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Magistine Review: The Spell-Weaving Slime with the 'Sticky' Skill Name
"Magistine has arrived with a spellbook inside her belly and a special skill name that made the entire community do a double-take. Beyond the 'Slimy Balls' jokes, does this Blue Wizard have the power to stick around in the meta? We break down the goo, the damage, and the mega minion mayhem."
Special Skill

Slimy Balls
- Deals 325% damage to all enemies.
- If the enemy team has any Mega Minions, this Special Skill deals 375% damage to all enemies instead.
- All enemies receive Devouring Goo status ailment for 3 turns.
- Devouring Goo: Removes all dispellable buffs and Growth effects, deals 200 damage per turn and 50 damage per each removed effect. (If the target already has this effect, the duration will be refreshed and an extra damage from the removed effects will be added to the new effect. Damage per turn can't exceed 700.)
Family Bonus

Super Elemental - Slimes
- Bonus for 1 / 2 / 3 Heroes:
- Mega Minions, Minions, Mega Fiends and Fiends summoned by allies get +10% / +15% / +20% attack based on the numbers of Slime Family Heroes in the team.
Costume Bonus

Costume Bonus
No Costumes Available
This hero does not currently have any costumes released in the game. Costume Bonuses are unlocked by owning and fully leveling up one or more costumes for the base hero.
Passives
Passive Skills
Slime Minion Upon DefeatWhen this character is defeated, they summon Slime Mega Minions to nearby allies with 50% HP and 40% attack inherited from this character.
Slime Minion SplitIf this character loses more than 25% of max health at once, they summon a Slime Mega Minion for themselves with 50% HP and 40% attack.
Aether Power

Defense Up
At the start of each battle, this Hero gets 20% defense for 6 turns.
Talents



Master Jinx
- When dealing damage through normal attacks and Special Skills, 25% chance to deal 25% extra damage per each active buff.
Release Date

Release Date
About Release Dates
This shows the release date of Magistine in Empires & Puzzles. This date determines eligibility for various game events like Hero Coach (2 years after base hero release) and Visiting Outfitter (549 days after release for the first costume).
Hero Coach Info
Hero Coach Date
How it works
By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4★ Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.
Visiting Outfitter Info
Visiting Outfitter Date
No Costumes Available
This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.
Matching Legendary Troops


















These troops provide full Class Synergy bonuses when equipped on Wizard heroes of the Blue element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Magistine has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints — the exact percentages where your tile count drops — allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Wizard, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.




5★ Mana Troop Set




5★ Mana Troop Set

Veteran Wizard

Ravager Warriors
General Information
Magistine "Spell Weaving Slime"
- Rarity





- Element
Ice - Class
Wizard - Mana Speed
Average - Skill Types
- Source
Super Elementals - Family
Slime Family - Aether Power
Defense Up - CostumeBase
- Release DateApr 25, 2025
- AvailabilityCoach:Apr 25, 2027HA10:Apr 25, 2027
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
5
1
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | 💪 |
|---|---|---|---|---|
4/80 | 1252 | 1225 | 2041 | 1191 |
4/85lb1 | 1349 | 1320 | 2200 | 1274 |
4/90lb2 | 1544 | 1511 | 2517 | 1440 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron



+15


+18







+15


+36



+3%



+15



+2%



+15



+15


+36





+18


+15



+15


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Explore collective wisdom! Hero discussion and tactical reports have moved to our official Discord Community. You can still contribute intel here, but the main strategy hub has shifted!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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