Jolly, The Gnome Lumberjack: Rush Attack God
Overview
Meet Jolly, the 3-star Holy hero who proves that good things come to those who waitβor to those who play Rush Attack. Hailing from the Winter Family, Jolly is a Paladin with a "Very Slow" mana speed that initially scares players away. However, much like his green counterpart Faiez, Jolly is a specialized tool designed to dominate specific game modes. Released in late 2023, he remains a staple in the 3-star meta, particularly when mana speed is set to "Very Fast."

Hero Art & Visuals
Jolly is a delightful departure from the usual "angry warrior" aesthetic. Heβs a stout, bearded gnome lumberjack carrying a bundle of birch wood, sporting a yellow cone hat and antlers. The art screams "festive hardworking gnome," and while he looks harmless, that confident smirk suggests he knows exactly how annoying he is about to make your raid.
General Info
Jolly "Gnome Lumberjack"
- Rarity



- Element
Holy - Class
Paladin - Mana SpeedVery Slow
- Skill Types
- SourceMonthly Event - Winter
- Family
Winter Family - Aether Power
Regen - Release DateDec 1, 2023
- AvailabilityCoach:Dec 1, 2025HA5:Dec 1, 2025
Hero Stats
Base Stats (No Emblems)
| Level | Attack | Defense | Health | πͺPower |
|---|---|---|---|---|
3/50 | 451 | 464 | 961 | 487 |
3/55lb1 | 512 | 525 | 1089 | 543 |
3/60lb2 | 632 | 649 | 1346 | 656 |
Stat Analysis: Let's be real: Jolly's base stats show his age. With 451 Attack and 464 Defense, he lags significantly behind modern 3-star powerhouses like Ironvein or Jax, who push 530+ in these stats. However, his 961 HP is still very respectable and competitive. Because his special skill is purely supportive and doesn't rely on his Attack stat, the low Attack is irrelevant. His survival is key, so he relies heavily on his Paladin class and Winter Family bonus to stay alive long enough to fire.
Special Skill: Birch Blessing

Birch Blessing
- Boosts health of all allies by 475. Boosted health can exceed max HP.
- Summons an Elf Minion for each ally with 10% HP and 10% attack inherited from the caster.
- All allies reduce all received damage by -45% for 6 turns.
- All allies get +35% mana generation for 6 turns.
Skill Analysis: "Birch Blessing" is a loaded kit that essentially reads: "Your team wins now."
- Boosted Health (475): This is a massive amount for a 3-star hero. It's not just healing; it's overhealing. In 3-star tournaments where health pools are small, this often doubles your team's survivability.
- Minions: The Elf Minions add a layer of meat shield. While 10% HP isn't huge, every bit of damage mitigation counts.
- -45% Damage Reduction: This is the crown jewel. Reducing nearly half of all incoming damage for 6 turns is absurdly powerful. It turns your squishy 3-star heroes into tanks.
- +35% Mana Generation: Also for 6 turns. This ensures that once Jolly fires, your other heroes charge significantly faster, creating a snowball effect that is hard to stop.
By the Numbers
- Mana Speed: Very Slow (13.5 tiles). In Rush Attack, this becomes Very Fast (6.5 tiles), making him terrifyingly efficient.
- Healing: 475 flat HP. For a 3-star hero with ~1000 Max HP, this is effectively a ~45-50% heal, which is top-tier.
- Damage Mitigation: If an enemy sniper normally hits for 500, Jolly reduces that to 275. Over 6 turns, this mitigation value is in the thousands.
- Mana Buff: +35% mana gen means your Average speed heroes (normally 10 tiles) can charge in ~7.4 tiles (ghosting notwithstanding), and Fast heroes become even snappier.
Family Bonus, Passives, Aether Power & Unique Abilities
The Winter family is all about minions, which synergizes perfectly with Jolly's kit.
Family Bonus

Monthly Event - Winter
- Bonus for 2/3 Unique Heroes:
- +2%/ +3% health for Minions inherited from their summoner.
- +5%/+10% attack for Minions inherited from their summoner.
- The members of this family have additional perks in the Santa's Challenge event.
Analysis: With 2 or 3 heroes (easy to do with Frosty, Buster, or Rudolph), the minions get beefier. While not game-breaking on its own, it makes the Elf Minions slightly more annoying to clear.
Passives
No passives found
Analysis: Jolly does not have specific passives, which is typical for his release era.
Aether Power

Regen
At the start of each battle, this Hero regenerates 420 health over 6 turns.
Analysis:Regen fits him well. Since his main goal is to survive until he casts, passive healing helps him recover from chip damage without needing a healer to fire first.
Legacy & Modern Relevance
- Historical Context: Upon release, Jolly was immediately identified as the "Yellow Faiez." He filled a massive gap in the Holy roster for Rush formats.
- Power Creep: While his stats have been crept, his utility has not. Percentage-based damage reduction (-45%) and mana generation (+35%) are timeless. A 45% reduction is 45% whether the enemy has 500 Attack or 1500 Attack.
- Modern Viability Verdict: Highly Viable (Niche). He is completely useless in standard raiding due to Very Slow speed. However, in Rush Attack Tournaments and Rush Wars, he is S-Tier. He is a "must-level" hero solely for these modes.
Emblem Path Analysis
Jolly is a support tank. He does zero direct damage. There is absolutely no reason to boost his Attack stat.
The Iron Gnome (Recommended)
- Path: Defense > Health > Attack
- Pros: Maximizes his survivability. The Paladin class talent (Defense buff on damage) synergizes with high defense/health.
- Cons: Low tile damage (irrelevant).
Final Recommendation
For virtually every player, the Defense/Health path is the only correct choice. Keep him alive so he can keep everyone else alive.
Strengths
- Rush Attack Dominance: In Very Fast modes, he is one of the best tanks in the game.
- Massive Mitigation: -45% damage received is a game-winning buff.
- Overhealing: 475 boosted health is huge for the 3-star rarity.
- Mana Acceleration: Speeds up your entire team for a long duration (6 turns).
Weaknesses
- Speed: Very Slow speed makes him unplayable outside of Rush formats or very specific PvE cheese strategies.
- Passive Playstyle: He does no damage himself, relying on teammates to kill the enemy.
- Dispel Vulnerability: His buffs (Damage Reduction, Mana Gen) are dispellable. A well-timed Tyrum or Sabina (in 4-star) can ruin his day.
Best Game Modes
- Rush Attack Tournaments (3β & 4β ): His undisputed kingdom.
- Rush Alliance Wars: Can be used effectively even against stronger teams due to the power of his buffs.
- Tower Events / Difficult PvE: If you can keep him alive with potions until he fires, his overheal and protection can help complete difficult stages with underpowered teams.
Advanced Strategy & Team Compositions
In Rush, you want to fire Jolly early to set up your defenses, then let your damage dealers sweep.
Sample Team Ideas
- The "Never Die" Rush Defense:
- Faiez - Buster - Jolly - Treevil - Pixie
- Why: Faiez and Jolly provide dual overheal and ailment immunity/damage reduction. Treevil cripples the enemy. Buster increases damage taken. This team is a timeout nightmare.
- The Holy Trinity (Family Bonus):
- Frosty - Jolly - Rudolph
- Why: Maximize the Winter Family bonus for beefier minions. Frosty adds more minions and healing.
Counters & Anti-Synergies
- Counters: Dispellers are his worst enemy. Heroes like Tyrum, Belith, or Mnesseus remove his damage reduction. Buff Blockers (like Kvasir preventing minions or others blocking buffs) can also neuter him.
- Anti-Synergies: Avoid pairing with other "Very Slow" heroes unless in Rush. In standard play, he will likely die before firing.
Advice for New Players
If you pull Jolly, lock him immediately. Do not feed him away. While you might not use him in your main map farming team due to his speed, he will be your MVP for Rush Tournaments, which are a great source of loot. Level him up, but maybe prioritize a faster healer (like Hawkmoon or Candy) for general use first.
Advice for Veterans
You know the drill. Jolly is the yellow Faiez. If you play competitive Rush Wars or want top 1% in tournaments, you need him. Limit breaking him (LB1) is recommended for the stat boost to keep him current. LB2 is a luxury but useful if you use him as a tank in 4-star Rush tournaments to punish purple tanks.
Community Corner: Hot Takes & History
The community immediately recognized Jolly's potential upon release.
- The "Yellow Faiez" Comparison: Players noted, "I think Jolly is even stronger than Faiez. Probably another very slow OP 3 like Treevil but in healer version."*
- Rush Dominance: One user claimed, "Without a doubt, new one of the best 3 tank in rush."*
- The "Overpowered" Debate: There was genuine discussion on whether his +35% mana gen for 6 turns was broken for a 3-star, with users calling it "monstrous."
Final Thoughts
Jolly is a specialist, not a generalist. In the wild world of standard raids, he's a sitting duck. But when the rules change to "Very Fast," he puts on his wizard hat (or gnome hat) and becomes a god. The combination of massive overheal, significant damage reduction, and mana acceleration is simply too much value for a 3-star hero to ignore.
Verdict: A staple for any serious tournament player's roster.
- Costume Verdict: N/A (No costume yet).
- Overall Rating: B (General Use) / A+ (Rush Attack).
Continue Reading

Christine Daae Review: Is This Phantom Star Still Operatic Gold?
"She sings, she shreds, and she accidentally cleanses your enemies if you aren't careful. Discover why Christine Daae is the most technical fast hitter in the game and if she's worth your emblems in 2026."

Chang'e: The Lunar Goddess Who Says 'No' to Your Buffs
"Chang'e brings the beauty of the moon and the frustration of a total status blockade. Discover how this Journey hero shuts down enemy buffs and ailments alike, turning complex strategies into basic tile matching. Is she the ultimate counter to the modern meta? Let's find out."



