










Special Skill

Solar Shroud
- Recovers 45% health for all allies.
- All allies reduce all received damage by -50% for 4 turns.
- All allies except the caster get an additional +30% attack power for the next Special Skill they cast. The additional attack power increases +30% each turn, up to a maximum of +120% in total.
Family Bonus

Astral Plane - Astral Demons
- Bonus for 1/2 Heroes:
- * This character gains 3% / 6% mana when taking Special Skills damage. This effect can activate once per turn.
- * 60% / 85% chance to cleanse 1 status ailment from all allies when receiving Special Skill damage.
Passives
Passive Skills
Hinder ManaReduces the amount of mana increased by Special Skills, Passive Skills, family bonuses and status effects by -80%. The effect applies to all enemies in battle.
Resist Negative Mana EffectsThis character is immune to mana reductions, as well as status ailments and negative stacks that affect mana generation. Applies also to effects and status ailments that block or steal mana.
Resist Healing AilmentsThis character is immune to status ailments that affect healing.
Aether Power

Fiend Resist
At the start of each battle, this Hero is immune to new Fiends for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Monk heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Zondalath has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Divine Wizards

Monastic Battlemages
General Information
Zondalath "Astral Demon Sun-Wielder"
- Rarity





- Element
Holy - Class
Monk - Mana SpeedAverage
- Skill Types
- SourceAstral Summon
- Family
Astral Demons - Aether Power
Fiend Resist - Release DateMar 7, 2026
- AvailabilityCoach:Mar 7, 2028HA10:Mar 7, 2028
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1312 | 1359 | 2301 | 1286 |
4/85lb1 | 1414 | 1465 | 2479 | 1377 |
4/90lb2 | 1617 | 1676 | 2837 | 1557 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%


+15

+2%

+18







+15


+18





+15


+18

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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