Your Ultimate E&P Companion

πŸ”₯Arkin
πŸ”₯MaxNoob
πŸ’ŽChadmo
πŸ”₯BeanieKAQZ
πŸ”₯Jolord5
πŸ’ŽGary
πŸ”₯Diego4
πŸ”₯BlueBloodGiant311
πŸ₯‡Combonator
πŸ’ŽBull1607
πŸ’ŽAlphonso4444
πŸ”₯Super Dave
πŸ’ŽL33t-Vortex
πŸ”₯Johan R
πŸ”₯Karen B.
πŸ’ŽThe Struvedogg
🌟Neonsocks
πŸ”₯Midnite Rider
🌟MMMiaMMM
πŸ”₯Moniqueβ€œMo”
🌟Vic
🌟Hoots
πŸ”₯Psycrowsis [YouTube]
πŸ”₯Regina
🌟Shazam
🌟Ship
πŸ”₯Ruby Sorceresses
🌟FRED
πŸ’ŽMyB!
πŸ”₯Zippy
πŸ”₯Lamerko1993
πŸ”₯Caput Corvi
βš”οΈRssarr
πŸ”₯King Klecko
πŸ”₯Kat
πŸ”₯Jedi Princess
πŸ”₯Paul M.
πŸ”₯sb8gapi
πŸ”₯{ MissK }
πŸ”₯Danila
πŸ”₯Arkin
πŸ”₯MaxNoob
πŸ’ŽChadmo
πŸ”₯BeanieKAQZ
πŸ”₯Jolord5
πŸ’ŽGary
πŸ”₯Diego4
πŸ”₯BlueBloodGiant311
πŸ₯‡Combonator
πŸ’ŽBull1607
πŸ’ŽAlphonso4444
πŸ”₯Super Dave
πŸ’ŽL33t-Vortex
πŸ”₯Johan R
πŸ”₯Karen B.
πŸ’ŽThe Struvedogg
🌟Neonsocks
πŸ”₯Midnite Rider
🌟MMMiaMMM
πŸ”₯Moniqueβ€œMo”
🌟Vic
🌟Hoots
πŸ”₯Psycrowsis [YouTube]
πŸ”₯Regina
🌟Shazam
🌟Ship
πŸ”₯Ruby Sorceresses
🌟FRED
πŸ’ŽMyB!
πŸ”₯Zippy
πŸ”₯Lamerko1993
πŸ”₯Caput Corvi
βš”οΈRssarr
πŸ”₯King Klecko
πŸ”₯Kat
πŸ”₯Jedi Princess
πŸ”₯Paul M.
πŸ”₯sb8gapi
πŸ”₯{ MissK }
πŸ”₯Danila
Goldrip
starstarstarstarstar
Goldrip "Golden Slime King"
Goldrip

Hero Review

Goldrip: The Midas Touch of Misery and Greed

"Goldrip brings a wealth of pain to Empires & Puzzles with his unique Greed mechanic and devastating bleed damage. Is this golden slime the kingpin of your roster or just fool's gold? We dive deep into his stats, skills, and strategic value in the current meta."

Special Skill

Special Skill Icon
Special Skill

Coins of Pain

Mana Speed
Average
  • Inflicts the target with Greed for 4 turns. Friendly effects from Special Skills only affect characters with Greed. (Greed prevents all other heroes in the same team from gaining friendly effects. This includes all buffs, healing and growth effects.)
  • All enemies receive 988 Bleed damage over 4 turns.
  • Deals 310% damage to all enemies.
⚑ Tile Breakpoints Guide
10Base Tiles
12% Bonus
9Tiles

Family Bonus

Super Elemental - Slimes
Family Bonus

Super Elemental - Slimes

  • Bonus for 1 / 2 / 3 Heroes:
  • Mega Minions, Minions, Mega Fiends and Fiends summoned by allies get +10% / +15% / +20% attack based on the numbers of Slime Family Heroes in the team.

Passives

Passive Icon
Inherent Abilities

Passive Skills

  • Slime Minion Upon Defeat
    When this character is defeated, they summon Slime Mega Minions to nearby allies with 50% HP and 40% attack inherited from this character.
  • Slime Minion Split
    If this character loses more than 25% of max health at once, they summon a Slime Mega Minion for themselves with 50% HP and 40% attack.

Aether Power

Bulwark
Aether Power

Bulwark

At the start of each battle, this Hero gets 15% defense, and a further 1% increase every time they are hit during 6 turns, up to 25% defense.

In battles with multiple waves, the effect is refreshed at the beginning of each wave.

Mana Optimization Strategy

How it works

By default, Goldrip has Average mana speed, requiring 10 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β€” the exact percentages where your tile count drops β€” allowing your hero to fire their special skill faster, with less tiles.

Standard10Tiles
OptimizedFASTER!
yellow_epic_magic

Divine Wizards

Magic Troop
Default10 Tiles
Optimized
9Tiles
Required
LVL 17
Need Bonus:12%
This Troop:+14%
Breakpoint Achieved!
yellow_epic_female_mage

Monastic Battlemages

Mana Troop
Default10 Tiles
Optimized
9Tiles
Required
LVL 23
Need Bonus:12%
This Troop:+13%
Breakpoint Achieved!

General Information

Hero Name

Goldrip "Golden Slime King"

Ascension Requirements

Tier 2Ascension Cost
Food273K
hero_chainmail_shirt3
β˜…β˜…β˜…
hero_tall_boots2
β˜…β˜…β˜…
hero_arcane_scripts3
β˜…β˜…
Tier 3Ascension Cost
Food442K
hero_chainmail_shirt3
β˜…β˜…β˜…
hero_compass1
β˜…β˜…β˜…
hero_fine_gloves1
β˜…β˜…β˜…
hero_orb_of_magic4
β˜…β˜…β˜…
Tier 4Ascension Cost
Food708K
hero_damascus_blade1
β˜…β˜…β˜…β˜…
hero_poison_darts6
β˜…β˜…β˜…β˜…
hero_tome_of_tactics1
β˜…β˜…β˜…β˜…
hero_orb_of_magic4
β˜…β˜…β˜…

Limit Break Requirements

Tier
Materials
Limit Break 1Unlock Cost
hero_limitbreak_legendary_yellow5
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow20
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow35
β˜…β˜…β˜…
LB 1 LevelsTotal Cost
hero_battle_manual5
β˜…β˜…β˜…
hero_orb_of_magic1
β˜…β˜…β˜…
hero_tall_boots5
β˜…β˜…β˜…
Limit Break 2Unlock Cost
hero_limitbreak_alpha10
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_yellow1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow5
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow10
β˜…β˜…β˜…
LB 2 LevelsTotal Cost
hero_poison_darts1
β˜…β˜…β˜…β˜…
hero_limitbreak_legendary_yellow1
β˜…β˜…β˜…β˜…β˜…
hero_limitbreak_epic_yellow3
β˜…β˜…β˜…β˜…
hero_limitbreak_rare_yellow5
β˜…β˜…β˜…

Stats & Emblems

Simulation: 0 Emblems

LevelATKDEFHPπŸ’ͺ
4/80
1359
1091
2119
1202
4/85lb1
1465
1176
2284
1286
4/90lb2
1676
1346
2613
1454
Calculated Bonuses
Attack
+225 & +3%
Defense
+72
Health
+172 & +3%
Mana
+4%
Crit
+2%
Resource Costs
Emblems
1,740
Master
50
Food
6,041,800
Iron
6,041,800
+36
+15
+18
+15
+2%
+15
+3%
+18
+18
+15
+15
+36
+18
+3%
+4%
+50
+50
+50
+50
+50

Community Feedback

Strategic Intel

0 Strategists Contributing

Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!

Overall Grade

Overall performance in the current meta

OP
0v0%
Strong
0v0%
Average
0v0%
Weak
0v0%
Terrible
0v0%

Summon Value

Is this hero worth your gems and tokens?

Yes, Absolutely
0v0%
Only if you’re Pay-to-Win
0v0%
Yes, but only when featured
0v0%
Not Really
0v0%
Not at all
0v0%

Copies to Keep

How many copies are worth keeping and leveling?

None
0v0%
1 Copy
0v0%
2 Copies
0v0%
3+ Copies
0v0%

Limit Break Priority

Priority for applying Limit Breaks

LB2 (Alpha)
0v0%
LB1
0v0%
None
0v0%

Emblem Path

General emblem path preference

Sword path (Attack when possible)
0v0%
Shield path (HP and Def when possible)
0v0%

Node Strategy

Specific node priority strategy

Atk > Def > HP
0v0%
Atk > HP > Def
0v0%
Def > Atk > HP
0v0%
Def > HP > Atk
0v0%
HP > Atk > Def
0v0%
HP > Def > Atk
0v0%

Best Def Position

Best placement in a defense formation

Tank
0v0%
Flank
0v0%
Wing
0v0%
None
0v0%

Primary Use (Max 3)

Top scenarios where this hero excels

Raids/War
0v0%
Defense
0v0%
Titans
0v0%
Tournaments
0v0%
Events
0v0%
Farming
0v0%

Visual Design

What do you think of the visual design?

Amazing
0v0%
Refreshingly new
0v0%
It’s ok
0v0%
It could be better
0v0%
Very bad
0v0%

Discussion

Official Fan Partnership

Global Hero Discussion

Strategic intel and hero comments have moved to the new E&P Fan Forum. Join the official successor to the SGG forum!

Visit Fan Forum

Council Login Required

Sign in to share your wisdom with the community

Awaiting strategic reports...

Be the first to brief the community!

❓ Frequently Asked Questions about Goldrip

What element and rarity is Goldrip in Empires & Puzzles? +
Goldrip is a 5 star Holy hero (Yellow) with legendary rarity.
What is Goldrip's special skill? +
Goldrip's special skill is called "Coins of Pain". Inflicts the target with Greed for 4 turns. Friendly effects from Special Skills only affect characters with Greed. (Greed prevents all other heroes in the same team from gaining friendly effects. This includes all buffs, healing and growth effects.) All enemies receive 988 Bleed damage over 4 turns. Deals 310% damage to all enemies.
When was Goldrip released? +
Goldrip was released on Jun 7, 2025.
Which family does Goldrip belong to? +
Goldrip belongs to the Slime Family. Bonus for 1 / 2 / 3 Heroes:. Mega Minions, Minions, Mega Fiends and Fiends summoned by allies get +10% / +15% / +20% attack based on the numbers of Slime Family Heroes in the team.
What are Goldrip's passive skills? +
Slime Minion Upon Defeat: When this character is defeated, they summon Slime Mega Minions to nearby allies with 50% HP and 40% attack inherited from this character.. Slime Minion Split: If this character loses more than 25% of max health at once, they summon a Slime Mega Minion for themselves with 50% HP and 40% attack.
What is the mana speed of Goldrip? +
Goldrip has Average mana speed.