









Hero Review
Emilio Review: The Original Ailment Blocker
"Emilio was once the speed king of ailment immunity. Does his base form still hold up, or has he been left in the dust by modern stats? We break down his unique mechanics."
Special Skill

Flames and Rejuvenation
- Casts one of the following special skills:
- If any enemy has the Burn Status Ailment:
- * All enemies receive 415 Burn damage over 5 turns.
- * All allies regenerate 549 HP over 3 turns.
- * All allies are immune to new status ailments for 3 turns.
- Otherwise:
- * All enemies receive 365 Burn damage over 5 turns.
- * All allies are immune to new status ailments for 3 turns.
Family Bonus

Challenge Festival II - Starfall
- Bonus for 1/2/3 Heroes:
- 50%/75%/100% chance to cleanse the Hero's most recent cleansable status ailment at the end of each turn.
- The members of this family have additional perks in the Challenge Festival events.
Passives
No passives found
Aether Power

Defense Up
At the start of each battle, this Hero gets 20% defense for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Druid heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Emilio has Very Fast mana speed, requiring 6.5 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

4β Mana Troop Set
General Information
Emilio "The Great Phoenix Tamer"
- Rarity





- Element
Fire - Class
Druid - Mana SpeedVery Fast
- Skill Types
- SourceChallenge Festival II
- Family
Starfall Family - Aether Power
Defense Up - Release DateJun 10, 2021
- AvailabilityCoach:Jun 10, 2023HA10:Jun 10, 2023
- Costume StatusAvailable
Ascension Requirements
273K
3
2
3
442K
3
1
1
4
708K
1
6
1
4Limit Break Requirements
5
20
35
5
1
5
10
1
5
10
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 751 | 803 | 1406 | 809 |
4/85lb1 | 810 | 865 | 1516 | 862 |
4/90lb2 | 927 | 990 | 1734 | 969 |
Attack
Defense
Health
Mana
Emblems
Master
Food
Iron





+15


+18



+18


+15







+3%



+18

+3%

+15







+18


+15





+18


+15

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
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