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Boom & Fang Review: The Reckless Duo with a Mega Bite
"Boom & Fang brings a massive White Boar Mega Minion to the battlefield, turning himself into a self-sustaining tank with a nasty counterattack. But with stats from 2023, can this Goblin duo still hold the line against the modern titans of 2025? We break down the numbers and strategy."
Special Skill

Boar Call
- Summons a White Boar Mega Minion with 65% HP and 250% attack inherited from the caster.
- When summoned the White Boar Mega Minion gives its owner the ability to counterattack with 100% of the received damage as long as the owner has a White Boar Mega Minion. This effect can't be dispelled.
Family Bonus

Goblin Village - Goblins
- Bonus for 1/2/3 Heroes:
- Each time this Hero takes damage from the enemyβs Special Skill, removes 50% / 75% / 100% boosted health from all enemies.
Passives
Passive Skills
Effects on Special Skill50% chance to perform the following actions when this character casts their Special Skill.- Deals 90% damage to all enemies.
- All enemies get -25% accuracy for 3 turns.
Aether Power

Damage Reduction
At the start of each battle, all damage received by this Hero is reduced by -10% for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Cleric heroes of the Green element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Boom & Fang has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Ancient Wizard

Rebel Infiltrators
General Information
Boom & Fang "Reckless Duo"
- Rarity





- Element
Nature - Class
Cleric - Mana SpeedAverage
- Skill Types
- SourceGoblin Summon
- Family
Goblin Family - Aether Power
Damage Reduction - Release DateOct 16, 2023
- AvailabilityCoach:Oct 16, 2025HA10:Oct 16, 2025
Ascension Requirements
273K
3
2
3
442K
1
1
3
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 891 | 959 | 1746 | 949 |
4/85lb1 | 961 | 1034 | 1882 | 1014 |
4/90lb2 | 1099 | 1183 | 2153 | 1142 |
Attack
Defense
Health
Mana
Healing
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%



+15

+3%

+18







+15


+18





+15


+18

+36


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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