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Ember Review: Is This Fox Too Hot to Handle?
"Ember brings the heat with a unique mix of minion summoning and healing reduction. But in a world of power creep, does this Fire Fox still have enough spark to ignite your roster? We break down her stats, skills, and strategic value."
Special Skill

Firewall
- Deals 300% damage to all enemies.
- Summons a Firewall Minion for all allies with 35% HP inherited from the caster.
- Each time a Firewall Minion is attacked by normal attacks or Special Skills, the attacker receives Corrosive Burn for 3 turns. The Corrosive Burn deals 200 Burn damage and lowers the target's defense by -10% each turn. Deals extra damage against heroes with Minions or a Mega Minion.
Family Bonus

Covenant Summon - Foxes
- Bonus for 1/2 Heroes:
- This hero summons 1/2 Sly Fox Minions for self, with 2% health and 100% attack inherited from the hero.
- Sly Fox Minion has 80% chance to dodge incomming attacks.
- When Sly Fox Minion dodges, it steals latest dispellable buff from the attacker and gives it to its owner.
Passives
Passive Skills
Decreased HealingAll enemies get -50% healing.
Aether Power

Ailment Immunity
At the start of each battle, this Hero is immune to new status ailments for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Wizard heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Ember has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Merciless Wizards

Barbaric Assassins
General Information
Ember "The Fire Caller Fox"
- Rarity





- Element
Fire - Class
Wizard - Mana SpeedAverage
- Skill Types
- SourceCovenant Summon
- Family
Fox Family - Aether Power
Ailment Immunity - Release DateMay 8, 2025
- AvailabilityCoach:May 8, 2027HA10:May 8, 2027
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1260 | 1238 | 1903 | 1179 |
4/85lb1 | 1358 | 1334 | 2051 | 1260 |
4/90lb2 | 1554 | 1526 | 2346 | 1424 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron



+15


+18







+15


+36



+3%



+15



+2%



+15



+15


+36





+18


+15



+15


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
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