








Hero Review
General Yin: The Slow But Sure 3-Star Dispeller
"General Yin is a rarity among rares: a hero who dispels buffs BEFORE hitting. But does his Slow mana speed make him a tactical genius or a sitting duck? We analyze this tiger general's place in the 3-star tournament meta."
Special Skill

Enchanted Axe Swing
- Dispels buffs from all enemies.
- Deals 180% damage to all enemies.
- Deals additional 8% damage per removed status effect, up to 276% damage in total.
Family Bonus

Three Kingdoms - Journey
- Heroes become stronger when teamed with other unique Heroes of the same family.
- Bonus for 1/2/3 Heroes:
- 50% / 75% / 100% chance to increase the duration of each status effect that is cast by the hero by 1/2/3 turns.
- MORALE BOOST:
- Heroes belonging to this family as well as Heroes fighting alongside them receive the following perks in War of the Three Kingdoms:
- +10% attack, +3% defense, +7% health.
Passives
No passives found
Aether Power

Regen
At the start of each battle, this Hero regenerates 420 health over 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Barbarian heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, General Yin has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

Ancient Wizard

Rebel Infiltrators
General Information
General Yin "Shapeshifting Demon General"
- Rarity



- Element
Nature - Class
Barbarian - Mana SpeedSlow
- Skill Types
- SourceThree Kingdoms Summon
- Family
Journey Family - Aether Power
Regen - Release DateFeb 27, 2023
- AvailabilityCoach:Feb 27, 2025HA5:Feb 27, 2025
Ascension Requirements
58K
1
2
132K
3
2
2Limit Break Requirements
5
1
1
1
1
5
3Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
3/50 | 519 | 507 | 700 | 486 |
3/55lb1 | 589 | 575 | 793 | 543 |
3/60lb2 | 727 | 710 | 980 | 655 |
Attack
Defense
Health
Crit
Emblems
Master
Food
Iron



+15


+36







+15


+18





+3%



+18

+2%



+15



+15


+18





+36


+15



+15


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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