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Torben Review: Is The Lord of the Highlands Still King?
"Torben's 'Mark the Prey' mechanic was once the most feared skill in the arena. But with stats from a bygone era, can this Clash of Knights veteran still hunt in today's meta? We break down the numbers, the strategy, and the harsh reality of power creep."
Special Skill

Mark the Prey
- For 3 turns, the target receives 80% damage for all the damage dealt to their allies.
- The target get -44% defense for 3 turns.
- Deals 200% damage to the target and nearby enemies.
Family Bonus

Alliance - Bears
- Heroes become stronger when teamed with other unique Heroes of the same family.
- Bonus for 1/2/3 Heroes:
- * All received defense status ailments will be replaced by a +40%/+60%/+70% defense buff for 3 turns.
- The members of this family have additional perks in the Clash of Knights event.
Passives
Passive Skills
Health Recovery on Buff ReceivedThis character recovers 5% health when they receive a buff or a positive stack.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Fighter heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Torben has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Merciless Wizards

Barbaric Assassins
General Information
Torben "Lord of the Highlands"
- Rarity





- Element
Fire - Class
Fighter - Mana SpeedFast
- Skill Types
- SourceAlliance - Knights Clash
- Family
Bear Family - Aether Power
Attack Up - Release DateOct 18, 2023
- AvailabilityCoach:Oct 18, 2025HA10:Oct 18, 2025
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1034 | 945 | 1633 | 980 |
4/85lb1 | 1114 | 1018 | 1760 | 1046 |
4/90lb2 | 1275 | 1165 | 2014 | 1179 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron



+18


+15





+36


+15





+3%


+18



+3%

+15







+36


+15



+15


+18



+18
+2%



+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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