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Salimata: The Minion-Melting Marimba Master
"Is Salimata the answer to your minion problems? We dive into her fiery kit, exploring how her fast marimba skills disrupt the Opera meta and why her 'Minion Wound' mechanic is a game-changer. Plus, a look at her 6-tile synergy!"
Special Skill

Magical Balan
- Dispels buffs from the target and nearby enemies.
- Deals 375% damage to target and nearby enemies.
- The target and nearby enemies receive Minion Wound for 3 turns.
- Minion Wound: Target's minions health is reduced by 50% and mega minions health is reduced by 25% each turn. (Reduction is applied to owned minions and to any received minions while the effect is active. Reduction only affects minions' current health.
- The target and nearby enemies get -80% decrease for any healing received for 3 turns.
Family Bonus

Challenge Festival II - Bards
- Bard Family grants a solo bonus for any Hero who is the only member of their family on the team:
- * +5% mana generation.
- The members of this family have additional perks in the Challenge Festival events.
Passives
Passive Skills
- Quick TempoBallad. All Ballads cast by enemies only last for 1 turn.
- Quick TempoDance. All Dances cast by enemies only last for 1 turn.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Cleric heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Salimata has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Merciless Wizards

Barbaric Assassins
General Information
Salimata "Bard of Spirit Festivals"
- Rarity





- Element
Fire - Class
Cleric - Mana SpeedFast
- Skill Types
- SourceChallenge Festival II
- Family
Bard Family - Aether Power
Attack Up - Release DateDec 12, 2024
- AvailabilityCoach:Dec 12, 2026HA10:Dec 12, 2026
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1252 | 1143 | 1919 | 1151 |
4/85lb1 | 1349 | 1232 | 2069 | 1231 |
4/90lb2 | 1544 | 1409 | 2367 | 1391 |
Attack
Defense
Health
Mana
Healing
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%



+15

+3%

+18







+15


+18





+15


+18

+36


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Overall Grade
Overall performance in the current meta
Summon Value
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Copies to Keep
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Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
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Primary Use (Max 3)
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Visual Design
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Discussion
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