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Satori: The Heavyweight Champion of Counters
"Satori brings the heat to the arena with a kit designed to punish the most common defensive tactics. With a slap that hits dispellers twice as hard and a defensive stance that can reduce damage to a single digit, this Sumo wrestler is more than just a big health bar. We break down his stats, his buffed skills, and why he might be the answer to your dispel problems."
Special Skill

Thousand Palm Strikes
- Deals 315% damage to all enemies.
- Deals 630% damage against characters that cleanse or dispel using Special Skills. (Only direct Dispel and Cleanse effects from Special Skills are considered. This excludes Remove effects, Passives, Minions, Family effects, Talents and Status effects.)
- The caster and nearby allies have 55% chance to drop any received damage to 1 for 4 turns. If this effect is dispelled, it dispels buffs from all enemies.
Family Bonus

Tavern - Champions
- Bonus for 1/2/3 Unique Heroes:
- * +30% / +40% / +50% attack.
- * +20% / +30% / +40% defense.
Costume Bonus

Costume Bonus
No Costumes Available
This hero does not currently have any costumes released in the game. Costume Bonuses are unlocked by owning and fully leveling up one or more costumes for the base hero.
Passives
Passive Skills
Mana Buff on Status Ailment ReceivedReceives +24% mana generation for 3 turns when this character receives a status ailment or a negative stack.
Health Boost on Buff DispelThis character receives 450 boosted health each time a buff is dispelled from this character. This effect can activate only once per turn. It also activates on attempted dispels.
Mana on Buff DispelThis character receives 10% mana each time a buff is dispelled from them. This effect can activate only once per turn. It also activates on attempted dispels.
Aether Power

Damage Reduction
At the start of each battle, all damage received by this Hero is reduced by -10% for 6 turns.
Talents



Master Protect
If this character received any damage by the end of enemy turn, 25% chance to activate the following effects:
- This character and nearby allies get 25% defense for 2 turns.
Release Date

Release Date
About Release Dates
This shows the release date of Satori in Empires & Puzzles. This date determines eligibility for various game events like Hero Coach (2 years after base hero release) and Visiting Outfitter (549 days after release for the first costume).
Hero Coach Info
Hero Coach Date
How it works
By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4★ Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.
Visiting Outfitter Info
Visiting Outfitter Date
No Costumes Available
This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.
Matching Legendary Troops


















These troops provide full Class Synergy bonuses when equipped on Paladin heroes of the Blue element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Satori has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints — the exact percentages where your tile count drops — allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Paladin, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.




5★ Mana Troop Set




5★ Mana Troop Set

Veteran Wizard

Ravager Warriors
General Information
Satori "Sumo Champion"
- Rarity





- Element
Ice - Class
Paladin - Mana Speed
Average - Skill Types
- Source
Legends Summon - Family
Champions Family - Aether Power
Damage Reduction - CostumeBase
- Release DateNov 29, 2023
- AvailabilityCoach:Nov 29, 2025HA10:Nov 29, 2025
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
5
1
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | 💪 |
|---|---|---|---|---|
4/80 | 992 | 990 | 1666 | 982 |
4/85lb1 | 1070 | 1067 | 1795 | 1049 |
4/90lb2 | 1224 | 1221 | 2054 | 1182 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron



+18


+15





+36


+15





+3%


+18



+3%

+15







+36


+15



+15


+18



+18
+2%



+4%

+50


+50



+50
+50



+50Community Feedback
Explore collective wisdom! Hero discussion and tactical reports have moved to our official Discord Community. You can still contribute intel here, but the main strategy hub has shifted!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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