Itham: The Baywatch Elf Who Slaps Buffs Away
Overview
Meet Itham, the "Elf Swimming School Instructor" who decided that the best way to teach swimming is by blasting enemies with cannonballs. Released as part of the Beach Party event in June 2023, Itham is a 4-star Fire hero who quickly earned the nickname "Mini El Naddaha" due to his mechanic-heavy special skill.
While he might be wearing swim trunks and holding an adorable rubber ducky tube, his kit is surprisingly serious. He serves as a potent counter to buff-heavy teams and a safety net against mana controllers. In the current landscape of Empires & Puzzles, where 4-star tournaments are often dominated by Toons and Constructs, Itham remains a tactical nuke for your roster.

Hero Art & Visuals
Itham's design is... certainly a conversation starter. We have a muscular elf, glistening in the sun, sporting red floaties and a blue swim ring adorned with yellow ducks. It's a refreshing (or jarring, depending on your taste) departure from the usual armored knights and scary monsters.
The community reaction was split down the middle: some players celebrated the "objectified male" as a balance to the game's usual female designs, while others bluntly stated, "The art is awful." Regardless of where you stand, you can't deny that getting defeated by a guy in floaties adds insult to injury.
General Info
Itham "Elf Swimming School Instructor"
- Rarity




- Element
Fire - Class
Paladin - Mana SpeedAverage
- Skill Types
- SourceMonthly Event - Beach Party
- Family
Beach Party Family - Aether Power
Attack Up - Release DateJun 12, 2023
- AvailabilityCoach:Jun 12, 2025HA8:Jun 12, 2025
Hero Stats
Base Stats (No Emblems)
| Level | Attack | Defense | Health | πͺPower |
|---|---|---|---|---|
4/70 | 671 | 703 | 1211 | 686 |
4/75lb1 | 729 | 764 | 1316 | 738 |
4/80lb2 | 845 | 886 | 1525 | 842 |
When we look at Itham's stats in the context of 2026, they show their age.
- Attack (671): This is on the lower side. Modern 4-star damage dealers (like the Construct family's Hotspin) are pushing well over 800 attack before emblems.
- Defense (703) & Health (1211): Decent bulk for a 4-star, especially with the Paladin class bonus, but he won't survive as long as the newer Toon costume heroes with their massive stat boosts and damage reduction passives.
However, stats aren't everything. Itham's value lies in his utility, which remains top-tier for his rarity.
Special Skill: Cannonball Splash

Cannonball Splash
- Deals 270% damage to the target and nearby enemies.
- The target and nearby enemies are immune to new status effect buffs for 3 turns, and receive 70 damage for each attempted buff.
- The caster and nearby allies resist new effects that block usage of Special Skills for 3 turns.
Analysis: This skill is a Swiss Army knife.
- The Hit: 270% to three targets is a solid "slap." It's not a team-wiper on its own, especially with his lower attack stat, but it softens the field significantly.
- The Buff Block (The Star of the Show): This is exactly what El Naddaha does. If the enemy tries to cast a buff (like a healer adding defense up or a riposte hero activating counterattack), they fail and take 70 damage. This punishment damage is small but adds up, and more importantly, it completely nullifies the enemy's turn.
- The Protection: Giving himself and nearby allies immunity to "effects that block usage of Special Skills" is huge. This means Silence (Peters, Mielikki), Mindless Attack (Merlin, Waddles), and similar effects won't work on him. Note: This does not stop mana reduction (like Li Xiu) or mana generation slows, but it stops the "you can't cast" ailments.
By the Numbers
- Mana Speed: Average (10 tiles).
- To make him functionally Fast (9 tiles), you need a Level 23 Mana Troop (or Level 11 Magic/Styx Troop). This is a significant investment for a 4-star but worth it for Rush wars.
- Damage Output:
- Direct Damage: ~270% x 3 targets.
- Passive Water Damage: 160 over 2 turns = 80 damage per turn to all enemies. This is "free" damage just for casting.
- Punishment Damage: 70 per attempted buff. Against a hero like C2.Li Xiu (who buffs herself) or a healer, this triggers instantly.
Family Bonus, Passives, Aether Power & Unique Abilities
The Beach Party family brings some summer vibes to the mechanics.
Family Bonus

Monthly Event - Beach Party
- Bonus for 1+ Heroes:
- -20%/-40%/-60% damage received from damage over time status effects.
- The members of this family have additional perks in the Beach Party event.
Analysis: Reduces damage received from DoT (Damage over Time) effects like Burn, Poison, or Water. It's a nice defensive perk, especially in Bloody Battle tournaments where DoT is a primary killer, but rarely a game-changer on its own.
Passives
Passive Skills
Damage over time on SpecialWhen this character casts their Special Skill, all enemies receive 160 Water damage over 2 turns.
Resist Water DamageThis character has innate resistance against Water Damage.
Analysis:
- Damage on Special: Every time Itham casts, all enemies take Water damage. This breaks huge minions, finishes off low-health enemies, and ignores defense stats. It's an excellent addition that boosts his total damage output significantly.
- Resist Water: Niche. Helpful if you face other Beach Party heroes or certain Season 2/3 enemies, but generally situational.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Analysis: Attack Up. A standard boost. For Itham, this is actually quite good because it scales his direct damage and helps him keep up with modern stats.
Legacy & Modern Relevance
- Historical Context: Upon release, Itham was immediately recognized as a "budget El Naddaha." Players who couldn't chase the 5-star version found a reliable alternative for 4-star content.
- Power Creep Analysis: While his stats have fallen behind the aggressively stat-crept heroes of late 2024 and 2025 (Constructs, Toons, Astral Elves), his mechanic has not been crept. There are very few 4-star heroes who punish buffs this effectively.
- Modern Viability:
- Standard 4-Star Tournaments: Still very viable, especially in Buff Booster (where he denies the enemy their advantage) and Rush Attack (where his Average speed becomes Very Fast).
- Wars: In 5-star wars, he is too fragile unless fully Limit Broken (LB2), and even then, he's risky. In 4-star specific formats, he is a staple.
Emblem Path Analysis
Itham needs to hit hard to make his 270% damage count, and he needs to survive to cast his protection. However, his Paladin class gives him natural defense.
The Aggressive Instructor
- Path: Attack > Defense > Health
- Pros: Maximizes the damage of his special skill and the efficacy of his tile damage. The water DoT scales with attack (slightly), so this helps there too.
- Cons: He becomes squishier.
- Why: You bring Itham to shut down enemies. If he hits like a wet noodle, the enemy might survive long enough to cleanse or recover.
Final Recommendation
Go Attack. His base defense is already decent for a 4-star, and Paladin talent (Protect) adds more survivability. You want that hit-3 to sting.
Strengths
- Buff Denial: Completely shuts down teams reliant on Riposte (Cyprian, Boril), Healers (Kiril, Boldtusk), or Taunt.
- Skill Protection: Immunity to Silence and Mindless Attack is a rare utility in the 4-star bracket.
- Passive Damage: The water damage ensures he touches all enemies, helpful for finishing stragglers.
Weaknesses
- Stats: his stats are from mid-2023, making him fragile against modern nukers.
- Average Speed: Without a high-level mana troop, he can be too slow to stop a Fast enemy buffer.
- Does Not Dispel: He prevents new buffs but does not remove existing ones (unlike a dispel). You must fire him before the enemy buffs.
Best Game Modes
- 4-Star Rush Tournaments: He is a superstar here. He charges in 6 tiles and prevents the enemy Kalo or healers from taking over.
- Buff Booster Tournaments: Denies the enemy team their buffs, effectively neutering their scoring potential.
- Map Stages: Great for bosses who spam annoying buffs.
Advanced Strategy & Team Compositions
The "No You Don't" Rush Team
- Team: C2.Li Xiu - Goldie - Itham - Franz - C.Gormek
- Strategy: In Rush, this team is a nightmare. Li Xiu and Itham control the board. If the enemy tries to buff, Itham stops them. If they try to silence you, Itham protects the flank. Franz increases damage taken, making Itham's hit-3 lethal.
Counters & Anti-Synergies
- Cleansers: If Itham fires and applies the ailment, a cleanser like Rigard or C.Caedmon can simply wipe it away. He effectively does nothing if the enemy has a cleanser ready.
- Constructs: Heroes like Hotspin who have "Core" mechanics or passive buffs might sometimes bypass standard interactions, though Itham handles their active buffs well.
Advice for New Players
If you pull Itham early, max him immediately. He will teach you the importance of timingβcasting before the enemy creates a problem. He is sturdy enough to be your main red tank or flank in lower arenas.
Advice for Veterans
You likely have 5-star heroes who do this better (El Naddaha, Dabria). However, keep Itham for 4-star Tournaments. Do not strip his emblems. Is he worth the LB2 (Alpha Aethers)? Only if you are competitively chasing top 1% in 4-star tournaments. Otherwise, LB1 is sufficient.
Community Corner: Hot Takes & History
The community has always had a soft spot for Itham, mostly due to the "Mini El Naddaha" comparison.
- One player noted: "He allows 4-star rosters to play competitively against annoying meta tanks."
- Regarding his art, the debate rages on. As one user put it: "Finally a male character objectified... so why not hahaha." versus "The art is so bad I may simply eat all the copies."
- A common strategy shared on the forum: "I have leveled two of him for VF wars! He could prevent Kalo from getting his stoneskin and protects himself and neighbors from mindless attack."
Final Thoughts
Itham is the quintessential "utility over stats" hero. He might not have the raw power of a 2026 release, but his ability to say "No" to enemy buffs makes him timelessly useful in his rarity bracket. He's a lifeguard who doesn't just watch the pool; he kicks the troublemakers out.
Verdict: A permanent resident of your 4-star tournament roster. Keep him, emblem him, and let him slap those buffs away with his swim ring.
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