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Craum, The Elemental Shaman: Massive Heals and Toxic Returns
"Meet Craum, the nature shaman who seemingly skipped medical school to lift heavy weights. Released in 2024, he heals your team for a massive 1400 boosted HP while throwing sand, water, and fire at your enemies. Is he a confusing mess or a tactical genius? We break down why this 'Barbarian-looking Druid' might still be the green healer your roster needs in late 2025, despite his aging stats. Discover his best emblem path, how to maximize his Ailment Reflect Aether Power, and why heβs a surprisingly good counter to the status-heavy meta."
Special Skill

Call of the Elements
- Recovers 800 boosted health for all allies.
- Recovers additional 50 boosted heath for each Nature shield, up to 1400.
- All Ice enemies receive 972 Sand damage over 4 turns.
- All Fire enemies receive 972 Water damage over 4 turns.
- All Dark enemies receive 972 Burn damage over 4 turns.
- All Holy enemies receive 972 Poison damage over 4 turns.
Family Bonus

Super Elemental - Super Elementals
- Super Elemental family makes teams of a specific element stronger. This hero enhances <
> element. - * One or more shields are enhanced to Power Gems each turn.
- * The amount is the same as <
> heroes in the team. 5 Power Gems per element can be on the board at the same time. - The Power Gem deals 20/15/10 (5*/4*/3*) damage to a random enemy each turn until it is matched. When Power Gems are matched, they deal 10 damage to all enemies.
Costume Bonus

Costume Bonus
attack
defense
health
manaReach the maximum level for this costume to unlock these bonus stats for the base hero and all their costumes.
Passives
Passive Skills
Troop Mastery- Passive Skill as attacking characterThis hero's Troops deal extra elemental damage against weaker element.
- - Dealt extra elemental damage+100%
- Passive Skill as defending characterThis hero receives less elemental damage from Troops of stronger element.
- - Received elemental damage-10%
Aether Power

Ailment Reflect
At the start of each battle, this Hero reflects cleansable status ailments they would receive to a random character on the opposing team for 6 turns.
Talents



Master Companion
If this character received any damage by the end of enemy turn, 15% chance to activate the following effects:
- Summon a Thorn Minion with 25% health and 25% attack.
Hero Coach Info
Hero Coach Date
How it works
By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4β Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.
Visiting Outfitter Info
Visiting Outfitter Date
No Costumes Available
This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Druid heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Craum has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Druid, this hero can unlock a +4% Mana Bonus through Emblems (Talent Tree). Also, with the Costume Bonus active, they gain an extra +5% Mana Bonus. These bonuses can significantly lower the troop level required to reach these breakpoints.



5β Mana Troop Set

Ancient Wizard

Rebel Infiltrators
General Information
Craum "Elemental Shaman"
- Rarity





- Element
Nature - Class
Druid - Mana Speed
Average - Skill Types
- Source
Super Elementals - Family
Super Elemental Family - Aether Power
Ailment Reflect - CostumeBase
- Release DateMay 20, 2024
- AvailabilityCoach:May 20, 2026HA10:May 20, 2026
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1027 | 1079 | 1876 | 1049 |
4/85lb1 | 1107 | 1163 | 2022 | 1121 |
4/90lb2 | 1267 | 1330 | 2313 | 1264 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron





+15


+18



+18


+15







+3%



+18

+3%

+15







+18


+15





+18


+15

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Explore collective wisdom! Hero discussion and tactical reports have moved to our official Discord Community. You can still contribute intel here, but the main strategy hub has shifted!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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