Firmin Richard: The Very Fast Stack Master of the Opera
Overview
Firmin Richard arrives from the Secrets of the Opera event, dressed to impress and ready to manage your team's performance with an iron fistβor rather, a very loud voice. As a 5-star Legendary Ice Paladin, he brings a unique mechanic to the table: Very Fast speed combined with powerful, uncleansable stat stacking. While he was released in late 2023, his unique utility has kept him in the conversation for specific game modes, even if his raw stats are starting to show their age compared to the modern monsters of 2025.
He doesn't have a costume yet, so this review focuses purely on his base form, which is quite the showman on its own.

Hero Art & Visuals
Firmin Richard captures the essence of a pompous, 19th-century opera manager perfectly. Clad in a dapper purple suit with gold accents and a pink boutonniΓ¨re, he tips his top hat with a smirk that says, "I know exactly how much this ticket costs." The art style fits the theatrical theme of the Opera family beautifully, balancing a sense of authority with a touch of caricature. It's a delightful change of pace from the usual grimdark warriors and ethereal elvesβsometimes you just need a guy in a suit yelling at people to do better.
General Info
Firmin Richard "Upstart Patron"
- Rarity





- Element
Ice - Class
Paladin - Mana SpeedVery Fast
- Skill Types
- SourceChallenge - Secrets of the Opera
- Family
Opera Family - Aether Power
Attack Up - Release DateNov 30, 2023
- AvailabilityCoach:Nov 30, 2025HA10:Nov 30, 2025
Hero Stats
Base Stats (No Emblems)
| Level | Attack | Defense | Health | πͺPower |
|---|---|---|---|---|
4/80 | 937 | 887 | 1827 | 957 |
4/85lb1 | 1010 | 956 | 1969 | 1021 |
4/90lb2 | 1155 | 1094 | 2252 | 1150 |
When we look at Firmin Richard's stats in the context of the current meta (early 2026), the power creep is undeniable.
- Attack (937): This is significantly lower than modern hitters who are pushing 1300+ base attack.
- Defense (887) & Health (1827): These defensive stats are now considered average to low for a 5-star hero. Modern tanks and supports often boast 1300+ defense and 2300+ health.
However, Firmin is a Paladin, arguably the best defensive class in the game, which helps mitigate his lower defense stat. Furthermore, his entire kit is designed to artificially inflate these numbers during battle, so don't write him off based on the card stats alone.
Special Skill: Voice of Authority

Voice of Authority
- Deals 175% damage to the all enemies.
- Stack (Max: 10): All allies get +20% attack.
- Stack (Max: 10): All alies get +20% defense.
Analysis: The "Voice of Authority" is a fascinating skill because it looks underwhelming at first glance but scales into madness.
- The Damage (175% to All): Let's be honest, at 175%, this is a "wet noodle" hit by modern standards. It won't one-shot anyone. It's barely a slap. Its primary purpose is to soften targets and, more importantly, to apply the stack.
- The Stack (+20% Attack & Defense): This is the main event. Being Very Fast, Firmin can fire often.
- Cast 1: Your team gets +20% stats. Nice.
- Cast 3: Your team has +60% stats. Strong.
- Cast 10 (Max): Your team has +200% Attack and Defense. This is game-breaking territory.
- Stacking Mechanics: Crucially, these are Stacks, not Buffs. They cannot be dispelled by standard dispellers (only by specific stack removal or "equalizer" war effects). They also stack with standard buffs. You can have Firmin's +20% stack active and Kiril's +30% defense buff active simultaneously.
By the Numbers
Let's crunch the math to see why that 20% stack matters so much.
- Mana Speed: Very Fast (6.5 tiles). With a modest level 11 Mana Troop (or just a level 5 Magic troop), he charges in 6 tiles. This is incredibly fast and allows him to start stacking almost immediately.
- Maximum Potential:
- Base Attack: ~1000 (LB1 + Emblems)
- Max Stack (+200%): Adds +2000 Attack.
- Total Attack: ~3000.
- The same logic applies to defense. A team at max stacks is taking single-digit damage from tile hits and shrugging off sniper shots.
- Damage Output:
- Initial hit: ~1750 damage value (before defense). Low.
- Hit at 5 stacks (+100% attack): The damage calculation scales non-linearly. Doubling his attack stat doesn't just double damage; it often triples effective damage as it pierces the enemy defense threshold.
Family Bonus, Passives, Aether Power & Unique Abilities
The Opera family kit is designed for sustain, which is exactly what Firmin needs to keep stacking.
Family Bonus

Challenge - Opera
- Heroes become stronger when teamed with other unique Heroes of the same family.
- Bonus for 1/2/3 Heroes:
- +5% / +10% / +15% attack.
- +5% / +10% / +15% defense.
- +5% / +10% / +15% HP.
- The members of this family have additional perks in the Secrets of the Opera event.
The Opera family bonus provides raw stats (Attack/Defense/HP) for fielding multiple heroes. While nice, you likely won't be fielding 3 Opera heroes in a competitive 2026 defense. It's a sweet bonus if you pair him with someone like Odette or Christine DaaΓ©, but not essential for his success.
Passives
Passive Skills
Resist Attack AilmentsThis character is immune to status ailments that affect attack.
Heal when status ailment expires or is clearedThis character receives 5% health each time a status ailment expires or is cleansed, removed or reallocated from them. This effect can activate only once per turn.
- Resist Attack Ailments: This is huge. In a meta filled with Goblins (Wither) and attack debuffers, Firmin ignores them all. His attack stat (and his stack generation) cannot be compromised.
- Heal on Status Ailment Expiry: He gains 5% HP whenever a status ailment expires or is cleansed. This provides a constant trickle of passive healing, making him deceptively durable against DoT-heavy teams.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Attack Up: This increases his base attack for the first 6 turns. While decent for a hitter, a defensive power (like Damage Reduction) might have suited his "support" role better. However, it does help his initial weak hit sting a little more.
Legacy & Modern Relevance
- Historical Context: Upon release, Firmin was seen as a niche but powerful tool for Mythic Titans and Rush wars. He wasn't the "must-have" nuclear option, but smart players recognized the power of the stack.
- Power Creep: His stats have fallen behind significantly. He is squishy by modern standards and can be killed by a fast sniper before he fires his second or third stack.
- Modern Viability Verdict:
- PvP (Diamond/Legendary): Niche. He is risky on defense because he needs time to ramp up. On offense, he is great for "win-more" situations but struggles to turn the tide if you have a bad board.
- PvE / Titans: Top Tier. For events like the Tower of Magic or Mythic Titans where battles drag on, Firmin is unrivaled. He is effectively the modern Miki for damage scaling, allowing your team to reach stat caps that were previously impossible.
Costume & Costume Bonus
Currently, Firmin Richard does not have a costume. This review focuses solely on his base version. Given the power creep, a costume that updates his base stats to modern standards would instantly rocket him back into the top tier of PvP usefulness.
Emblem Path Analysis
Firmin is a support hero disguised as an attacker. His value comes from firing his skill as many times as possible, not from the damage of a single hit.
The Survivor (Recommended)
- Path: Defense > Health > Attack
- Pros: Maximizes his survivability. His base defense is low, so he needs every point of armor to survive long enough to cast his 3rd or 4th stack. The Paladin class talent (Protect) synergizes perfectly with high defense.
- Cons: His initial hit does negligible damage.
The Maestro of Pain
- Path: Attack > Defense > Health
- Pros: Makes his 175% hit respectable, especially after a few stacks.
- Cons: He becomes very fragile and might die before providing significant team value.
Final Recommendation
For most players, the Survivor (Defense/Health) path is recommended. You bring Firmin for the +20% buff, not the 175% slap. Keep him alive, and he will win the match for you.
Strengths
- Infinite Scaling: The +200% stat cap is practically unreachable by other means.
- Very Fast Speed: Charges in 6 ghosted tiles. He can often fire twice before an Average hero fires once.
- Stacking Utility: Stacks generally cannot be dispelled, making his buffs permanent for the duration of the battle.
- Mythic Titan King: Essential for maximizing damage scores in long boss fights.
Weaknesses
- Low Initial Impact: His first cast does very little damage and provides a small buff. He requires momentum.
- Outdated Stats: He is fragile compared to 2025/2026 heroes.
- Vulnerable to Silence/Mana Control: If he can't fire, he is useless. He has no passive resistance to mana control.
Best Game Modes
- Mythic Titans: The absolute best place for him. You have time to build stacks, and the attack boost applies to tile damage and special skills.
- Rush Wars/Tournaments: At Very Fast speed (unchanged in Rush, but everyone else is fast too), he shines because he can stack defense quickly, making your team unkillable.
- Towers (Magic/Styx): Long boss waves allow him to reach max stacks, trivializing the difficulty.
- Auto-Farming: His animation is quick, and the hit-all mechanic clears waves efficiently.
Advanced Strategy & Team Compositions
Firmin shines when he has friends who can keep him alive or benefit from his buffs.
Sample Team Ideas
- The "Blue Wall" (Rush Defense):
- Team: Faiez (Tank) - Firmin Richard - Waterpipe - Miriam & Midnight - Pengi
- Why: Faiez protects from ailments. Firmin rapidly increases the team's defense. Waterpipe and M&M add minions for bulk. By turn 10, your team has +60% defense and minions, making them impossible to kill.
- The Mythic Titan Nuke:
- Team: Frida (EDD) - Kiril C1 (Attack/Def Buff) - Firmin Richard (Stack) - Jott (Tile Boost) - Miki (Damage Boost)
- Why: This combines every type of damage increase. Elemental Defense Down + Regular Attack Buff + Stack Attack Buff + Tile Buff + Damage Boost. The numbers get silly.
Counters & Anti-Synergies
- Counters: Eloise and heroes who prevent buffs (though stacks behave differently, some "Buff Immunity" prevents stacks too). Malosi can block the status effect application.
- Anti-Synergy: Dancing Heroes (ironically). Other Opera heroes like Christine DaaΓ© put a "Dance" on enemies/allies that prevents new status effects. While Firmin's stacks should apply, the Dance mechanics can be tricky and restrictive. Test carefully before pairing him with a "Dancing" hero.
Advice for New Players
If you pulled Firmin early, rejoice! He is an incredible carry for map stages. His ability to buff your team's defense makes hard bosses much easier. Level him up, but focus on keeping him alive with healers. He will clear Season 1 and 2 almost by himself.
Advice for Veterans
Firmin is a luxury tool. You don't need him for war defense anymoreβhe's too squishy. But for Mythic Titans and chasing high scores in events, he is invaluable. Do not prioritize Limit Breaking him (LB2) unless you are competitive in Mythic Titans and need the survival stats. His Alpha Aether (Attack Up) is underwhelming for his role.
Community Corner: Hot Takes & History
The community has had a love-hate relationship with Firmin.
- The Beta Shift: In Beta, he was initially "Fast" with higher damage. The shift to "Very Fast" with lower damage was controversial. One user noted, "The drop in damage is a bit of a letdown... but 20% stacking at very fast?! Going to be a strong hero."
- The "Wet Noodle" Debate: A common complaint is his hit. "Might be disagreeing with some people but except from dealing damage nothing special... I prefer Christine DaaΓ©."
- The Mythic Titan Realization: Eventually, players realized his true purpose. "He will be the new Miki for Mythic Titans... 200% attack boost that works on tiles AND skill damage is WAY more powerful."
Final Thoughts
Firmin Richard is the definition of a "snowball" hero. If you let him get rolling, he becomes an unstoppable avalanche of stats. If you stop him early, he's just a guy in a fancy suit getting punched in the face. While his stats have aged, his Very Fast Stacking mechanic remains a unique and powerful tool that ensures he will always have a seat at the table (or at least in the orchestra pit) for high-end PvE content.
Verdict: A PvE superstar and Rush War specialist who has gracefully retired from the frontline of standard Diamond Arena defenses.

Voice of Authority
- Deals 175% damage to the all enemies.
- Stack (Max: 10): All allies get +20% attack.
- Stack (Max: 10): All alies get +20% defense.
Continue Reading

Satori: The Heavyweight Champion of Counters
"Satori brings the heat to the arena with a kit designed to punish the most common defensive tactics. With a slap that hits dispellers twice as hard and a defensive stance that can reduce damage to a single digit, this Sumo wrestler is more than just a big health bar. We break down his stats, his buffed skills, and why he might be the answer to your dispel problems."

Cookie Review: The Gnome Scientist's Delayed Explosions
"Cookie brings a mix of immediate mana reduction and delayed devastation to Empires & Puzzles. Is his Mystery Potion a recipe for success or a half-baked mechanic? We analyze his stats, synergy potential, and whether the three-turn wait is worth the payoff in the current fast-paced meta."



