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Erlang Shen: The God Who Punishes You for Cleansing
"Erlang Shen brings divine retribution to Empires & Puzzles. With a massive hit-3 and a debilitating attack down that explodes if cleansed, he forces enemies into a 'damned if you do, damned if you don't' scenario. But has the meta outpaced this celestial warrior?"
Special Skill

Deteriorating Morale
- Deals 500% damage to the target and minor damage to nearby enemies.
- The target and nearby enemies get -48% attack for 3 turns. If the effect is removed before the duration ends, the target with the effect suffers 514 damage.
Family Bonus

Three Kingdoms - Journey
- Heroes become stronger when teamed with other unique Heroes of the same family.
- Bonus for 1/2/3 Heroes:
- 50% / 75% / 100% chance to increase the duration of each status effect that is cast by the hero by 1/2/3 turns.
- MORALE BOOST:
- Heroes belonging to this family as well as Heroes fighting alongside them receive the following perks in War of the Three Kingdoms:
- +10% attack, +3% defense, +7% health.
Passives
No passives found
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Fighter heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Erlang Shen has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Divine Wizards

Monastic Battlemages
General Information
Erlang Shen "Warrior God of Heaven"
- Rarity





- Element
Holy - Class
Fighter - Mana SpeedFast
- Skill Types
- SourceThree Kingdoms Summon
- Family
Journey Family - Aether Power
Attack Up - Release DateJan 2, 2023
- AvailabilityCoach:Jan 2, 2025HA10:Jan 2, 2025
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 844 | 797 | 1553 | 860 |
4/85lb1 | 910 | 859 | 1673 | 918 |
4/90lb2 | 1041 | 982 | 1915 | 1032 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron



+18


+15





+36


+15





+3%


+18



+3%

+15







+36


+15



+15


+18



+18
+2%



+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Overall Grade
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Summon Value
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Copies to Keep
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Limit Break Priority
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Emblem Path
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Node Strategy
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Visual Design
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Discussion
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