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Zavinia Review: Is This Secret Hero Crazy Good or Just Crazy?
"Zavinia burst onto the scene as a mysterious Secret Hero, wielding a steampunk pistol and a head full of snakes. She offers massive damage potential dependent on nature tiles, but her self-inflicted Insanity makes her a ticking time bomb. Is she worth the risk in today's meta?"
Special Skill

Darts of the Deep
- Deals 450% damage to the target.
- Deals additional 180% damage to as many random enemies as there are Nature tiles on the board, up to a maximum of 12 hits. The damage is reduced on each consecutive hit.
- All hit targets get 10 Insanity every time they are hit.
- Inflicts 50 Insanity on the caster.
Family Bonus

Shadow - Cultists
- Bonus for 1 / 2 / 3 Heroes:
- +20% / +30% / +40% defense
- +20% / +30% / +40% health
- The members of this family have additional perks in the Shadows of the Deep event.
Passives
Passive Skills
Marked by the Old OnesAll damage is reduced by 5% per 10 Insanity for this character up to a maximum reduction of 50%.
Aether Power

Attack Up
At the start of each battle, this Hero gets 20% attack for 6 turns
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Rogue heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Zavinia has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Ancient Wizard

Rebel Infiltrators
General Information
Zavinia "Hybrid of the Deep"
- Rarity





- Element
Nature - Class
Rogue - Mana SpeedFast
- Skill Types
- SourceShadow Summon
- Family
Cultist Family - Aether Power
Attack Up - Release DateJun 30, 2024
- AvailabilityCoach:Jun 30, 2026HA10:Jun 30, 2026
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1180 | 1087 | 1909 | 1109 |
4/85lb1 | 1272 | 1172 | 2057 | 1186 |
4/90lb2 | 1455 | 1341 | 2354 | 1339 |
Attack
Defense
Health
Crit
Emblems
Master
Food
Iron



+15


+36







+15


+18



+3%


+15



+3%



+15



+15


+18





+36


+15



+15
+3%




+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
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