









Hero Review
Bellerive Review: The Holy Gargoyle Who Spills The Beans (And The Damage)
"Bellerive is the Gargoyle family's answer to the question: 'Why waste damage on a dead guy?' With his unique excess damage mechanic and impenetrable stoneskin, he's a 4-star rogue who refuses to die or let a good hit go to waste. But can his average speed keep up in a very fast world?"
Special Skill

Sanction for Heresy
- Deals 420% damage to the target.
- If the target dies, the excess damage is dealt to each nearby enemy.
Family Bonus

Challenge - Gargoyle
- Bonus for 1/2/3/ Unique Heroes:
- Immune to Poison damage / Immune to Poison and Burn damage / Immune to Poison, Burn and Water damage
- The members of this family have additional perks in the Return to Sanctuary event.
Passives
Passive Skills
- Gargoyle's StoneskinEvery time this Gargoyle casts a Special Skill, their Stoneskin hardens. The next 4 times they receive damage, it is dropped to 1. This effect can't be dispelled.
Aether Power

Special Boost
At the start of each battle, this Hero's Special Skill deals an additional 30% damage for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Rogue heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Bellerive has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Divine Wizards

Monastic Battlemages
General Information
Bellerive "Wicked Gargoyle"
- Rarity




- Element
Holy - Class
Rogue - Mana SpeedAverage
- Skill Types
- SourceChallenge - Gargoyle
- Family
Gargoyle Family - Aether Power
Special Boost - Release DateMay 12, 2022
- AvailabilityCoach:May 12, 2024HA8:May 12, 2024
Ascension Requirements
132K
3
2
2
273K
3
2
3
442K
3
1
1
4Limit Break Requirements
5
20
5
3
1
5
3
6
5
1Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/70 | 699 | 631 | 1260 | 682 |
4/75lb1 | 759 | 685 | 1369 | 734 |
4/80lb2 | 880 | 795 | 1587 | 837 |
Attack
Defense
Health
Crit
Emblems
Master
Food
Iron



+15


+36







+15


+18



+3%


+15



+3%



+15



+15


+18





+36


+15



+15
+3%




+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Visual Design
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Discussion
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