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Thunderclap
starstarstarstarstar
Thunderclap "Enraged Gorilla"
Thunderclap

Hero Review

Thunderclap Review: The King Kong of Disappointment?

"Thunderclap looks like a beast, but does he fight like one? We break down the Jungle Hunter's mechanics, his fatal flaw against dispellers, and why he might be more 'mild drizzle' than 'thunderstorm' in today's meta."

Special Skill

Special Skill Icon
Special Skill

Warcry of the Jungle

Mana Speed
Slow
  • The caster gets Taunt that prevents enemies from using Special Skill on the caster's allies for 5 turns.
  • The caster regenerates 1250 boosted health over 5 turns. Boosted health can exceed max HP.
  • Deals 500-1000 damage to all enemies after 5 turns, based on the damage the caster had taken while this effect was active. Maximum effect is achieved upon taking 50% of max health in damage.
  • Stack (Max: 10): The caster gets +25% attack against the weaker element.
⚑ Tile Breakpoints Guide
12Base Tiles
10% Bonus
11Tiles

Family Bonus

Monster Island - Jungle Hunters
Family Bonus

Monster Island - Jungle Hunters

  • Bonus for 2/3/4/5 Heroes:
  • +5%/+10%/+15%/+20% HP.
  • Event Bonus: Heroes belonging to the Jungle Hunter family receive the following perks on Monster Island:
  • * +40% attack, +40% defense, +40% health

Passives

Passive Icon
Inherent Abilities

Passive Skills

  • Hunter's Vigor
    When this character casts their Special Skill, they get +20% attack for 3 turns. This effect can be active in addition to other effects that alter attack.
  • Damage over Time on Special
    When this character casts their Special Skill, they give a Hunter's Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased by 150, up to 1500 damage in total.

Aether Power

Taunt
Aether Power

Taunt

At the start of each battle, this Hero gets Taunt that prevents enemies from using Special Skills on the Hero's allies for 3 turns.

In battles with multiple waves, the effect is refreshed at the beginning of each wave.

Talents

Class Talent

Master Revive

When receiving a fatal attack, 30% chance to revive at the end of the turn. If revived, the following effects are also activated:

  • This character gets 25% attack for 2 turns.

Hero Coach Info

Hero Coach
Ascension Support

Hero Coach Date

Available Since
May 6th, 2025

How it works

By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4β˜… Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.

Explore Full Coach Roster

Visiting Outfitter Info

Visiting Outfitter
Get this costume

Visiting Outfitter Date

🎭

No Costumes Available

This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.

Matching Legendary Troops

Fighter
Cleric
status_effect_defense_reduction_legendary_troop
yellow_legendary_fighter
Unstoppable Fighter
Fighter
Rogue
status_effect_attack_reduction_legendary_troop
yellow_legendary_swashbuckler
Swashbuckler Fighter
Cleric
Fighter
extra_heal_on_heal_legendary_troop
yellow_legendary_cleric
Unwavering Cleric
Rogue
Fighter
status_effect_attack_addition_legendary_troop
yellow_legendary_master_assassin
Battle Master Assassin

These troops provide full Class Synergy bonuses when equipped on Fighter heroes of the Yellow element.

Click here to view the full guide on how to obtain and best utilize these powerful troops!

Mana Optimization Strategy

How it works

By default, Thunderclap has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β€” the exact percentages where your tile count drops β€” allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Fighter, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.

Standard12Tiles
Optimized10Tiles
Barbarian
Druid
status_effect_attack_addition_legendary_troop
yellow_legendary_barbarian

5β˜… Mana Troop Set

8 Variants Matching
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 28
With +2% Emblem Bonus:
LVL 19
Need Bonus:10%
Combined bonuses:+11%
Breakpoint Achieved!
Druid
Barbarian
debuff_damage_reduction_legendary_troop
yellow_legendary_druid

5β˜… Mana Troop Set

10 Variants Matching
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 29
With +2% Emblem Bonus:
LVL 19
Need Bonus:10%
Combined bonuses:+11%
Breakpoint Achieved!
Fighter
Cleric
status_effect_defense_reduction_legendary_troop
yellow_legendary_fighter

5β˜… Mana Troop Set

2 Variants Matching
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 29
With +2% Emblem Bonus:
LVL 20
Need Bonus:10%
Combined bonuses:+11%
Breakpoint Achieved!
yellow_epic_magic

Divine Wizards

Magic Troop
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 11
With +2% Emblem Bonus:
LVL 5
Need Bonus:10%
Combined bonuses:+10%
Breakpoint Achieved!
Default12 Tiles
Optimized
10Tiles
Required Level
LVL 29
Need Bonus:20%
This Troop:+20%
Breakpoint Achieved!
yellow_epic_female_mage

Monastic Battlemages

Mana Troop
Default12 Tiles
Optimized
11Tiles
Required Level
LVL 17
With +2% Emblem Bonus:
LVL 11
Need Bonus:10%
Combined bonuses:+11%
Breakpoint Achieved!

General Information

Hero Name

Thunderclap "Enraged Gorilla"

Ascension Requirements

Tier 2Ascension Cost
Food273K
hero_chainmail_shirt3
β˜…β˜…β˜…
hero_tall_boots2
β˜…β˜…β˜…
hero_arcane_scripts3
β˜…β˜…
Tier 3Ascension Cost
Food442K
hero_chainmail_shirt3
β˜…β˜…β˜…
hero_compass1
β˜…β˜…β˜…
hero_fine_gloves1
β˜…β˜…β˜…
hero_orb_of_magic4
β˜…β˜…β˜…
Tier 4Ascension Cost
Food708K
hero_damascus_blade1
β˜…β˜…β˜…β˜…
hero_poison_darts6
β˜…β˜…β˜…β˜…
hero_tome_of_tactics1
β˜…β˜…β˜…β˜…
hero_orb_of_magic4
β˜…β˜…β˜…

Limit Break Requirements

Tier
Materials
Limit Break 1Unlock Cost
hero_limitbreak_legendary_yellow5
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow20
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow35
β˜…β˜…β˜…
LB 1 LevelsTotal Cost
hero_battle_manual5
β˜…β˜…β˜…
hero_orb_of_magic1
β˜…β˜…β˜…
hero_tall_boots5
β˜…β˜…β˜…
Limit Break 2Unlock Cost
hero_limitbreak_alpha10
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_yellow1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow5
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow10
β˜…β˜…β˜…
LB 2 LevelsTotal Cost
hero_poison_darts1
β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_yellow1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow3
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow5
β˜…β˜…β˜…

Stats & Emblems

Simulation: 0 Emblems

LevelATKDEFHPπŸ’ͺ
4/80
861
873
1610
896
4/85lb1
927
941
1736
955
4/90lb2
1061
1076
1986
1075
Calculated Bonuses
Attack
+225 & +4%
Defense
+72 & +3%
Health
+172 & +3%
Mana
+2%
Resource Costs
Emblems
1,740
Master
50
Food
6,041,800
Iron
6,041,800
+18
+15
+36
+15
+3%
+18
+3%
+15
+36
+15
+15
+18
+18
+2%
+4%
+50
+50
+50
+50
+50

Community Feedback

0 Strategists Contributing

Explore collective wisdom! Hero discussion and tactical reports have moved to our official Discord Community. You can still contribute intel here, but the main strategy hub has shifted!

Overall Grade

Overall performance in the current meta

OP
0v0%
Strong
0v0%
Average
0v0%
Weak
0v0%
Terrible
0v0%

Summon Value

Is this hero worth your gems and tokens?

Yes, Absolutely
0v0%
Only if you’re Pay-to-Win
0v0%
Yes, but only when featured
0v0%
Not Really
0v0%
Not at all
0v0%

Copies to Keep

How many copies are worth keeping and leveling?

None
0v0%
1 Copy
0v0%
2 Copies
0v0%
3+ Copies
0v0%

Limit Break Priority

Priority for applying Limit Breaks

LB2 (Alpha)
0v0%
LB1
0v0%
None
0v0%

Emblem Path

General emblem path preference

Sword path (Attack when possible)
0v0%
Shield path (HP and Def when possible)
0v0%

Node Strategy

Specific node priority strategy

Atk > Def > HP
0v0%
Atk > HP > Def
0v0%
Def > Atk > HP
0v0%
Def > HP > Atk
0v0%
HP > Atk > Def
0v0%
HP > Def > Atk
0v0%

Best Def Position

Best placement in a defense formation

Tank
0v0%
Flank
0v0%
Wing
0v0%
None
0v0%

Primary Use (Max 3)

Top scenarios where this hero excels

Raids/War
0v0%
Defense
0v0%
Titans
0v0%
Tournaments
0v0%
Events
0v0%
Farming
0v0%

Visual Design

What do you think of the visual design?

Amazing
0v0%
Refreshingly new
0v0%
It’s ok
0v0%
It could be better
0v0%
Very bad
0v0%

Discussion

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❓ Frequently Asked Questions about Thunderclap

What element and rarity is Thunderclap in Empires & Puzzles? +
Thunderclap is a 5 star Holy hero (Yellow) with legendary rarity.
What is Thunderclap's special skill? +
Thunderclap's special skill is called "Warcry of the Jungle". The caster gets Taunt that prevents enemies from using Special Skill on the caster's allies for 5 turns. The caster regenerates 1250 boosted health over 5 turns. Boosted health can exceed max HP. Deals 500-1000 damage to all enemies after 5 turns, based on the damage the caster had taken while this effect was active. Maximum effect is achieved upon taking 50% of max health in damage. Stack (Max: 10): The caster gets +25% attack against the weaker element.
When was Thunderclap released? +
Thunderclap was released on May 6, 2023.
Which family does Thunderclap belong to? +
Thunderclap belongs to the Jungle Hunter Family. Bonus for 2/3/4/5 Heroes:. +5%/+10%/+15%/+20% HP.. Event Bonus: Heroes belonging to the Jungle Hunter family receive the following perks on Monster Island:. * +40% attack, +40% defense, +40% health
What are Thunderclap's passive skills? +
Hunter's Vigor: When this character casts their Special Skill, they get +20% attack for 3 turns. This effect can be active in addition to other effects that alter attack.. Damage over Time on Special: When this character casts their Special Skill, they give a Hunter's Mark on a random enemy. The target receives 150 damage over 3 turns. If a target already has this effect, the duration will be refreshed and the damage will be increased by 150, up to 1500 damage in total.
What is the mana speed of Thunderclap? +
Thunderclap has Slow mana speed.