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Motsognir
starstarstarstarstar
Motsognir "Dwarven Frontier Wildman"
Motsognir

Hero Review

MΓ³tsognir Review: The Dwarven Frontier Wildman

"MΓ³tsognir brings a unique kit to Empires & Puzzles with his Frostfall Ward and massive tile-boosting potential. Is this dwarven wildman the support hero your Holy stack needs, or just a sitting duck? Dive into our comprehensive analysis."

Special Skill

Special Skill Icon
Special Skill

Stalwart Rally

Mana Speed
Average
  • All allies get a Frostfall Ward for 4 turns, that reduces incoming Special Skill damage up to -1400. Reduces damage by additional 30% when the attacker is of Fire element.
  • All allies bypass defensive buffs with their attacks for 4 turns. (Defensive buffs include counterattacks.)
  • All allies get +45% attack, and a further 20% increase every time they are hit during 4 turns, up to +145% attack.
  • All allies get +55% critical chance for 4 turns.
⚑ Tile Breakpoints Guide
10Base Tiles
12% Bonus
9Tiles

Family Bonus

S7 - Myrkheim
Family Bonus

S7 - Myrkheim

  • Members of this realm have a Arctic Core.
  • The Arctic Core is charged each time this character receives damage from normal attacks or Special Skills.
  • The members of this realm have additional perks in Untold Tales II: Treasures of Flame and Frost stages.

Passives

Passive Icon
Inherent Abilities

Passive Skills

  • Empowered Resist Frost
    This character is immune to status ailments that deals Frost damage and gains 450 boosted health and 5% mana each time they resist.
  • Arctic Core
    The Arctic Core activates each time this character's Special Skill is cast
  • All enemies receive Corrosive Frost for 3 turns. With fully charged Arctic Core, the Corrosive Frost deals 316 Frost damage and lowers the target's attack by -15% each turn. Deals extra damage against heroes with Minions or a Mega Minion.
  • The Frost damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.

Aether Power

Regen
Aether Power

Regen

At the start of each battle, this Hero regenerates 420 health over 6 turns.

In battles with multiple waves, the effect is refreshed at the beginning of each wave.

Talents

Class Talent

Master Revive

When receiving a fatal attack, 30% chance to revive at the end of the turn. If revived, the following effects are also activated:

  • This character gets 25% attack for 2 turns.

Hero Coach Info

Hero Coach
Ascension Support

Hero Coach Date

Available After
Aug 6th, 2027

How it works

By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4β˜… Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.

Explore Full Coach Roster

Visiting Outfitter Info

Visiting Outfitter
Get this costume

Visiting Outfitter Date

🎭

No Costumes Available

This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.

Matching Legendary Troops

Fighter
Cleric
status_effect_defense_reduction_legendary_troop
yellow_legendary_fighter
Unstoppable Fighter
Fighter
Rogue
status_effect_attack_reduction_legendary_troop
yellow_legendary_swashbuckler
Swashbuckler Fighter
Cleric
Fighter
extra_heal_on_heal_legendary_troop
yellow_legendary_cleric
Unwavering Cleric
Rogue
Fighter
status_effect_attack_addition_legendary_troop
yellow_legendary_master_assassin
Battle Master Assassin

These troops provide full Class Synergy bonuses when equipped on Fighter heroes of the Yellow element.

Click here to view the full guide on how to obtain and best utilize these powerful troops!

Mana Optimization Strategy

How it works

By default, Motsognir has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β€” the exact percentages where your tile count drops β€” allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Fighter, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.

Standard10Tiles
Optimized9Tiles
Barbarian
Druid
status_effect_attack_addition_legendary_troop
yellow_legendary_barbarian

5β˜… Mana Troop Set

8 Variants Matching
Default10 Tiles
Optimized
9Tiles
Required Level
LVL N/A
With +2% Emblem Bonus:
LVL 28
Need Bonus:12%
Combined bonuses:+13%
Breakpoint Achieved!
Druid
Barbarian
debuff_damage_reduction_legendary_troop
yellow_legendary_druid

5β˜… Mana Troop Set

12 Variants Matching
Default10 Tiles
Optimized
9Tiles
Required Level
LVL N/A
With +2% Emblem Bonus:
LVL 29
Need Bonus:12%
Combined bonuses:+13%
Breakpoint Achieved!
yellow_epic_magic

Divine Wizards

Magic Troop
Default10 Tiles
Optimized
9Tiles
Required Level
LVL 17
With +2% Emblem Bonus:
LVL 11
Need Bonus:12%
Combined bonuses:+13%
Breakpoint Achieved!
yellow_epic_female_mage

Monastic Battlemages

Mana Troop
Default10 Tiles
Optimized
9Tiles
Required Level
LVL 23
With +2% Emblem Bonus:
LVL 17
Need Bonus:12%
Combined bonuses:+13%
Breakpoint Achieved!

General Information

Hero Name

Motsognir "Dwarven Frontier Wildman"

Ascension Requirements

Tier 2Ascension Cost
Food273K
hero_chainmail_shirt3
β˜…β˜…β˜…
hero_tall_boots2
β˜…β˜…β˜…
hero_arcane_scripts3
β˜…β˜…
Tier 3Ascension Cost
Food442K
hero_chainmail_shirt3
β˜…β˜…β˜…
hero_compass1
β˜…β˜…β˜…
hero_fine_gloves1
β˜…β˜…β˜…
hero_orb_of_magic4
β˜…β˜…β˜…
Tier 4Ascension Cost
Food708K
hero_damascus_blade1
β˜…β˜…β˜…β˜…
hero_poison_darts6
β˜…β˜…β˜…β˜…
hero_tome_of_tactics1
β˜…β˜…β˜…β˜…
hero_orb_of_magic4
β˜…β˜…β˜…

Limit Break Requirements

Tier
Materials
Limit Break 1Unlock Cost
hero_limitbreak_legendary_yellow5
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow20
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow35
β˜…β˜…β˜…
LB 1 LevelsTotal Cost
hero_battle_manual5
β˜…β˜…β˜…
hero_orb_of_magic1
β˜…β˜…β˜…
hero_tall_boots5
β˜…β˜…β˜…
Limit Break 2Unlock Cost
hero_limitbreak_alpha10
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_yellow1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow5
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow10
β˜…β˜…β˜…
LB 2 LevelsTotal Cost
hero_poison_darts1
β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_yellow1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow3
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow5
β˜…β˜…β˜…

Stats & Emblems

Simulation: 0 Emblems

LevelATKDEFHPπŸ’ͺ
4/80
1174
1221
2494
1226
4/85lb1
1265
1316
2688
1312
4/90lb2
1447
1506
3075
1483
Calculated Bonuses
Attack
+225 & +4%
Defense
+72 & +3%
Health
+172 & +3%
Mana
+2%
Resource Costs
Emblems
1,740
Master
50
Food
6,041,800
Iron
6,041,800
+18
+15
+36
+15
+3%
+18
+3%
+15
+36
+15
+15
+18
+18
+2%
+4%
+50
+50
+50
+50
+50

Community Feedback

0 Strategists Contributing

Explore collective wisdom! Hero discussion and tactical reports have moved to our official Discord Community. You can still contribute intel here, but the main strategy hub has shifted!

Overall Grade

Overall performance in the current meta

OP
0v0%
Strong
0v0%
Average
0v0%
Weak
0v0%
Terrible
0v0%

Summon Value

Is this hero worth your gems and tokens?

Yes, Absolutely
0v0%
Only if you’re Pay-to-Win
0v0%
Yes, but only when featured
0v0%
Not Really
0v0%
Not at all
0v0%

Copies to Keep

How many copies are worth keeping and leveling?

None
0v0%
1 Copy
0v0%
2 Copies
0v0%
3+ Copies
0v0%

Limit Break Priority

Priority for applying Limit Breaks

LB2 (Alpha)
0v0%
LB1
0v0%
None
0v0%

Emblem Path

General emblem path preference

Sword path (Attack when possible)
0v0%
Shield path (HP and Def when possible)
0v0%

Node Strategy

Specific node priority strategy

Atk > Def > HP
0v0%
Atk > HP > Def
0v0%
Def > Atk > HP
0v0%
Def > HP > Atk
0v0%
HP > Atk > Def
0v0%
HP > Def > Atk
0v0%

Best Def Position

Best placement in a defense formation

Tank
0v0%
Flank
0v0%
Wing
0v0%
None
0v0%

Primary Use (Max 3)

Top scenarios where this hero excels

Raids/War
0v0%
Defense
0v0%
Titans
0v0%
Tournaments
0v0%
Events
0v0%
Farming
0v0%

Visual Design

What do you think of the visual design?

Amazing
0v0%
Refreshingly new
0v0%
It’s ok
0v0%
It could be better
0v0%
Very bad
0v0%

Discussion

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❓ Frequently Asked Questions about Motsognir

What element and rarity is Motsognir in Empires & Puzzles? +
Motsognir is a 5 star Holy hero (Yellow) with legendary rarity.
What is Motsognir's special skill? +
Motsognir's special skill is called "Stalwart Rally". All allies get a Frostfall Ward for 4 turns, that reduces incoming Special Skill damage up to -1400. Reduces damage by additional 30% when the attacker is of Fire element. All allies bypass defensive buffs with their attacks for 4 turns. (Defensive buffs include counterattacks.) All allies get +45% attack, and a further 20% increase every time they are hit during 4 turns, up to +145% attack. All allies get +55% critical chance for 4 turns.
When was Motsognir released? +
Motsognir was released on Aug 6, 2025.
Which family does Motsognir belong to? +
Motsognir belongs to the Myrkheim. Members of this realm have a Arctic Core.. The Arctic Core is charged each time this character receives damage from normal attacks or Special Skills.. The members of this realm have additional perks in Untold Tales II: Treasures of Flame and Frost stages.
What are Motsognir's passive skills? +
Empowered Resist Frost: This character is immune to status ailments that deals Frost damage and gains 450 boosted health and 5% mana each time they resist.. Arctic Core: The Arctic Core activates each time this character's Special Skill is cast. All enemies receive Corrosive Frost for 3 turns. With fully charged Arctic Core, the Corrosive Frost deals 316 Frost damage and lowers the target's attack by -15% each turn. Deals extra damage against heroes with Minions or a Mega Minion.. The Frost damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.
What is the mana speed of Motsognir? +
Motsognir has Average mana speed.