









Hero Review
Foxglove: The Toxic Bat-Eared Fox That Ruins Healers
"Meet Foxglove, the 4-star Covenant hero who brings a permanent poison and a passive healing nerf that makes clerics cry. We break down his stats, skills, and why he might be the secret weapon your tournament defense is missing."
Special Skill

Venomfang Concoction
- Deals 255% damage to the target and nearby enemies.
- The target and nearby enemies receive lasting 97 Poison damage per turn. (This effect lasts until it is cleansed, replaced or removed.)
- The target and nearby enemies get -30% mana generation for 4 turns. (Affects only mana generated from matching tiles or mana gained by the defense team at the end of their turn.)
Family Bonus

Covenant Summon - Foxes
- Bonus for 1/2 Heroes:
- This hero summons 1/2 Sly Fox Minions for self, with 2% health and 100% attack inherited from the hero.
- Sly Fox Minion has 80% chance to dodge incomming attacks.
- When Sly Fox Minion dodges, it steals latest dispellable buff from the attacker and gives it to its owner.
Passives
Passive Skills
Decreased HealingAll enemies get -50% healing.
Aether Power

Special Boost
At the start of each battle, this Hero's Special Skill deals an additional 30% damage for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Wizard heroes of the Purple element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Foxglove has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.

Wayward Wizards

Mystic Mages
General Information
Foxglove "The Sly Bat-eared Fox"
- Rarity




- Element
Dark - Class
Wizard - Mana SpeedAverage
- Skill Types
- SourceCovenant Summon
- Family
Fox Family - Aether Power
Special Boost - Release DateJul 6, 2025
- AvailabilityCoach:Jul 6, 2027HA8:Jul 6, 2027
Ascension Requirements
132K
3
2
2
273K
3
2
3
442K
1
1
3
4Limit Break Requirements
5
20
5
3
1
5
3
6
5
1Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/70 | 786 | 701 | 1370 | 748 |
4/75lb1 | 854 | 761 | 1489 | 805 |
4/80lb2 | 990 | 883 | 1726 | 920 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron



+15


+18







+15


+36



+3%



+15



+2%



+15



+15


+36





+18


+15



+15


+2%

+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
Strategic intel and hero comments have moved to the new E&P Fan Forum. Join the official successor to the SGG forum!
Council Login Required
Sign in to share your wisdom with the community
Awaiting strategic reports...
Be the first to brief the community!
