in mono teams or with bad boards where you can't find matches.
    • 12+ Tiles: Extremely low (<5% of scenarios) unless you are actively ghosting tiles or facing a passive defense.

Family Bonus, Passives, Aether Power & Unique Abilities

Family Bonus

Analysis: The Super Elemental family bonus is fantastic. Spawning Power Gems adds passive damage every turn (20 damage to a random enemy) and a nice burst (10 damage to all) when matched. In 4-star tournaments where healing is limited (Bloody Battle), this chip damage adds up significantly over a long fight.

Passives

Analysis:

  • Troop Mastery: This gives him a massive edge against Red enemies (Weak Element). His troops will shred red tanks or flanks. Conversely, he takes slightly less damage from Green troops. It's a niche passive that reinforces his role as a "Red Killer."

Aether Power

Analysis: Rage is a solid Aether Power for a fast damage dealer. It boosts his attack at the start of the battle, helping his first snipe hit harder. While not as game-breaking as "Dodge" or "Ailment Immunity," it synergizes well with his role as a nuker.

Legacy & Modern Relevance

  • Historical Context: Upon release, Linus was hailed as a "must-have" for players lacking strong blue hitters. He was the "poor man's Roz" and offered 5-star mechanics at a 4-star price point.
  • Power Creep: The introduction of "Toon" costumes for Season 1 heroes and the "Construct" family has been unkind to Linus. Heroes like Toon Grimm or Toon Sonya offer higher stats, immunities, and consistent damage without board conditions.
  • Modern Viability: Linus is no longer a top-tier defender or attacker. He has been relegated to a niche role in Buff Booster tournaments (where his fast speed helps) or Contest of Elements events. In open warfare, he is too fragile and inconsistent compared to modern options.

Emblem Path Analysis

Linus is a Fighter, which is arguably the best class for him. The chance to Revive can keep him in the fight long enough to fire that one crucial special skill, potentially when the board has finally filled with blue tiles.

  • Path: Attack > Defense > Health
  • Pros: Maximizes his 315% multiplier. If you hit the 6-tile condition, you want those three hits to be lethal.
  • Cons: He becomes incredibly squishy and may die before firing.

The Survivor

  • Path: Defense > Health > Attack
  • Pros: Helps mitigate his outdated stat line, keeping him alive to utilize his Fighter revive.
  • Cons: His sniper hit becomes negligible against modern high-defense enemies.

Final Recommendation

Go full Attack. Linus is there to deal damage. If he's not hitting hard, he's just a handsome statue. Rely on his Fighter talent to keep him alive, not his defense stat.

Strengths

  • High Damage Ceiling: Potentially the hardest hitting Fast 4-star AoE if the stars (and tiles) align.
  • Fighter Class: Revive is always a game-changer.
  • Passive Damage: Power Gems provide consistent chip damage that ignores defense.
  • Red Titan Utility: His passive boosts tile damage against Red enemies significantly.

Weaknesses

  • Inconsistent: Often stuck as a vanilla sniper when you need an AoE.
  • Outdated Stats: Low defense and HP make him a liability against modern hitters.
  • No Utility: He brings pure damageβ€”no dispel, no cleanse, no defense down. If he doesn't kill, he doesn't help.
  • Board Dependent: Requires a specific board state to be effective, which you often cannot control on Defense.

Best Game Modes

  • Bloody Battle Tournaments: His Power Gems deal extra damage, and his Fast speed is premium.
  • Events (Challenge/Tower): You can manipulate the board with items to ensure 12+ blue tiles, turning him into a nuclear bomb for clearing waves.
  • Red Titans: Thanks to his passive increasing elemental damage.

Advanced Strategy & Team Compositions

Sample Team Ideas

  • The "Blue Stack" Wipe: Kiril (C/Toon) + Nordri + Linus + Grimm + Azmia.
    • Strategy: Use defense down first. By the time your average heroes charge, you likely have enough blue tiles on the board to trigger Linus's Tier 2 (Hit-3) or Tier 3 (Hit-All) damage to clean up.
  • The 4-Star Tournament Defense: Dawn - Linus - Kitty - Zagrog - Li Xiu.
    • Strategy: Place him on the flank. By the time the attacker dumps tiles into the tank, the board might flood with blue, empowering Linus's retaliation.

Counters & Anti-Synergies

  • Mana Control (Proteus/Hansel): If Linus can't fire, he's useless.
  • Minion Spammers: Linus has no way to deal with minions other than raw damage.
  • Bad Boards: His biggest counter is RNG. A board with 5 blue tiles makes him mediocre.

Advice for New Players

If you pull Linus early, he is a fantastic asset. A fast sniper that can turn into an AoE is a great tool for map stages and early raiding. Level him up, but think twice before spending Aethers on him if you have newer Season 1 Toons available.

Advice for Veterans

Linus is likely a "depth" hero for you now. He shines in the Contest of Elements where you need deep rosters of Ice heroes, or perhaps in a specific 4-star tournament week. He is not worth Alpha Aethers (LB2) unless you are absolutely swimming in resources or just love his artwork.

Community Corner: Hot Takes & History

  • "Fake Johnny Depp": The community immediately branded him as the "Carefree Convict" resembling a certain pirate or aquatic hero.
  • "Baby Roz": Players appreciated the 5-star mechanic on a 4-star hero, noting he was "Finally a 4* ice hero worth leveling" back in 2023.
  • The Reality Check: "Toons just eat him for breakfast." β€” A sentiment echoed by many players returning to him in 2024/2025.

Final Thoughts

Linus is a hero trapped between two worlds. He has the dashing looks of a superstar and a special skill that dreams big, but he is shackled by stats that haven't kept up with the relentless march of power creep. He is a fun toy, a "win-more" hero who feels amazing when he nukes an entire team, but often leaves you wanting more consistency.

If you love pirates, high-risk gameplay, or just need a handsome face for your roster, keep him. But for serious competition, you might want to leave this convict in his cell.

Verdict: A fun, conditional nuker who has lost his edge. Keep for depth, but prioritize modern powerhouses.

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