










Special Skill

Recycled Weapons
- Boosts health of all allies by 700. Boosted health can exceed max HP.
- All allies get +50% attack for 3 turns. If this effect is removed before the duration ends, the ally with the effect get +5% mana.
- The caster deals 600 damage to all enemies after 3 turns. If this effect is removed or replaced before the duration ends, deals 1000 damage instead.
Family Bonus

Covenant Summon - Constructs
- Members of this family have a Construct Core:
- The Construct Core is charged each time this character receives damage from normal attacks or Special Skills.
Costume Bonus

Costume Bonus
No Costumes Available
This hero does not currently have any costumes released in the game. Costume Bonuses are unlocked by owning and fully leveling up one or more costumes for the base hero.
Passives
Passive Skills
Empowered Resist Special Skill BlockingThis character is immune to status ailments that prevent the use of Special Skills. They also gain 450 boosted health and 5% mana each time they resist.
Minion CoreThe Construct Core of this character is Minion Core. The Minion Core activates each time this character's Special Skill is cast.- With a fully charged Minion Core, summons a Killer Bot Minion with 25% HP and 110% attack inherited from the caster on all allies.
- The HP and attack inherited from the caster are scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.
- The Killer Bot Minion recovers 7% health for its owner at the end of each turn.
- Wither: Each hit from a Killer Bot Minion gives its target -40 attack.
Aether Power

Heal Increase
At the start of each battle, this Hero gets 50% increase for any healing received for 6 turns.
Talents



Master Evade
20% chance to dodge Special Skill damage. If damage was dodged, the following effects are also activated:
- This character deals 50% damage to the attacker.
Release Date

Release Date
About Release Dates
This shows the release date of Nepant in Empires & Puzzles. This date determines eligibility for various game events like Hero Coach (2 years after base hero release) and Visiting Outfitter (549 days after release for the first costume).
Hero Coach Info
Hero Coach Date
How it works
By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4★ Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.
Visiting Outfitter Info
Visiting Outfitter Date
No Costumes Available
This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.
Matching Legendary Troops


















These troops provide full Class Synergy bonuses when equipped on Rogue heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Nepant has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints — the exact percentages where your tile count drops — allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Rogue, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.

Ancient Wizard

Rebel Infiltrators
General Information
Nepant "Junkyard Squire Construct"
- Rarity





- Element
Nature - Class
Rogue - Mana Speed
Fast - Source
Covenant Summon - Family
Construct Family - Aether Power
Heal Increase - CostumeBase
- Release DateSep 20, 2026
- AvailabilityCoach:Sep 20, 2028HA10:Sep 20, 2028
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | 💪 |
|---|---|---|---|---|
4/80 | 1425 | 1409 | 2461 | 1362 |
4/85lb1 | 1536 | 1518 | 2652 | 1458 |
4/90lb2 | 1757 | 1737 | 3035 | 1651 |
Attack
Defense
Health
Crit
Emblems
Master
Food
Iron



+15


+36







+15


+18



+3%


+15



+3%



+15



+15


+18





+36


+15



+15
+3%




+4%

+50


+50



+50
+50



+50Community Feedback
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Limit Break Priority
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Emblem Path
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Node Strategy
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Primary Use (Max 3)
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Visual Design
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Discussion
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