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Eros, The Cupid of Desire: Fast Love, Faster Death (Mostly His Own)
"Eros brings love, arrows, and a massive 40% damage amplification to the party. But with stats from 2024, can this Very Fast sniper survive long enough to break hearts, or is he just a glass cupid waiting to be shattered? We analyze his role as a Titan specialist."
Special Skill

Arrow of Desire
- Deals 465% damage to the target.
- All damage the target receives is increased by +40% for 2 turns.
Family Bonus

Monthly Event - Cupid
- Cupid Family grants a solo bonus for any Hero who is the only member of their family on the team:
- * +20% increase for any healing received.
- The members of this family have additional perks in the Season of Love event.
Passives
Passive Skills
Resist Special Skill BlockingThis character is immune to status ailments that prevent the use of Special Skills.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Ranger heroes of the Purple element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Eros has Very Fast mana speed, requiring 6.5 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

4β Mana Troop Set
General Information
Eros "Cupid of Desire"
- Rarity





- Element
Dark - Class
Ranger - Mana SpeedVery Fast
- Skill Types
- SourceMonthly Event - Love Season
- Family
Cupid Family - Aether Power
Attack Up - Release DateJan 8, 2024
- AvailabilityCoach:Jan 8, 2026HA10:Jan 8, 2026
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
5
1
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1009 | 937 | 1617 | 966 |
4/85lb1 | 1087 | 1010 | 1742 | 1032 |
4/90lb2 | 1244 | 1155 | 1993 | 1162 |
Attack
Defense
Health
Crit
Emblems
Master
Food
Iron



+15


+18







+15


+36



+3%



+15



+3%



+15



+15


+36





+18


+15



+15
+3%



+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Overall Grade
Overall performance in the current meta
Summon Value
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Copies to Keep
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Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
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Primary Use (Max 3)
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Visual Design
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Discussion
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