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Chimister: The Mad Moth Chemist of Very Fast Dispel
"Chimister brings Very Fast mana and lethal Toxin to the battlefield. Discover how this mad scientist melts minions and dispels buffs before the enemy can blink. Is he the cure for the minion meta or just another bug in the system?"
Special Skill

Mutating Mixture
- If any enemy has the Toxin status ailment:
- * All enemies receive 985 Toxin damage over 5 turns. Damage is increased against targets with boosted health, Minions or a Mega Minion. (The Toxin damage is increased by +100% against targets with boosted health. The Toxin damage is increased by +33% per Minion or Mega Minion owned by target. Maximum increased damage is +199%.)
- * Dispels buffs from all enemies.
- * All allies regenerate 1300 bosted health over 5 turns. Boosted health can exceed max HP.
- Otherwise:
- * All enemies receive 790 Toxin damage over 5 turns. Damage is increased against targets with boosted health, Minions or a Mega Minion. (The Toxin damage is increased by +100% against targets with boosted health. The Toxin damage is increased by +33% per Minion or Mega Minion owned by target. Maximum increased damage is +199%.)
- * Dispels buffs from all enemies.
Family Bonus

Alliance - Moths
- Bonus for 1/2/3 Heroes:
- At the start of each turn, cast Moth Dust to a random enemy for 2/3/4 turns.
- Moth Dust has the following effets:
- * -30% mana generation.
- * Mega Minion's current health is reduced by 50% each turn.
- If Moth Dust is cleansed or removed, the target falls asleep and receives +80% increased damage while sleeping.
- The members of this family have additional perks in the Night of the Moth event.
Costume Bonus

Costume Bonus
No Costumes Available
This hero does not currently have any costumes released in the game. Costume Bonuses are unlocked by owning and fully leveling up one or more costumes for the base hero.
Passives
Passive Skills
Dodge Special DamageThis character has a 15% chance to dodge Special Skills that deal damage.
Aether Power

Ailment Immunity
No Aether Power description available.
Talents



Master Jinx
- When dealing damage through normal attacks and Special Skills, 25% chance to deal 25% extra damage per each active buff.
Release Date

Release Date
About Release Dates
This shows the release date of Chimister in Empires & Puzzles. This date determines eligibility for various game events like Hero Coach (2 years after base hero release) and Visiting Outfitter (549 days after release for the first costume).
Hero Coach Info
Hero Coach Date
How it works
By utilizing the Hero Coach, you can reach the Maximum Ascension of a Legendary hero instantly. This bypasses the requirement for rare 4★ Materials (like Alpha Aethers and Damaskus Blades) and ignores the traditional leveling time.
Visiting Outfitter Info
Visiting Outfitter Date
No Costumes Available
This hero does not currently have any costumes in the game. As a result, they do not appear in the Visiting Outfitter events.
Matching Legendary Troops


















These troops provide full Class Synergy bonuses when equipped on Wizard heroes of the Blue element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Chimister has Very Fast mana speed, requiring 6.5 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints — the exact percentages where your tile count drops — allowing your hero to fire their special skill faster, with less tiles. Additionally, as a Wizard, this hero can unlock a +2% Mana Bonus through Emblems (Talent Tree). These bonuses can significantly lower the troop level required to reach these breakpoints.




5★ Mana Troop Set




5★ Mana Troop Set

4★ Mana Troop Set
General Information
Chimister "The Lab Moth"
- Rarity





- Element
Ice - Class
Wizard - Mana Speed
Very Fast - Skill Types
- Source
Alliance - Moths - Family
Moth Family - Aether Power
Ailment Immunity - CostumeBase
- Release DateJun 25, 2025
- AvailabilityCoach:Jun 25, 2027HA10:Jun 25, 2027
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
5
1
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | 💪 |
|---|---|---|---|---|
4/80 | 1306 | 1184 | 2148 | 1214 |
4/85lb1 | 1407 | 1276 | 2315 | 1298 |
4/90lb2 | 1610 | 1460 | 2649 | 1468 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron



+15


+18







+15


+36



+3%



+15



+2%



+15



+15


+36





+18


+15



+15


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
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Overall Grade
Overall performance in the current meta
Summon Value
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Copies to Keep
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Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
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Primary Use (Max 3)
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Visual Design
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Discussion
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