








Hero Review
William: The Nervous Night Watchman Who Actually Hits Back
"William might look like he is terrified of his own shadow, but with a Mega Minion meat shield and a lantern full of critical buffs, this Garrison Guard is a surprisingly sturdy contender in the 3-star arena. Just don't ask him to tank without his friends."
Special Skill

Situational Awareness
- Deals 210% damage to the target and nearby enemies.
- The caster and nearby allies get +36% defense for 3 turns.
- The caster and nearby allies get +36% critical chance for 3 turns.
Family Bonus

Goblin Village - Garrison Guards
- Bonus for 1 / 2 / 3 Heroes:
- At the start of the battle, summons a Recruit Guard Mega Minion with 20% / 25% / 30% HP and 100% / 120% / 140% attack inherited from this character.
Passives
Passive Skills
Resist mana reductionThis character is immune to mana reduction.
Guard RallyEvery 4 turns, removes all Wither effects from all allies.
Aether Power

Defense Up
At the start of each battle, this Hero gets 20% defense for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Fighter heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, William has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Ancient Wizard

Rebel Infiltrators
General Information
William "Nervous Night Guardsman"
- Rarity



- Element
Nature - Class
Fighter - Mana SpeedAverage
- Skill Types
- SourceGoblin Summon
- Family
Garrison Guard Family - Aether Power
Defense Up - Release DateApr 15, 2024
- AvailabilityCoach:Apr 15, 2026HA5:Apr 15, 2026
Ascension Requirements
58K
1
2
132K
3
2
2Limit Break Requirements
5
1
1
1
1
5
3Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
3/50 | 543 | 500 | 712 | 494 |
3/55lb1 | 616 | 567 | 807 | 552 |
3/60lb2 | 761 | 700 | 997 | 666 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron



+18


+15





+36


+15





+3%


+18



+3%

+15







+36


+15



+15


+18



+18
+2%



+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
Strategic intel and hero comments have moved to the new E&P Fan Forum. Join the official successor to the SGG forum!
Council Login Required
Sign in to share your wisdom with the community
Awaiting strategic reports...
Be the first to brief the community!
