









Special Skill

Judgment of Sun
- Deals 230% damage to the target and nearby enemies.
- Reduces max health of the target and nearby enemies by 600 over 3 turns. The effect is stronger against targets with boosted health. Max health can't get lower than 30% of the original health. Any boosted health is reduced by an additional 200 per turn.
Family Bonus

S5 - Sun
- Bonus for 1/2 Unique Heroes:
- 50% / 75% chance to cast -35% accuracy for 2 turns and 196/146/114 (5*/4*/3*) Burn damage over 2 turns on an enemy who deals Special Skill damage to this character.
- If the enemy's Special Skill defeats this character, the chance is 75%/100%
- The members of this family have additional perks in Season V stages.
Passives
Passive Skills
Effects on Special Skill40% chance to perform the following actions when this character casts their Special Skill:- Deals 70% damage to all enemies.
- All enemies get -34% attack for 3 turns.
Extra Chance for Effects on Special SkillWhen this character casts their Special Skill, any of their Passive Skills that grant extra effects on cast have 3 chances to activate.
Mana on Health Boosting Special SkillThis character gains 5% mana each time an enemy casts a Special Skill that directly boosts health.
Aether Power

Special Boost
At the start of each battle, this Hero's Special Skill deals an additional 30% damage for 6 turns.
Matching Legendary Troops












These troops provide full Class Synergy bonuses when equipped on Monk heroes of the Yellow element.
Click here to view the full guide on how to obtain and best utilize these powerful troops!
Mana Optimization Strategy
How it works
By default, Horus C1 has Very Fast mana speed, requiring 6.5 tiles to charge. Equipping troops with a Mana Bonus can reach specific Breakpoints β the exact percentages where your tile count drops β allowing your hero to fire their special skill faster, with less tiles.



5β Mana Troop Set



5β Mana Troop Set

4β Mana Troop Set
General Information
Horus C1 "Golden Hunter"
- Rarity





- Element
Holy - Class
Monk - Mana SpeedVery Fast
- Skill Types
- SourceS5 - Dune
- Family
Sun Family - Aether Power
Special Boost - Release DateApr 1, 2024
- AvailabilityHA10:Apr 1, 2025Outfitter:Oct 2, 2025
Ascension Requirements
273K
3
442K
3
708K
4Limit Break Requirements
5
5
1
5
1
5
1
1
3
5Stats & Emblems
Simulation: 0 Emblems
| Level | ![]() | ![]() | ![]() | πͺ |
|---|---|---|---|---|
4/80 | 1191 | 1158 | 2394 | 1201 |
4/85lb1 | 1284 | 1248 | 2580 | 1285 |
4/90lb2 | 1469 | 1429 | 2952 | 1452 |
Attack
Defense
Health
Mana
Crit
Emblems
Master
Food
Iron





+18


+15



+15


+18








+3%


+15

+2%

+18







+15


+18





+15


+18

+36


+3%


+4%

+50


+50



+50
+50



+50Community Feedback
Strategic Intel
Explore collective wisdom! Hero discussion and tactical reports have moved to the new E&P Fan Forum. You can still contribute intel here, but the main discussion has moved!
Overall Grade
Overall performance in the current meta
Summon Value
Is this hero worth your gems and tokens?
Copies to Keep
How many copies are worth keeping and leveling?
Limit Break Priority
Priority for applying Limit Breaks
Emblem Path
General emblem path preference
Node Strategy
Specific node priority strategy
Best Def Position
Best placement in a defense formation
Primary Use (Max 3)
Top scenarios where this hero excels
Visual Design
What do you think of the visual design?
Discussion
Global Hero Discussion
Strategic intel and hero comments have moved to the new E&P Fan Forum. Join the official successor to the SGG forum!
Council Login Required
Sign in to share your wisdom with the community
Awaiting strategic reports...
Be the first to brief the community!



