










Hero Review
Melodymuse: The Bard Who Blocks Bad Vibes
"Melodymuse burst onto the scene in late 2024 with a lute in hand and a song in her heart, promising to keep your team healthy and ailment-free. But in the high-octane meta of late 2025, is this Astral Elf's tune still a chart-topper, or just elevator music? We review her Fast-speed healing capabilities."
Special Skill

Moonlight Crescendo
- Boosts health of all allies by 710. Boosted health can exceed max HP.
- All allies are immune to new status ailments for 4 turns.
Family Bonus

Astral Plane - Astral Elves
- Bonus for 1/2 Unique Heroes:
- 50% / 70% chance to dispel a random dispellable status effect buff from an enemy who deals Special Skill damage to this character.
Passives
Passive Skills
Resist PoisonThis character is immune to status ailments that deal Poison damage.
Share Received Damage20% of damage received by this character is shared with other allies.
Aether Power

Fiend Resist
At the start of each battle, this Hero is immune to new Fiends for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Cleric heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Melodymuse has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Divine Wizards

Monastic Battlemages
General Information
Melodymuse "Astral Elf Poet"
- Rarity





- Element
Holy - Class
Cleric - Mana SpeedFast
- Skill Types
- SourceAstral Summon
- Family
Astral Elves Family - Aether Power
Fiend Resist - Release DateSep 16, 2024
- AvailabilityCoach:Sep 16, 2026HA10:Sep 16, 2026
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1052 | 1155 | 2024 | 1099 |
4/85lb1 | 1134 | 1245 | 2182 | 1175 |
4/90lb2 | 1297 | 1424 | 2496 | 1327 |
Attack
Defense
Health
Mana
Healing
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%



+15

+3%

+18







+15


+18





+15


+18

+36


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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