









Hero Review
Lionstring: The Very Fast Tailor
"Lionstring stitches together a unique kit of healing theft and dodge at Very Fast speed. While his stats may be fraying by 2025 standards, this Astral Elf Dressmaker can still weave a nightmare for opponents in 4-Star tournaments."
Special Skill

Cloth of Constellations
- This Special Skill never misses its targets.
- Deal 245% damage to the target and minor damage to nearby enemies.
- The caster steals 50% of any healing applied to the target and nearby enemies in 2 turns.
- The caster and nearby allies get +45% chance to dodge Special Skills that deal damage for 2 turns.
Family Bonus

Astral Plane - Astral Elves
- Bonus for 1/2 Unique Heroes:
- 50% / 70% chance to dispel a random dispellable status effect buff from an enemy who deals Special Skill damage to this character.
Passives
Passive Skills
Resist PoisonThis character has innate resistance against Poison.
Share Received Damage20% of damage received by this character is shared with other allies.
Aether Power

Dodge
At the start of each battle, this Hero gets 20% chance to dodge Special Skills that deal damage for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Wizard heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Lionstring has Very Fast mana speed, requiring 6.5 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

4β Mana Troop Set
General Information
Lionstring "Astral Elf Dressmaker"
- Rarity




- Element
Nature - Class
Wizard - Mana SpeedVery Fast
- Skill Types
- SourceAstral Summon
- Family
Astral Elves Family - Aether Power
Dodge - Release DateMar 7, 2024
- AvailabilityCoach:Mar 7, 2026HA8:Mar 7, 2026
Ascension Requirements
132K
3
2
2
273K
3
2
3
442K
1
1
3
4Limit Break Requirements
5
20
5
3
1
5
3
6
5
1Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/70 | 684 | 688 | 1292 | 697 |
4/75lb1 | 743 | 748 | 1403 | 750 |
4/80lb2 | 861 | 867 | 1627 | 856 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron



+15


+18







+15


+36



+3%



+15



+2%



+15



+15


+36





+18


+15



+15


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Overall Grade
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Limit Break Priority
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Emblem Path
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Node Strategy
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Best Def Position
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Visual Design
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Discussion
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