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Aurum: The Sanguine Kunoichi Cutting Deep With Bleed
"Aurum arrives from the Ninja Tower with daggers drawn and a Lady Gaga-esque flair. This Fire Barbarian brings flexible Charge speed and a stacking Bleed Mark mechanic that amps up damage over time. Is she the red striker your roster needs, or just another glass cannon in a dodge-heavy family?"
Special Skill

Rending Dagger
- 1x Mana Charge
- * Deals 385% damage to the target.
- * The target gets a Mark of Bleed for 2 turns. Whenever a marked target receives Bleed damage, they gain a stack (Max: 10). Each stack increases all damage they target receives by +5%.
- * The target receives 316 Bleed damage over 2 turns.
- 2x Mana Charge
- * Deals 395% damage to the target and nearby enemies.
- * The target and nearby enemies get a Mark of Bleed for 4 turns. Whenever a marked target receives a Bleed damage, they gain a stack (Max: 10). Each stack increases all damage they target receives by +5%.
- * The target and nearby enemies receive 792 Bleed damage over 4 turns.
- 3x Mana Charge
- * Deals 405% damage to all enemies.
- * All enemies get a Mark of Bleed for 6 turns. Whenever a marked target receives a Bleed damage, they gain a stack (Max: 10). Each stack increases all damage they target receives by +5%.
- * All enemies receive 1506 Bleed damage over 6 turns.
Family Bonus

Tower - Ninjas
- Bonus for 1/2/3 Unique Heroes:
- 5%/10%/15% chance to dodge normal attacks and Special Skills
- 5%/10%/15% chance to counterattack with 60%/90%/120% of the damage received.
Passives
Passive Skills
- Weaker MinionsEnemy Minions have -50% HP.
Aether Power

Rage
At the start of each battle, this Hero gets 15% attack, and a further 1% increase every time they are hit during 6 turns, up to 25% attack.
Talents



Master Wound
After any normal attack, 30% chance to activate the following effects:
- Deal 80% of the damage done by the normal attack over 5 turns. If target already has this ailment, the previous ailment's remaining damage is added to the new ailment as additional damage.
Hero Coach Info
Hero Coach Date
How it works
By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4β Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.
Visiting Outfitter Info
Visiting Outfitter Date
No Costumes Available
This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Barbarian heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Aurum has Ninja mana speed, requiring 4.9 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Barbarian, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.



5β Mana Troop Set



5β Mana Troop Set

Barbaric Assassins

Merciless Wizards
General Information
Aurum "Sanguine Kunoichi"
- Rarity





- Element
Fire - Class
Barbarian - Mana Speed
Charge - Skill Types
- Source
Tower - Ninjas - Family
Ninja Family - Aether Power
Rage - CostumeBase
- Release DateMar 5, 2025
- AvailabilityCoach:Mar 5, 2027HA10:Mar 5, 2027
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1324 | 1141 | 1856 | 1167 |
4/85lb1 | 1427 | 1229 | 2000 | 1248 |
4/90lb2 | 1633 | 1407 | 2288 | 1410 |
Attack
Defense
Health
Crit
Emblems
Master
Food
Iron



+15


+36







+15


+18





+3%



+18

+2%



+15



+15


+18





+36


+15



+15


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
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Overall Grade
Overall performance in the current meta
Summon Value
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Copies to Keep
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Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
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Primary Use (Max 3)
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Visual Design
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Discussion
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