










Hero Review
Atwood: The Gentleman of Madness
"Atwood isn't just an Investigator; he's a walking experiment in chaos theory. With a monocle in one eye and madness in the other, he brings the unique 'Insanity' mechanic to the battlefield. Is he a genius or just... insane? Read the full review to find out."
Special Skill

Jewel of the Deep
- Dispels buffs from the target and nearby enemies.
- Deals 380% damage to the target and nearby enemies and inflicts 45 Insanity on them.
- All allies are immune to damage from status ailments for 4 turns.
- Inflicts 50 Insanity to the caster.
Family Bonus

Shadow - Investigator
- Bonus for 1 / 2 / 3 Heroes:
- +20% / +30% / +40% attack
- +20% / +30% / +40% health
- The members of this family have additional perks in the Shadows of the Deep event.
Passives
Passive Skills
Marked by the Old OnesAll damage is reduced by 5% per 10 Insanity for this character up to a maximum reduction of 50%.
Aether Power

Defense Up
At the start of each battle, this Hero gets 20% defense for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Monk heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Atwood has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Ancient Wizard

Rebel Infiltrators
General Information
Atwood "Captivated by the Unknown"
- Rarity





- Element
Nature - Class
Monk - Mana SpeedAverage
- Skill Types
- SourceShadow Summon
- Family
Investigator Family - Aether Power
Defense Up - Release DateApr 11, 2024
- AvailabilityCoach:Apr 11, 2026HA10:Apr 11, 2026
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1122 | 1110 | 1979 | 1105 |
4/85lb1 | 1209 | 1196 | 2133 | 1181 |
4/90lb2 | 1384 | 1369 | 2440 | 1334 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%


+15

+2%

+18







+15


+18





+15


+18

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Overall Grade
Overall performance in the current meta
Summon Value
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Copies to Keep
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Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
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Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
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Discussion
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