









Special Skill

Soul Immolation
- Attacks the target with Firestorm Strike, dealing up to 4400 damage. Deals 40% more if the target is of the Nature element. This Special Skill never misses its targets.
- All allies get +45% chance to dodge Special Skills for 5 turns. Each dodge damages the attacker for 500 damage.
- This character gets a Mark of Immolation for 5 turns. Whenever an enemy or an ally receives Burn damage, the caster gains a stack. (Max: 10). Each stack increases mana generation of the caster by +6%.
Family Bonus

S7 - Nidavellir
- Members of this realm have a Molten Core.
- The Molten Core is charged each time this character receives damage from normal attacks or Special Skills.
- The members of this realm have additional perks in Untold Tales II: Treasures of Flame and Frost stages.
Costume Bonus

Costume Bonus
attack
defense
health
manaReach the maximum ascension level for this costume to unlock these bonus stats for the base hero and all their costumes. Limit Breaking does not increase the Costume Bonus and is not required to reach the maximum values.
Passives
Passive Skills
Resist StealingThis character is immune to stealing and Ransacking.
Empowered Resist BurnThis character is immune to status ailments that deal Burn damage and gains 600 boosted health and 10% mana each time they resist.
Molten CoreThe Molten Core activates each time this character's Special Skill is cast:- All enemies receive Corrosive Burn for 3 turns. With a fully charged Molten Core, the Corrosive Burn deals 388 Burn damage and lowers the target's defense by -13% each turn. Deals extra damage against heroes with Minions or a Mega Minions.
- The Burn damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.
Aether Power

Mana Boost
At the start of each battle, this Hero receives a small amount of mana over 6 turns.
Talents



Master Manashield
35% chance to resist negative mana effects and effects that prevent the use of Special Skills. If effects were resisted, the following effects are also activated:
- This character and nearby allies recover 10% health.
Hero Coach Info
Hero Coach Date
How it works
By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4β Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time. Note: Eligibility is determined by the Base Hero release date. While costumes cannot be coached directly, coaching the base hero provides the foundation for costume utilization.
Visiting Outfitter Info
Visiting Outfitter Date
How it works
The Visiting Outfitter is a recurring event that allows you to use Gems to buy the Oldest Missing Costume for a specific hero. This is a guaranteed way to unlock powerful Stat Bonuses and alternate skills for heroes already in your roster.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Cleric heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Aethslegaur C1 has Slow mana speed, requiring 12 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Cleric, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). Also, with the Costume Bonus active, they gain an extra +5% Mana Bonus. These bonuses can significantly lower the troop level required to reach these breakpoints.



5β Mana Troop Set



5β Mana Troop Set

Merciless Wizards

Barbaric Assassins
General Information
Aethslegaur C1 "Dwarven Soul Seeker"
- Rarity





- Element
Fire - Class
Cleric - Mana Speed
Slow - Source
S7 - Treasures of Flame and Frost - Family
Nidavellir Realm - Aether Power
Mana Boost - Costume
Costume 1 - Release DateJun 18, 2026
- AvailabilityHA10:Jun 18, 2027Outfitter:Dec 19, 2027
Ascension Requirements
273K
3
442K
3
708K
4Limit Break Requirements
5
5
1
5
1
5
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1319 | 1362 | 2620 | 1334 |
4/85lb1 | 1422 | 1467 | 2824 | 1428 |
4/90lb2 | 1627 | 1679 | 3231 | 1616 |
Attack
Defense
Health
Mana
Healing
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%



+15

+3%

+18







+15


+18





+15


+18

+36


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
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