










Hero Review
Vanya: The Drill-Wielding Healer Who Loves Butterflies
"Is Vanya just a dwarf with a drill, or the ultimate support hero? We dig into his stats, his massive Mega Minion, and why his 'Sense of Wonder' might be the most confusingly named skill in the game. Find out if this Garrison Guard still holds up!"
Special Skill

Sense of Wonder
- Recovers 54% health of all allies.
- Summons a Shield Guard Mega Minion with 65% HP and 180% attack inherited from the caster.
- The Shield Guard Mega Minion cleanses the latest cleansable status ailments from all allies each turn. This does not trigger secondary effects.
Family Bonus

Goblin Village - Garrison Guards
- Bonus for 1 / 2 / 3 Heroes:
- At the start of the battle, summons a Recruit Guard Mega Minion with 20% / 25% / 30% HP and 100% / 120% / 140% attack inherited from this character.
Passives
Passive Skills
Resist mana reductionThis character is immune to mana reduction.
Mana on Status Ailment ReceivedThis character gains 5% mana when they receive a status ailment or negative stack.
Guard RallyEvery 4 turns, removes all Wither effects from all allies.
Aether Power

Regen
At the start of each battle, this Hero regenerates 420 health over 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Monk heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Vanya has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

Merciless Wizards

Barbaric Assassins
General Information
Vanya "The Steadfast Sapper"
- Rarity





- Element
Fire - Class
Monk - Mana SpeedSlow
- Skill Types
- SourceGoblin Summon
- Family
Garrison Guard Family - Aether Power
Regen - Release DateApr 15, 2024
- AvailabilityCoach:Apr 15, 2026HA10:Apr 15, 2026
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1126 | 1106 | 1759 | 1075 |
4/85lb1 | 1214 | 1192 | 1895 | 1148 |
4/90lb2 | 1389 | 1363 | 2169 | 1296 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%


+15

+2%

+18







+15


+18





+15


+18

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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