









Mimic Reward Table


















Mimic Mechanics & Rules
Each Epic Mimic grants 4 draw slots.
Reduced energy events do not lower your chances!
Max 5 successful draws per unique mimic combo.
Boosters or hard mode do not affect odds.
Using more than one of the same type and color mimic does not provide any extra loot.
5 EnergyIf you play a 5 Energy stage with this mimic, you get 20 total chances to win loot. You can win up to 5 items from this mimic in one fight.
Note: Combined odds shown in headers. Slot results are mutually exclusive within a single roll.
Data mined from the game and compiled by
Mr. Chief
Special Skill

Gorging Bite
- Deals 300% damage to the target.
- The target receives 128 Bleed damage over 4 turns.
- The Mimic chest closes for 2 turns.(The Mimic is immune to damage and new status ailments while closed.)
Family Bonus

Mimics
- Members of this family have a Mimic Loot passive.
- * Mimic Loot gives a chance for extra loot rewards when completing a map or quest level.
- * Chances for extra loot increase with energy cost of the level.
- * Mimics need to be at max level and fully ascended for Mimic Loot to be active.
- * Mimics have reduced leveling and ascension cost.
Passives
Passive Skills
Perfect AccuracyThis character's Special Skill never misses its targets.
Mimic LootThis Mimic gives a chance for extra loot when completing stages- ***
- - Hidden Blade
- - Orb of Magic
- - Sturdy Shield
- - Trap Tool
- - Warm Cape
- - Battle Manual
- - Chainmail Shirt
- - Scabbard
- - Tall Boots
- **
- - Arcane Scripts
- - Dagger
- - Leather Armor
- - Sharpening Stone
- - Strong Rope
- - Wooden Shield
- *
- - Advanturer's Kit
- - Practice Sword
- - Rugged Clothes
Aether Power

Bulwark
At the start of each battle, this Hero gets 15% defense, and a further 1% increase every time they are hit during 6 turns, up to 25% defense.
Talents



Master Jinx
- When dealing damage through normal attacks and Special Skills, 25% chance to deal 25% extra damage per each active buff.
Hero Coach Info
Hero Coach Date
Not Eligible for Coaching
The Hero Coach event is exclusive to 5β Legendary heroes. Lower rarity heroes are not eligible for instant ascension.
Visiting Outfitter Info
Visiting Outfitter Date
No Costumes Available
This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Wizard heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Ascension Mimic Epic Holy has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Wizard, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.



5β Mana Troop Set



5β Mana Troop Set

Divine Wizards

Monastic Battlemages
General Information
Ascension Mimic Epic Holy "Grinning Cache of Lesser Evil"
- Rarity




- Element
Holy - Class
Wizard - Mana Speed
Average - Skill Types
- Source
Bazaar Summon - Family
Mimic Family - Aether Power
Bulwark - CostumeBase
- Release DateJan 16, 2026
- AvailabilityCoach:Jan 16, 2028HA8:Jan 16, 2028
Ascension Requirements
132K
2
273K
3
442K
1Limit Break Requirements
3
5
1
3
3
6
5
1Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/70 | 796 | 796 | 1508 | 797 |
4/75lb1 | 865 | 865 | 1639 | 859 |
4/80lb2 | 1003 | 1003 | 1900 | 982 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron



+15


+18







+15


+36



+3%



+15



+2%



+15



+15


+36





+18


+15



+15


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
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Overall Grade
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Summon Value
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Copies to Keep
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Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
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Primary Use (Max 3)
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Visual Design
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Discussion
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