









Hero Review
Costume Flip Review: Donut Fear, The Healer is Here!
"Flip returns with a fresh donut and a massive stat boost. Is the Donut Vendor costume the sweetest treat in your roster? We review his new Cleric form and why he's a top-tier red healer."
Special Skill

Donut to the Rescue!
- Recovers 50% health for all allies.
- All allies bypass defensive buffs with their attacks for 4 turns. (Defensive buffs include counterattacks.)
- All allies get +55% critical chance for 4 turns.
Family Bonus

Monthly Event - Beach Party
- Bonus for 1+ Heroes:
- -20%/-40%/-60% damage received from damage over time status effects.
- The members of this family have additional perks in the Beach Party event.
Passives
Passive Skills
Damage over time on SpecialWhen this character casts their Special Skill, all enemies receive 272 Water damage over 2 turns.
Resist Water DamageThis character has innate resistance against Water Damage.
Aether Power

Damage Reduction
At the start of each battle, all damage received by this Hero is reduced by -10% for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Cleric heroes of the Red element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Flip C1 has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Merciless Wizards

Barbaric Assassins
General Information
Flip C1 "Seal Donut Vendor"
- Rarity





- Element
Fire - Class
Cleric - Mana SpeedAverage
- Skill Types
- SourceMonthly Event - Beach Party
- Family
Beach Party Family - Aether Power
Damage Reduction - Release DateJun 3, 2025
- AvailabilityHA10:Jun 3, 2026Outfitter:Dec 4, 2026
Ascension Requirements
273K
3
442K
3
708K
4Limit Break Requirements
5
5
1
5
1
5
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1142 | 1243 | 2237 | 1185 |
4/85lb1 | 1230 | 1339 | 2411 | 1267 |
4/90lb2 | 1408 | 1532 | 2758 | 1432 |
Attack
Defense
Health
Mana
Healing
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%



+15

+3%

+18







+15


+18





+15


+18

+36


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
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