Your Ultimate E&P Companion

🌟Vic
🌟MMMiaMMM
πŸ”₯BlueBloodGiant311
πŸ”₯Regina
πŸ”₯Kat
πŸ”₯Fiery Ronin
πŸ”₯Moniqueβ€œMo”
πŸ”₯Karen B.
🌟FRED
πŸ”₯{ MissK }
πŸ’ŽBull1607
🌟Ship
🌟Shazam
πŸ”₯Arkin
πŸ’ŽAlphonso4444
πŸ₯‡Combonator
πŸ”₯Austin
πŸ”₯sb8gapi
πŸ”₯Bobby
πŸ”₯Lamerko1993
πŸ”₯Jedi Princess
πŸ”₯Paul M.
πŸ”₯Ruby Sorceresses
πŸ”₯DT
πŸ”₯Chewydropbear60281
πŸ”₯Zippy
πŸ’ŽL33t-Vortex
πŸ”₯Danila
πŸ”₯Caput Corvi
πŸ’ŽGary
πŸ”₯Johan R
πŸ”₯RedoubtableZebra
🌟Hoots
βš”οΈRssarr
πŸ”₯Jolord5
πŸ’ŽThe Struvedogg
πŸ”₯MaxNoob
πŸ”₯King Klecko
πŸ”₯Julie W
πŸ”₯BeanieKAQZ
πŸ”₯Thoran AxttrΓ€ger
πŸ’ŽChadmo
πŸ”₯Diego4
πŸ”₯Psycrowsis [YouTube]
🌟Neonsocks
πŸ’ŽMyB!
πŸ”₯Super Dave
πŸ”₯Midnite Rider
🌟Vic
🌟MMMiaMMM
πŸ”₯BlueBloodGiant311
πŸ”₯Regina
πŸ”₯Kat
πŸ”₯Fiery Ronin
πŸ”₯Moniqueβ€œMo”
πŸ”₯Karen B.
🌟FRED
πŸ”₯{ MissK }
πŸ’ŽBull1607
🌟Ship
🌟Shazam
πŸ”₯Arkin
πŸ’ŽAlphonso4444
πŸ₯‡Combonator
πŸ”₯Austin
πŸ”₯sb8gapi
πŸ”₯Bobby
πŸ”₯Lamerko1993
πŸ”₯Jedi Princess
πŸ”₯Paul M.
πŸ”₯Ruby Sorceresses
πŸ”₯DT
πŸ”₯Chewydropbear60281
πŸ”₯Zippy
πŸ’ŽL33t-Vortex
πŸ”₯Danila
πŸ”₯Caput Corvi
πŸ’ŽGary
πŸ”₯Johan R
πŸ”₯RedoubtableZebra
🌟Hoots
βš”οΈRssarr
πŸ”₯Jolord5
πŸ’ŽThe Struvedogg
πŸ”₯MaxNoob
πŸ”₯King Klecko
πŸ”₯Julie W
πŸ”₯BeanieKAQZ
πŸ”₯Thoran AxttrΓ€ger
πŸ’ŽChadmo
πŸ”₯Diego4
πŸ”₯Psycrowsis [YouTube]
🌟Neonsocks
πŸ’ŽMyB!
πŸ”₯Super Dave
πŸ”₯Midnite Rider
Rhineglow
starstarstarstarstar
Rhineglow "Supercapacitor Construct"
Rhineglow

Hero Review

Rhineglow Review: The Thermodynamics of Taunt

"Rhineglow brings a physics lesson to the battlefield with a massive health boost, a short fuse Taunt, and a stored damage explosion. Is this green giant a tanking genius or just too slow for the modern meta? We break down the math behind the First Law of Thermodynamics."

Special Skill

Special Skill Icon
Special Skill

First Law of Thermodynamics

Mana Speed
Slow
  • The caster gets Taunt that prevents enemies from using Special Skills on the caster's allies for 3 turns.
  • All allies regenerates 1200 boosted health over 3 turns. Boosted health can exceed max HP. This effect can't be dispelled.
  • Stores all damage dealt to the caster for 3 turns. When the effect ends, stored damage is dealt to all enemies, up to a maximum 1200 damage. This effect can't be dispelled.
⚑ Tile Breakpoints Guide
12Base Tiles
10% Bonus
11Tiles

Family Bonus

Covenant Summon - Constructs
Family Bonus

Covenant Summon - Constructs

  • Members of this family have a Construct Core:
  • The Construct Core is charged each time this character receives damage from normal attacks or Special Skills.

Passives

Passive Icon
Inherent Abilities

Passive Skills

  • Resist Special Skill Blocking
    This character is immune to status ailments that prevent the use of Special Skills.
  • Destructive Core
    The Construct Core of this character is Destructive Core.
  • The Destructive Core activates each time this character's Special Skill is cast
  • With fully charged Destructive Core, deals 180% damage to all enemies.
  • The damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.

Aether Power

Taunt
Aether Power

Taunt

At the start of each battle, this Hero gets Taunt that prevents enemies from using Special Skills on the Hero's allies for 3 turns.

In battles with multiple waves, the effect is refreshed at the beginning of each wave.

Talents

Class Talent

Master Withstand

30% chance to resist status ailments. If status ailments were resisted, the following effects are also activated:

  • Cleanses the newest status ailment from this character.

Hero Coach Info

Hero Coach
Ascension Support

Hero Coach Date

Available After
Jun 6th, 2026

How it works

By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4β˜… Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.

Explore Full Coach Roster

Visiting Outfitter Info

Visiting Outfitter
Get this costume

Visiting Outfitter Date

🎭

No Costumes Available

This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.

Mana Optimization Strategy

How it works

By default, Rhineglow has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β€” the exact percentages where your tile count drops β€” allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Monk, this hero can unlock a +4% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.

Standard12Tiles
Optimized10Tiles
Barbarian
Druid
status_effect_attack_addition_legendary_troop
green_legendary_barbarian

5β˜… Mana Troop Set

8 Variants Matching
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 28
With +4% Emblem Bonus:
LVL 9
Need Bonus:10%
Combined bonuses:+11%
Breakpoint Achieved!
Druid
Barbarian
debuff_damage_reduction_legendary_troop
green_legendary_druid

5β˜… Mana Troop Set

10 Variants Matching
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 29
With +4% Emblem Bonus:
LVL 9
Need Bonus:10%
Combined bonuses:+11%
Breakpoint Achieved!
Fighter
Cleric
status_effect_defense_reduction_legendary_troop
green_legendary_fighter

5β˜… Mana Troop Set

2 Variants Matching
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 29
With +4% Emblem Bonus:
LVL 10
Need Bonus:10%
Combined bonuses:+11%
Breakpoint Achieved!
green_epic_magic

Ancient Wizard

Magic Troop
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 11
With +4% Emblem Bonus:
LVL 5
Need Bonus:10%
Combined bonuses:+12%
Breakpoint Achieved!
Default12 Tiles
Optimized
10Tiles
Required Level
LVL 29
With +4% Emblem Bonus:
LVL 23
Need Bonus:20%
Combined bonuses:+21%
Breakpoint Achieved!
green_epic_rogue

Rebel Infiltrators

Mana Troop
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 17
With +4% Emblem Bonus:
LVL 5
Need Bonus:10%
Combined bonuses:+11%
Breakpoint Achieved!

General Information

Hero Name

Rhineglow "Supercapacitor Construct"

Ascension Requirements

Tier 2Ascension Cost
Food273K
hero_scabbard3
β˜…β˜…β˜…
hero_tall_boots2
β˜…β˜…β˜…
hero_dagger3
β˜…β˜…
Tier 3Ascension Cost
Food442K
hero_compass1
β˜…β˜…β˜…
hero_fine_gloves1
β˜…β˜…β˜…
hero_scabbard3
β˜…β˜…β˜…
hero_sturdy_shield4
β˜…β˜…β˜…
Tier 4Ascension Cost
Food708K
hero_damascus_blade1
β˜…β˜…β˜…β˜…
hero_mysterious_tonic6
β˜…β˜…β˜…β˜…
hero_tome_of_tactics1
β˜…β˜…β˜…β˜…
hero_sturdy_shield4
β˜…β˜…β˜…

Limit Break Requirements

Tier
Materials
Limit Break 1Unlock Cost
hero_limitbreak_legendary_green5
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_green20
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_green35
β˜…β˜…β˜…
LB 1 LevelsTotal Cost
hero_chainmail_shirt5
β˜…β˜…β˜…
hero_sturdy_shield1
β˜…β˜…β˜…
hero_tall_boots5
β˜…β˜…β˜…
Limit Break 2Unlock Cost
hero_limitbreak_alpha10
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_green1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_green5
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_green10
β˜…β˜…β˜…
LB 2 LevelsTotal Cost
hero_mysterious_tonic1
β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_green1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_green3
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_green5
β˜…β˜…β˜…

Stats & Emblems

Simulation: 0 Emblems

LevelATKDEFHPπŸ’ͺ
4/80
980
1093
2055
1061
4/85lb1
1056
1178
2215
1134
4/90lb2
1209
1348
2534
1280
Calculated Bonuses
Attack
+225 & +3%
Defense
+90
Health
+136 & +3%
Mana
+4%
Crit
+2%
Resource Costs
Emblems
1,740
Master
50
Food
6,041,800
Iron
6,041,800
+18
+15
+15
+18
+3%
+15
+2%
+18
+15
+18
+15
+18
+36
+3%
+4%
+50
+50
+50
+50
+50

Community Feedback

0 Strategists Contributing

Explore collective wisdom! Hero discussion and tactical reports have moved to our official Discord Community. You can still contribute intel here, but the main strategy hub has shifted!

Overall Grade

Overall performance in the current meta

OP
0v0%
Strong
0v0%
Average
0v0%
Weak
0v0%
Terrible
0v0%

Summon Value

Is this hero worth your gems and tokens?

Yes, Absolutely
0v0%
Only if you’re Pay-to-Win
0v0%
Yes, but only when featured
0v0%
Not Really
0v0%
Not at all
0v0%

Copies to Keep

How many copies are worth keeping and leveling?

None
0v0%
1 Copy
0v0%
2 Copies
0v0%
3+ Copies
0v0%

Limit Break Priority

Priority for applying Limit Breaks

LB2 (Alpha)
0v0%
LB1
0v0%
None
0v0%

Emblem Path

General emblem path preference

Sword path (Attack when possible)
0v0%
Shield path (HP and Def when possible)
0v0%

Node Strategy

Specific node priority strategy

Atk > Def > HP
0v0%
Atk > HP > Def
0v0%
Def > Atk > HP
0v0%
Def > HP > Atk
0v0%
HP > Atk > Def
0v0%
HP > Def > Atk
0v0%

Best Def Position

Best placement in a defense formation

Tank
0v0%
Flank
0v0%
Wing
0v0%
None
0v0%

Primary Use (Max 3)

Top scenarios where this hero excels

Raids/War
0v0%
Defense
0v0%
Titans
0v0%
Tournaments
0v0%
Events
0v0%
Farming
0v0%

Visual Design

What do you think of the visual design?

Amazing
0v0%
Refreshingly new
0v0%
It’s ok
0v0%
It could be better
0v0%
Very bad
0v0%

Discussion

Live Community Hub

Join the Hero Discussion

Looking for real-time discussion? Join thousands of players on the Empires & Puzzles Discord for instant hero advice!

Connect on Discord

Council Login Required

Sign in to share your wisdom with the community

Awaiting strategic reports...

Be the first to brief the community!

❓ Frequently Asked Questions about Rhineglow

What element and rarity is Rhineglow in Empires & Puzzles? +
Rhineglow is a 5 star Nature hero (Green) with legendary rarity.
What is Rhineglow's special skill? +
Rhineglow's special skill is called "First Law of Thermodynamics". The caster gets Taunt that prevents enemies from using Special Skills on the caster's allies for 3 turns. All allies regenerates 1200 boosted health over 3 turns. Boosted health can exceed max HP. This effect can't be dispelled. Stores all damage dealt to the caster for 3 turns. When the effect ends, stored damage is dealt to all enemies, up to a maximum 1200 damage. This effect can't be dispelled.
When was Rhineglow released? +
Rhineglow was released on Jun 6, 2024.
Which family does Rhineglow belong to? +
Rhineglow belongs to the Construct Family. Members of this family have a Construct Core:. The Construct Core is charged each time this character receives damage from normal attacks or Special Skills.
What are Rhineglow's passive skills? +
Resist Special Skill Blocking: This character is immune to status ailments that prevent the use of Special Skills.. Destructive Core: The Construct Core of this character is Destructive Core.. The Destructive Core activates each time this character's Special Skill is cast. With fully charged Destructive Core, deals 180% damage to all enemies.. The damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.
What is the mana speed of Rhineglow? +
Rhineglow has Slow mana speed.