









Special Skill

Colossal Carry
- Rearranges the enemy positions randomly.
- Deals 260% damage to the target and nearby enemies.
- The caster gets +45% chance to dodge Special Skills for 3 turns. Each dodge gives +5% defense stack. (Max: 10).
Family Bonus

S4 - Underwild
- Bonus for 1/2/3/4/5 Unique Heroes:
- 20%/24%/28%/32%/36% chance to spawn an Underwild Gem on the board when this Hero casts their Special Skill.
- The Underwild Gems deal 50/35/25 (5*/4*/3*) damage to a random enemy each turn until it is matched.
- Underwild Gems can only spawn on regular shields that match the element of this Hero.
Passives
Passive Skills
Increased Special Skill DamageThis first time this character cast a Special Skill that deals damage an additional 30% is added to its power.
Increased Damage Against Boosted HealthAfter this character casts their Special Skill cast, all allies' normal attacks and Special Skills deal +70% damage against targets with boosted health for 3 turns.
Aether Power

Damage Reduction
At the start of each battle, all damage received by this Hero is reduced by -10% for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Barbarian heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Akkorog C1 has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Divine Wizards

Monastic Battlemages
General Information
Akkorog C1 "Morlock Running Back"
- Rarity





- Element
Holy - Class
Barbarian - Mana SpeedFast
- Skill Types
- SourceS4 - Wilderness
- Family
Underwild Family - Aether Power
Damage Reduction - Release DateFeb 1, 2024
- AvailabilityHA10:Feb 1, 2025Outfitter:Aug 3, 2025
Ascension Requirements
273K
3
442K
3
708K
4Limit Break Requirements
5
5
1
5
1
5
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 985 | 1025 | 1891 | 1021 |
4/85lb1 | 1062 | 1105 | 2037 | 1091 |
4/90lb2 | 1215 | 1264 | 2331 | 1230 |
Attack
Defense
Health
Crit
Emblems
Master
Food
Iron



+15


+36







+15


+18





+3%



+18

+2%



+15



+15


+18





+36


+15



+15


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
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Copies to Keep
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Limit Break Priority
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Emblem Path
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Node Strategy
Specific node priority strategy
Best Def Position
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Visual Design
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Discussion
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