










Hero Review
Florencia: The Snowman Who Silences the Crowd
"Is Florencia the ice-cold silencer your Yellow stack needs, or just another snowdrift in the Winter family? We break down her 'never-miss' AoE, that tricky highest-HP targeting, and whether her frost-biting minions are worth the summoning materials."
Special Skill

Watchful Duty
- This Special Skill never misses its targets.
- Deals 345% damage to all enemies.
- The enemy that had the highest remaining HP gets silence for 4 turns.
- Summons an Snowsprite Minion for each ally with 20% HP and 20% attack inherited from the caster.
Family Bonus

Monthly Event - Winter
- Bonus for 2/3 Unique Heroes:
- +2%/ +3% health for Minions inherited from their summoner.
- +5%/+10% attack for Minions inherited from their summoner.
- The members of this family have additional perks in the Santa's Challenge event.
Passives
Passive Skills
Frost on Minion HitEach hit from the Minions owned by this character inflict 500 Frost damage over 4 turns.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Cleric heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Florencia has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Divine Wizards

Monastic Battlemages
General Information
Florencia "Snow Warden"
- Rarity





- Element
Holy - Class
Cleric - Mana SpeedAverage
- Skill Types
- SourceMonthly Event - Winter
- Family
Winter Family - Aether Power
Attack Up - Release DateDec 1, 2025
- AvailabilityCoach:Dec 1, 2027HA10:Dec 1, 2027
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1322 | 1266 | 2263 | 1259 |
4/85lb1 | 1425 | 1365 | 2439 | 1347 |
4/90lb2 | 1630 | 1562 | 2791 | 1523 |
Attack
Defense
Health
Mana
Healing
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%



+15

+3%

+18







+15


+18





+15


+18

+36


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Overall Grade
Overall performance in the current meta
Summon Value
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Copies to Keep
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Limit Break Priority
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Emblem Path
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Node Strategy
Specific node priority strategy
Best Def Position
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Primary Use (Max 3)
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Visual Design
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Discussion
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