










Special Skill

Weakening Strike
- Deals 410% damage to the target and nearby enemies.
- Reduces max health of the target and nearby enemies by 1200 over 3 turns. This effect is stronger against targets with boosted health. The effect duration resets if the target is healed. (Max health can't get lower than 30% of the original max health. Any boosted health is reduced by an additional 400 per turn.)
- Deals extra damage against Holy.
Family Bonus

Monster Island - Plains Hunters
- Bonus for 2/3/4/5 Heroes:
- +5%/+10%/+15%/+20% attack.
- Event Bonus: Heroes belonging to the Plains Hunter family receive the following perks on Monster Island:
- * +40% attack, +40% defense, +40% health
Passives
Passive Skills
Special Skill Damage ReductionThis character has a 10% chance to drop the direct damage received from Special Skills to 1.
Damage over Time on SpecialWhen this character casts their Special Skill, they give a Hunter's Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased by 150, up to 1500 damage in total.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Rogue heroes of the Purple element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Sorcha has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Wayward Wizards

Mystic Mages
General Information
Sorcha "Persistent Hunter"
- Rarity





- Element
Dark - Class
Rogue - Mana SpeedFast
- Skill Types
- SourceMonster Island Summon
- Family
Plains Hunter Family - Aether Power
Attack Up - Release DateNov 20, 2025
- AvailabilityCoach:Nov 20, 2027HA10:Nov 20, 2027
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
5
1
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1314 | 1262 | 2263 | 1255 |
4/85lb1 | 1416 | 1360 | 2439 | 1342 |
4/90lb2 | 1620 | 1557 | 2791 | 1518 |
Attack
Defense
Health
Crit
Emblems
Master
Food
Iron



+15


+36







+15


+18



+3%


+15



+3%



+15



+15


+18





+36


+15



+15
+3%




+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
Strategic intel and hero comments have moved to the new E&P Fan Forum. Join the official successor to the SGG forum!
Council Login Required
Sign in to share your wisdom with the community
Awaiting strategic reports...
Be the first to brief the community!
