










Special Skill

Oath of the Templar
- Deals 390% damage to the target and nearby enemies.
- Gives cover to a random ally for 5 turns. This effect can't be dispelled. (While in Cover, the ally taks no damage from Special attacks or normal attacks. This covering character takes 50% of the damage dealt to the ally.)
- The caster and nearby allies get +89% defense against Ice for 5 turns.
- Elemental Link gives all Fire allies +20% critical chance for 4 turns. This effect can't be dispelled.
Family Bonus

Monthly Hero - 2026
- Bonus will activate on January 1st, 2027
Passives
Passive Skills
Resist Defense AilmentsThis character is immune to status ailments and negative stacks that affect defense. Doesn't apply to status ailments that affect elemental defense.
Boost Health on Enemy SpecialWhen an enemy casts their Special Skill, this character has a 50% chance to boost this character's health by 100.
Aether Power

Regen
At the start of each battle, this Hero regenerates 420 health over 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Paladin heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Andre de Clermont has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

Merciless Wizards

Barbaric Assassins
General Information
Andre de Clermont "The Betrayed Templar"
- Rarity





- Element
Fire - Class
Paladin - Mana SpeedSlow
- Skill Types
- SourceLegends Summon - Hero of the Month
- Family
HOTM - 2026 Family - Aether Power
Regen - Release DateJan 1, 2026
- AvailabilityCoach:Jan 1, 2028HA10:Jan 1, 2028
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1233 | 1264 | 1845 | 1168 |
4/85lb1 | 1329 | 1363 | 1989 | 1250 |
4/90lb2 | 1521 | 1559 | 2275 | 1412 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron



+18


+15





+36


+15





+3%


+18



+3%

+15







+36


+15



+15


+18



+18
+2%



+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
Strategic intel and hero comments have moved to the new E&P Fan Forum. Join the official successor to the SGG forum!
Council Login Required
Sign in to share your wisdom with the community
Awaiting strategic reports...
Be the first to brief the community!
