








Special Skill

Rock and Rime
- Deals 250% damage to the target and nearby enemies.
- The target and nearby enemies get -40% defense against Special Skills for 3 turns.
- The caster and nearby allies get +84% defense against Nature, and a further 2% increase every time they are hit during 3 turns, up to +100% defense.
Family Bonus

Covenant Summon - Constructs
- Members of this family have a Construct Core:
- The Construct Core is charged each time this character receives damage from normal attacks or Special Skills.
Costume Bonus

Costume Bonus
attack
defense
health
manaReach the maximum ascension level for this costume to unlock these bonus stats for the base hero and all their costumes. Limit Breaking does not increase the Costume Bonus and is not required to reach the maximum values.
Passives
Passive Skills
Resist Special Skill BlockingThis character is immune to status ailments that prevent the use of Special Skills.
Destructive CoreThe Construct Core of this character is a Destructive Core. The Destructive Core activates each time this character's Special Skill is cast- With a fully charged Destructive Core, deals 200% damage to all enemies.
- The damage is scaled by the amount of charge in the Core. All charge is exhausted when the Core is activated.
- Energy SaverWhen the Core of this character is activated, only 50% of their Core charge is exhausted.
Aether Power

Special Boost
At the start of each battle, this Hero's Special Skill deals an additional 30% damage for 6 turns.
Talents



Master Jinx
- When dealing damage through normal attacks and Special Skills, 25% chance to deal 25% extra damage per each active buff.
Release Date

Release Date
About Release Dates
This shows the release date of Bonechill C1 in Empires & Puzzles. Parent hero Bonechill was originally released on Apr 25th, 2024. This date determines eligibility for various game events like Hero Coach (2 years after base hero release) and Visiting Outfitter (549 days after release for the first costume).
Hero Coach Info
Hero Coach Date
Not Eligible for Coaching
The Hero Coach event is exclusive to 5β Legendary heroes. Lower rarity heroes are not eligible for instant ascension.
Visiting Outfitter Info
Visiting Outfitter Date
How it works
The Visiting Outfitter is a recurring event that allows you to use Gems to buy the Oldest Missing Costume for a specific hero. This is a guaranteed way to unlock powerful Stat Bonuses and alternate skills for heroes already in your roster.
Matching Legendary Troops


















These troops provide full Class Synergy bonuses when equipped on Wizard heroes of the Blue element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Bonechill C1 has Fast mana speed, requiring 8 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Wizard, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). Also, with the Costume Bonus active, they gain an extra +5% Mana Bonus. These bonuses can significantly lower the troop level required to reach these breakpoints.




5β Mana Troop Set




5β Mana Troop Set

Veteran Wizard

Ravager Warriors
General Information
Bonechill C1 "Bedrock Construct"
- Rarity




- Element
Ice - Class
Wizard - Mana Speed
Fast - Source
Covenant Summon - Family
Construct Family - Aether Power
Special Boost - Costume
Costume 1 - Release DateNov 7, 2026
- AvailabilityHA8:Nov 7, 2027Outfitter:May 9, 2028
Ascension Requirements
132K
2
273K
3
442K
1Limit Break Requirements
3
5
1
3
3
6
5
1Stats & Emblems
Costumes must be max leveled to unlock these bonus stats for the base hero.
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/70 | 763 | 892 | 1451 | 804 |
4/75lb1 | 829 | 969 | 1577 | 867 |
4/80lb2 | 960 | 1124 | 1829 | 991 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron



+15


+18







+15


+36



+3%



+15



+2%



+15



+15


+36





+18


+15



+15


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
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Limit Break Priority
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Emblem Path
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Node Strategy
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Visual Design
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Discussion
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