Timothy: The Brave Little Piglet with a Big Heart (and a Big Drawback)
Overview
Timothy is a 5-star Fire (Red) hero from the Springvale (Easter) family, released back in 2024. As a Rogue class healer, he wanders into battle with a knapsack full of carrots and a dream of adventure. His primary role is keeping your team alive with boosted health while ramping up their offensive capabilities. However, like most of his Springvale cousins, his power comes with a priceβa self-inflicted ailment that can leave him vulnerable.

Hero Art & Visuals
Visually, Timothy is arguably one of the most adorable heroes in the game. Heβs a wide-eyed, smiling piglet dressed in a traveler's outfit, complete with a scarf and a bindle (that stick with a cloth bag). The art style is bright, cheerful, and completely at odds with the violent nature of dragon-slaying and empire-building. Itβs hard to stay mad at him for dying when he looks this happy just to be included.
General Info
Timothy "The Plucky Piglet"
- Rarity





- Element
Fire - Class
Rogue - Mana SpeedAverage
- Skill Types
- SourceMonthly Event - Springvale
- Family
Springvale Family - Aether Power
Heal Increase - Release DateMar 18, 2024
- AvailabilityCoach:Mar 18, 2026HA10:Mar 18, 2026
Hero Stats
Base Stats (No Emblems)
| Level | Attack | Defense | Health | πͺPower |
|---|---|---|---|---|
4/80 | 978 | 990 | 1823 | 999 |
4/85lb1 | 1054 | 1067 | 1964 | 1067 |
4/90lb2 | 1206 | 1221 | 2247 | 1203 |
When Timothy was released in 2024, his stats were respectable, boasting high health to compensate for his self-defense debuff. However, looking at him through the lens of early 2026, he has been severely power-crept. Modern heroes from late 2025 (like the Titan Hunters or Super Elementals) are sporting stats in the realm of 1300+ Attack and Defense and 2200+ Health. Timothy's ~999 Power and sub-1000 Attack/Defense make him feel quite fragile by modern standards, essentially operating with the stat block of a modern 4-star hero.
Special Skill: Adventure Awaits!

Adventure Awaits!
- Boosts health for all allies by 560. Boosted health can exceed max HP.
- All allies get +20% attack, and an additional +10% each time any ally casts their Special Skill, up to maximimum of 70%, for the next 3 turns.
- The caster gets -20% defense for 3 turns. This effect can't be cleansed.
Timothy's special skill tries to be a hybrid of survival and offense:
- Boosted Health: 560 HP is a solid chunk of overheal.
- Scaling Attack Buff: Starts at +20% and grows by +10% every time any ally casts a special, capping at +70%.
- The Drawback: He slaps himself with -20% defense for 3 turns, which is uncleansable.
The mechanic of the attack buff is interesting but slow. It requires your other heroes to fire after him to ramp up the damage. This forces a specific firing order (Timothy first) and often requires a board full of mana to maximize the benefit within the short 3-turn window.
By the Numbers
- Mana Speed: Average. He needs 10 tiles to charge (without mana troops/bonuses). In a Rush format, he becomes Very Fast (6.5 tiles).
- Healing Output: 560 Boosted Health is fixed. Unlike percentage-based healers, this number doesn't scale with his troops or stats (except for healing bonus troops). In the era of 3000+ HP heroes, a 560 heal is roughly an 18-20% heal, which is on the lower side compared to modern percentage healers who can restore 45-50%.
- Attack Potential: To reach the maximum +70% attack, you need 5 other special skills to fire within 3 turns. In a standard 5-hero team, even if everyone fires immediately after him, you only get +40% additional (total +60%) for the last hero. You need mana generation or multi-casting to hit that +70% cap.
Family Bonus, Passives, Aether Power & Unique Abilities
The Springvale family is known for simple bonuses and risky trade-offs.
Family Bonus

Monthly Event - Springvale
- Bonus for 2/3 Unique Heroes:
- +10%/+20% attack
- The members of this family have additional perks in the Springvale Festival event.
The Attack bonus is nice, but fairly standard. It helps a bit with tile damage.
Passives
No passives found
This is the empty plate at the feast. Timothy has no passive skills. In a meta where modern heroes come with 2-3 powerful passives (mana on start, ailment immunity, damage reduction, etc.), this glaring omission hurts his viability significantly. He offers nothing outside of his active skill and tiles.
Aether Power

Heal Increase
At the start of each battle, this Hero gets 50% increase for any healing received for 6 turns.
Heal Increase is a sensible choice for him. Since his primary job is to keep people alive, boosting that 560 base heal is necessary to keep up with incoming damage.
Legacy & Modern Relevance
- Historical Context: Upon release, Timothy was viewed as a "budget" optionβa 5-star healer accessible via Epic Hero Tokens. He was never top-tier but served as a critical Red healer for players lacking premium options like Hathor or Garnet.
- Power Creep Analysis: The game has moved fast. His lack of passives, average speed, and "low" fixed healing number have pushed him out of competitive play. The self-defense down, once a quirky trade-off, is now a death sentence against modern snipers who can hit for 1500+ damage effortlessly.
- Modern Viability Verdict: Timothy has been relegated to a niche role. He is viable for:
- Mid-game players who desperately need a 5-star Red healer.
- Tower Events where boosted health is king.
- Titans (for the attack buff).
- He is not recommended for top-tier War Defense or PvP Raids.
Costume & Costume Bonus
As of this writing, Timothy does not have a costume. He is the base version only. A costume in the future could potentially fix his low stats and perhaps remove or mitigate the self-defense penalty, but for now, what you see is what you get.
Emblem Path Analysis
As a Rogue, Timothy has a chance to Dodge direct damage. This is his only survival mechanic against his self-inflicted defense down.
The Survivalist (Recommended)
- Path: Defense > Health > Attack
- Pros: Maximizes his survivability. Since he lowers his own defense, he needs every point of base defense and HP he can get to avoid being one-shot. The Rogue dodge talent also synergizes well here.
- Cons: Lowers his tile damage slightly.
The Tile Buffer
- Path: Attack > Defense > Health
- Pros: Increases tile damage, which synergizes with the Springvale family attack bonus.
- Cons: Makes a fragile hero even glassier. Not recommended unless he is strictly a Titan specialist for you.
Final Recommendation
For almost all players, the Survivalist (Defense/Health) path is the correct choice. A dead healer heals no one.
Strengths
- Boosted Health: Overhealing is always a premium mechanic, protecting against max-HP reduction and providing a buffer for hard stages.
- Scaling Attack Buff: If timed correctly (e.g., with mana potions on a Titan), the +70% attack buff is massive.
- Rogue Class: The evade chance can save him from sniping, which is crucial given his defense debuff.
Weaknesses
- Self-Inflicted Defense Down: -20% defense makes him a target. It is uncleansable, meaning you can't bring a cleanser to fix it.
- No Passives: Lacks the modern utility of newer heroes.
- Average Speed: Too slow for the impact he provides in fast-paced raids.
- Short Buff Duration: The attack buff only lasts 3 turns, leaving a very small window to capitalize on the scaling.
Best Game Modes
- Map Stages / Towers: His boosted health is great for long battles where you can manage the board and protect him.
- Titans: The attack buff is his shining star here. Fire him first, use mana pots on your hitters, and enjoy the damage ramp.
- Buff Booster Tournaments: He provides two buffs (Heal over time is not a buff, but the Atk buff is), but the self-ailment is risky.
Advanced Strategy & Team Compositions
Since Timothy makes himself vulnerable, he needs bodyguards.
Sample Team Ideas
- The "Protect the Pig" Titan Team:
- Timothy (Heal/Buff) + Guardian Falcon/Buster (EDD) + Boldtusk (Atk) + Wilbur (Def Down/Share) + High Damage Sniper.
- Note: Even though Boldtusk also gives Attack up, Timothy's can scale higher, or they can overwrite depending on timing. Be careful with overwriting better buffs. Actually, Timothy's buff stack logic is unique.
- The Tower Climber:
- Timothy + Mana Controller (Proteus/Hel) + Counterattacker.
- In Towers, you can overheal at the start of easy waves to prep for the bosses.
Counters & Anti-Synergies
- Anti-Synergy: Cleanse Blockers. Actually, his ailment is uncleansable, so cleansers don't help.
- Counters: Snipers. Any fast sniper will see a Timothy with -20% defense as a free kill. Buff Dispellers will wipe his attack buff immediately.
Advice for New Players
If Timothy is your first 5-star Red healer, level him. Boosted health is a game-changer for finishing Season 2-5 map stages. Don't worry too much about the defense down; in PvE, you can often control who gets hit or use items to protect him.
Advice for Veterans
Timothy is likely bench fodder for you. Unless you are chasing high scores on Mythic Titans and have a specific strategy involving his scaling buff, there are better healers (Hathor, Garnet, Phenexa) and better buffers. Do not waste Alpha Aethers on him.
Community Corner: Hot Takes & History
The community reaction to Timothy was... mixed, to put it politely.
- The Disappointment: "How did they come up with Mariol who boosts 700 health at fast... and then this guy comes here 560 boosted health at average speed... He is severely underpowered."
- The Reality Check: "This little piggy went to market... straight to Soul Exchange."
- The Optimist: "I just found a use for Timothy - Owl Tower - boosted health is always helpful... almost to the top of impossible without even changing him."
- The Sad Truth: "Garbage in beta and after release. Really sad that they ignored all feedback on this hero."
Final Thoughts
Timothy is a tragedy of timing. Released with an "old school" Springvale drawback in an era of "all upside" heroes, he feels like a relic despite not being that old. He is undeniably cute, and his boosted health is useful for newer rosters, but for serious competitive play, this piggy unfortunately stays home.
Verdict: A solid C-Tier hero for veterans, potentially B+ for new players needing a healer.
Continue Reading

Mariol: The Owl Who Reflects Your Bad Life Choices
"Mariol brings Fast healing and damage reduction to the table, but can this intellectual owl survive the brute force of the modern arena? We break down the stats, the Moonrise Ward, and whether she's still worth your scopes in 2026."

Daroga Review: The Bleeding Baron
"Is Daroga still the king of bleed in 2026? We analyze the Jade Eyed Gentleman's massive damage over time and his infinite attack stack to see if he still deserves a spot on your roster or if he's just an old phantom."



