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πŸ”₯BeanieKAQZ
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πŸ”₯King Klecko
πŸ’ŽBull1607
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πŸ”₯Zippy
πŸ”₯Ruby Sorceresses
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🌟MMMiaMMM
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🌟Hoots
βš”οΈRssarr
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🌟Ship
πŸ”₯Kat
πŸ”₯sb8gapi
πŸ”₯Midnite Rider
πŸ”₯Johan R
πŸ”₯Jedi Princess
πŸ”₯Moniqueβ€œMo”
πŸ”₯Jolord5
πŸ”₯Psycrowsis [YouTube]
πŸ”₯Paul M.
πŸ₯‡Combonator
πŸ”₯Lamerko1993
πŸ”₯MaxNoob
πŸ’ŽChadmo
πŸ”₯{ MissK }
πŸ”₯Diego4
πŸ’ŽMyB!
πŸ”₯Caput Corvi
πŸ”₯Regina
πŸ’ŽL33t-Vortex
πŸ”₯Arkin
🌟FRED
πŸ”₯Danila
Ironvein
starstarstar
Ironvein "Holy Squire Construct"
Ironvein

Special Skill

Special Skill Icon
Special Skill

Squire Strike

Mana Speed
Average
  • Deals 300% damage to 2 random enemies.
  • If an enemy is defeated by the attack, the caster recovers +20% health and gains +20% mana.
⚑ Tile Breakpoints Guide
10Base Tiles
12% Bonus
9Tiles

Family Bonus

Covenant Summon - Constructs
Family Bonus

Covenant Summon - Constructs

  • Members of this family have a Construct Core:
  • The Construct Core is charged each time this character receives damage from normal attacks or Special Skills.

Passives

Passive Icon
Inherent Abilities

Passive Skills

  • Empowered Resist Special Skill Blocking
    This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist.
  • Minion Core
    The Construct Core of this character is Minion Core.
  • The Minion Core activates each time this character's Special Skill is cast
  • With a fully charged Minion Core, summons a Killer Bot Minion with 27% HP and 55% attack inherited from the caster on all allies.
  • The HP and attack inherited from the caster are scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.
  • Before the Killer Bot Minion hits a target, it destroys all Minions from the target and damages Mega Minions.
  • The Killer Bot Minion recovers 5% health for its owner at the end of each turn.
  • Wither: Each hit from a Killer Bot Minion gives its target -50 attack.

Aether Power

Attack Up
Aether Power

Attack Up

At the start of each battle, this Hero gets 20% attack for 6 turns

In battles with multiple waves, the effect is refreshed at the beginning of each wave.

Matching Legendary Troops

Fighter
Cleric
status_effect_defense_reduction_legendary_troop
yellow_legendary_fighter
Unstoppable Fighter
Fighter
Rogue
status_effect_attack_reduction_legendary_troop
yellow_legendary_swashbuckler
Swashbuckler Fighter
Cleric
Fighter
extra_heal_on_heal_legendary_troop
yellow_legendary_cleric
Unwavering Cleric
Rogue
Fighter
status_effect_attack_addition_legendary_troop
yellow_legendary_master_assassin
Battle Master Assassin

These troops provide full Class Synergy bonuses when equipped on Fighter heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!

Mana Optimization Strategy

How it works

By default, Ironvein has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β€” the exact percentages where your tile count drops β€” allowing your hero to fire their special skill faster, with less tiles.

Standard10Tiles
OptimizedFASTER!
yellow_epic_magic

Divine Wizards

Magic Troop
Default10 Tiles
Optimized
9Tiles
Required
LVL 17
Need Bonus:12%
This Troop:+14%
Breakpoint Achieved!
yellow_epic_female_mage

Monastic Battlemages

Mana Troop
Default10 Tiles
Optimized
9Tiles
Required
LVL 23
Need Bonus:12%
This Troop:+13%
Breakpoint Achieved!

General Information

Hero Name

Ironvein "Holy Squire Construct"

Ascension Requirements

Tier 2Ascension Cost
Food58K
hero_leather_armor2
β˜…β˜…
hero_training_manual1
β˜…
Tier 3Ascension Cost
Food132K
hero_arcane_scripts3
β˜…β˜…
hero_leather_armor2
β˜…β˜…
hero_sharpening_stone2
β˜…β˜…

Limit Break Requirements

Tier
Materials
Limit Break 1Unlock Cost
hero_limitbreak_rare_yellow5
β˜…β˜…β˜…
LB 1 LevelsTotal Cost
β€”
Limit Break 2Unlock Cost
hero_limitbreak_alpha1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow1
β˜…β˜…β˜…
LB 2 LevelsTotal Cost
hero_limitbreak_rare_yellow1
β˜…β˜…β˜…
hero_chainmail_shirt1
β˜…β˜…β˜…
hero_tall_boots5
β˜…β˜…β˜…
hero_leather_armor3
β˜…β˜…

Stats & Emblems

Simulation: 0 Emblems

LevelATKDEFHPπŸ’ͺ
3/50
542
524
976
538
3/55lb1
614
594
1107
601
3/60lb2
759
735
1367
727
Calculated Bonuses
Attack
+225 & +4%
Defense
+72 & +3%
Health
+172 & +3%
Mana
+2%
Resource Costs
Emblems
383
Master
15
Food
1,049,664
Iron
630,971
+18
+15
+36
+15
+3%
+18
+3%
+15
+36
+15
+15
+18
+18
+2%
+4%
+50
+50
+50
+50
+50

Community Feedback

Strategic Intel

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Overall Grade

Overall performance in the current meta

OP
0v0%
Strong
0v0%
Average
0v0%
Weak
0v0%
Terrible
0v0%

Summon Value

Is this hero worth your gems and tokens?

Yes, Absolutely
0v0%
Only if you’re Pay-to-Win
0v0%
Yes, but only when featured
0v0%
Not Really
0v0%
Not at all
0v0%

Copies to Keep

How many copies are worth keeping and leveling?

None
0v0%
1 Copy
0v0%
2 Copies
0v0%
3+ Copies
0v0%

Limit Break Priority

Priority for applying Limit Breaks

LB2 (Alpha)
0v0%
LB1
0v0%
None
0v0%

Emblem Path

General emblem path preference

Sword path (Attack when possible)
0v0%
Shield path (HP and Def when possible)
0v0%

Node Strategy

Specific node priority strategy

Atk > Def > HP
0v0%
Atk > HP > Def
0v0%
Def > Atk > HP
0v0%
Def > HP > Atk
0v0%
HP > Atk > Def
0v0%
HP > Def > Atk
0v0%

Best Def Position

Best placement in a defense formation

Tank
0v0%
Flank
0v0%
Wing
0v0%
None
0v0%

Primary Use (Max 3)

Top scenarios where this hero excels

Raids/War
0v0%
Defense
0v0%
Titans
0v0%
Tournaments
0v0%
Events
0v0%
Farming
0v0%

Visual Design

What do you think of the visual design?

Amazing
0v0%
Refreshingly new
0v0%
It’s ok
0v0%
It could be better
0v0%
Very bad
0v0%

Discussion

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❓ Frequently Asked Questions about Ironvein

What element and rarity is Ironvein in Empires & Puzzles? +
Ironvein is a 3 star Holy hero (Yellow) with rare rarity.
What is Ironvein's special skill? +
Ironvein's special skill is called "Squire Strike". Deals 300% damage to 2 random enemies. If an enemy is defeated by the attack, the caster recovers +20% health and gains +20% mana.
When was Ironvein released? +
Ironvein was released on Dec 23, 2025.
Which family does Ironvein belong to? +
Ironvein belongs to the Construct Family. Members of this family have a Construct Core:. The Construct Core is charged each time this character receives damage from normal attacks or Special Skills.
What are Ironvein's passive skills? +
Empowered Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist.. Minion Core: The Construct Core of this character is Minion Core.. The Minion Core activates each time this character's Special Skill is cast:. With a fully charged Minion Core, summons a Killer Bot Minion with 27% HP and 55% attack inherited from the caster on all allies.. The HP and attack inherited from the caster are scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.. Before the Killer Bot Minion hits a target, it destroys all Minions from the target and damages Mega Minions.. The Killer Bot Minion recovers 5% health for its owner at the end of each turn.. Wither: Each hit from a Killer Bot Minion gives its target -50 attack.
What is the mana speed of Ironvein? +
Ironvein has Average mana speed.